Lines Matching refs:sRGBA
80 case TextureFormat::sRGBA: format = GL_RGBA; break;159 case FMT_CASE(sRGBA, UNORM_INT8): return GL_SRGB8_ALPHA8;372 case GL_SRGB8_ALPHA8: return TextureFormat(TextureFormat::sRGBA, TextureFormat::UNORM_INT8);