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Lines Matching refs:sRGBA

80 		case TextureFormat::sRGBA:	format = GL_RGBA;								break;
159 case FMT_CASE(sRGBA, UNORM_INT8): return GL_SRGB8_ALPHA8;
372 case GL_SRGB8_ALPHA8: return TextureFormat(TextureFormat::sRGBA, TextureFormat::UNORM_INT8);