Home | History | Annotate | Download | only in egl

Lines Matching defs:fragmentShader

136 	deUint32	fragmentShader	= 0;
149 fragmentShader = gl.createShader(GL_FRAGMENT_SHADER);
157 gl.shaderSource(fragmentShader, 1, &fragmentShaderSource, DE_NULL);
158 gl.compileShader(fragmentShader);
178 gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus);
179 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength);
183 gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(fragmentInfoLog[0]));
190 gl.attachShader(program, fragmentShader);
220 gl.deleteShader(fragmentShader);
233 if (fragmentShader)
234 gl.deleteShader(fragmentShader);