Lines Matching refs:maxIndex
395 GLuint maxIndex = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);399 glBindAttribLocation(program, maxIndex, "test");404 glBindAttribLocation(program, maxIndex-1, "gl_test");409 glBindAttribLocation(-1, maxIndex-1, "test");414 glBindAttribLocation(shader, maxIndex-1, "test");