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Lines Matching refs:eval_selection_vec3

730 void eval_selection_vec3	(ShaderEvalContext& c) { c.color.xyz()	= selection(c.in[0].z() > 0.0f,		c.in[1].swizzle(1, 2, 0),		c.in[2].swizzle(3, 1, 2)); }
1397 { TYPE_FLOAT_VEC3, eval_selection_vec3 },