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Lines Matching refs:tex2D

984 			GLuint tex2D;
988 glGenTextures(1, &tex2D);
989 glBindTexture(GL_TEXTURE_2D, tex2D);
1000 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, tex2D, 0);
1006 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, -1);
1009 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, maxSize);
1022 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X, tex2D, 0);
1024 glDeleteTextures(1, &tex2D);
1228 deUint32 tex2D;
1233 glGenTextures (1, &tex2D);
1240 glBindTexture (GL_TEXTURE_2D, tex2D);
1262 glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, 0);
1293 glDeleteTextures (1, &tex2D);