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Lines Matching refs:vao

1300 			GLuint		vao = 0;
1304 isVao = glIsVertexArray(vao);
1307 glGenVertexArrays (1, &vao);
1308 isVao = glIsVertexArray(vao);
1311 glBindVertexArray (vao);
1312 isVao = glIsVertexArray(vao);
1316 glDeleteVertexArrays (1, &vao);
1317 isVao = glIsVertexArray(vao);