Lines Matching refs:vao
1300 GLuint vao = 0;1304 isVao = glIsVertexArray(vao);1307 glGenVertexArrays (1, &vao);1308 isVao = glIsVertexArray(vao);1311 glBindVertexArray (vao);1312 isVao = glIsVertexArray(vao);1316 glDeleteVertexArrays (1, &vao);1317 isVao = glIsVertexArray(vao);