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434 	tcu::TestCaseGroup* basic	= new tcu::TestCaseGroup(m_testCtx, "basic",	"Rasterizer discard test for default framebuffer");
438 addChild(basic);
444 basic->addChild(new RasterizerDiscardCase(m_context, "write_depth_points", "points", 4, CASE_WRITE_DEPTH, 0, GL_POINTS));
445 basic->addChild(new RasterizerDiscardCase(m_context, "write_depth_lines", "lines", 4, CASE_WRITE_DEPTH, 0, GL_LINES));
446 basic->addChild(new RasterizerDiscardCase(m_context, "write_depth_line_strip", "line_strip", 4, CASE_WRITE_DEPTH, 0, GL_LINE_STRIP));
447 basic->addChild(new RasterizerDiscardCase(m_context, "write_depth_line_loop", "line_loop", 4, CASE_WRITE_DEPTH, 0, GL_LINE_LOOP));
448 basic->addChild(new RasterizerDiscardCase(m_context, "write_depth_triangles", "triangles", 4, CASE_WRITE_DEPTH, 0, GL_TRIANGLES));
449 basic->addChild(new RasterizerDiscardCase(m_context, "write_depth_triangle_strip", "triangle_strip", 4, CASE_WRITE_DEPTH, 0, GL_TRIANGLE_STRIP));
450 basic->addChild(new RasterizerDiscardCase(m_context, "write_depth_triangle_fan", "triangle_fan", 4, CASE_WRITE_DEPTH, 0, GL_TRIANGLE_FAN));
452 basic->addChild(new RasterizerDiscardCase(m_context, "write_stencil_points", "points", 4, CASE_WRITE_STENCIL, 0, GL_POINTS));
453 basic->addChild(new RasterizerDiscardCase(m_context, "write_stencil_lines", "lines", 4, CASE_WRITE_STENCIL, 0, GL_LINES));
454 basic->addChild(new RasterizerDiscardCase(m_context, "write_stencil_line_strip", "line_strip", 4, CASE_WRITE_STENCIL, 0, GL_LINE_STRIP));
455 basic->addChild(new RasterizerDiscardCase(m_context, "write_stencil_line_loop", "line_loop", 4, CASE_WRITE_STENCIL, 0, GL_LINE_LOOP));
456 basic->addChild(new RasterizerDiscardCase(m_context, "write_stencil_triangles", "triangles", 4, CASE_WRITE_STENCIL, 0, GL_TRIANGLES));
457 basic->addChild(new RasterizerDiscardCase(m_context, "write_stencil_triangle_strip", "triangle_strip", 4, CASE_WRITE_STENCIL, 0, GL_TRIANGLE_STRIP));
458 basic->addChild(new RasterizerDiscardCase(m_context, "write_stencil_triangle_fan", "triangle_fan", 4, CASE_WRITE_STENCIL, 0, GL_TRIANGLE_FAN));
460 basic->addChild(new RasterizerDiscardCase(m_context, "clear_color", "clear_color", 4, CASE_CLEAR_COLOR, 0));
461 basic->addChild(new RasterizerDiscardCase(m_context, "clear_depth", "clear_depth", 4, CASE_CLEAR_DEPTH, 0));
462 basic