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Lines Matching full:casename

1089 		const char*											caseName;
1114 const char* const caseName = builtinConstants[ndx].caseName;
1118 addChild(new ShaderBuiltinConstantCase(m_context, (string(caseName) + "_vertex").c_str(), varName, varName, getValue, glu::SHADERTYPE_VERTEX));
1119 addChild(new ShaderBuiltinConstantCase(m_context, (string(caseName) + "_fragment").c_str(), varName, varName, getValue, glu::SHADERTYPE_FRAGMENT));