Home | History | Annotate | Download | only in functional

Lines Matching refs:isVertexCase

208 								ShaderLoopCase			(Context& context, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, const char* vertShaderSource, const char* fragShaderSource);
219 ShaderLoopCase::ShaderLoopCase (Context& context, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, const char* vertShaderSource, const char* fragShaderSource)
220 : ShaderRenderCase(context.getTestContext(), context.getRenderContext(), context.getContextInfo(), name, description, isVertexCase, evalFunc)
243 static ShaderLoopCase* createGenericLoopCase (Context& context, const char* caseName, const char* description, bool isVertexCase, LoopType loopType, LoopCountType loopCountType, Precision loopCountPrecision, DataType loopCountDataType)
247 std::ostringstream& op = isVertexCase ? vtx : frag;
259 if (isVertexCase)
303 if (isVertexCase)
312 if (isVertexCase)
319 if (isVertexCase)
407 if (isVertexCase)
437 return new ShaderLoopCase(context, caseName, description, isVertexCase, evalFunc, vertexShaderSource.c_str(), fragmentShaderSource.c_str());
441 static ShaderLoopCase* createSpecialLoopCase (Context& context, const char* caseName, const char* description, bool isVertexCase, LoopCase loopCase, LoopType loopType, LoopCountType loopCountType)
445 std::ostringstream& op = isVertexCase ? vtx : frag;
458 if (isVertexCase)
496 if (isVertexCase)
502 if (isVertexCase)
1059 if (isVertexCase)
1125 return new ShaderLoopCase(context, caseName, description, isVertexCase, evalFunc, vertexShaderSource.c_str(), fragmentShaderSource.c_str());
1183 bool isVertexCase = (shaderType == SHADERTYPE_VERTEX);
1187 group->addChild(createGenericLoopCase(m_context, name.c_str(), desc.c_str(), isVertexCase, (LoopType)loopType, (LoopCountType)loopCountType, (Precision)precision, loopDataType));
1206 bool isVertexCase = (shaderType == SHADERTYPE_VERTEX);
1210 group->addChild(createSpecialLoopCase(m_context, name.c_str(), desc.c_str(), isVertexCase, (LoopCase)loopCase, (LoopType)loopType, (LoopCountType)loopCountType));