Home | History | Annotate | Download | only in functional

Lines Matching refs:tex

224  * glVertexAttribPointer() (for position and tex coord) or glDrawElements()
402 static inline IVec2 getTextureSize (const glu::Texture2D& tex)
404 const tcu::Texture2D& ref = tex.getRefTexture();
408 static inline IVec2 getTextureSize (const glu::TextureCube& tex)
410 const tcu::TextureCube& ref = tex.getRefTexture();
414 static inline IVec3 getTextureSize (const glu::Texture2DArray& tex)
416 const tcu::Texture2DArray& ref = tex.getRefTexture();
420 static inline IVec3 getTextureSize (const glu::Texture3D& tex)
422 const tcu::Texture3D& ref = tex.getRefTexture();
452 static inline Vec4 sample (const tcu::Texture2D& tex, const Vec2& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), lod); }
453 static inline Vec4 sample (const tcu::TextureCube& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); }
454 static inline Vec4 sample (const tcu::Texture2DArray& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); }
455 static inline Vec4 sample (const tcu::Texture3D& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); }