Lines Matching refs:imageType
1119 glw::GLenum imageType,
1145 glw::GLenum imageType,
1148 , m_imageType (imageType)
1272 const std::string imageType = glu::getDataTypeName(glu::getDataTypeFromGLType(m_imageType));
1279 shaderUniformDecl << "layout(rgba8, binding = " << m_bindings[declNdx] << ") uniform readonly highp " << imageType
1328 glw::GLenum imageType);
1344 glw::GLenum imageType)
1346 , m_imageType (imageType)
1362 const std::string imageType = glu::getDataTypeName(glu::getDataTypeFromGLType(m_imageType));
1369 vertexUniformDecl << "layout(rgba8, binding = " << m_vertexShaderBinding[declNdx] << ") uniform readonly highp " << imageType
1371 fragmentUniformDecl << "layout(rgba8, binding = " << m_fragmentShaderBinding[declNdx] << ") uniform readonly highp " << imageType