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Lines Matching refs:maxColorAttachments

817 	int			maxColorAttachments	= 0x1234;
819 ctx.glGetIntegerv (GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments);
857 ctx.glReadBuffer (GL_COLOR_ATTACHMENT0 + maxColorAttachments);
860 if (GL_COLOR_ATTACHMENT0+maxColorAttachments < GL_DEPTH_ATTACHMENT-1)
1330 int maxColorAttachments = 0x1234;
1331 ctx.glGetIntegerv (GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments);
1333 attachments[1] = GL_COLOR_ATTACHMENT0 + maxColorAttachments;
1365 int maxColorAttachments = 0x1234;
1366 ctx.glGetIntegerv (GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments);
1368 attachments[1] = GL_COLOR_ATTACHMENT0 + maxColorAttachments;