Lines Matching full:casename
6336 const string caseName = "patch_vertices_" + de::toString(inSize) + "_in_" + de::toString(outSize) + "_out";
6338 shaderInputOutputGroup->addChild(new PatchVertexCountCase(m_context, caseName.c_str(), "Test input and output patch vertex counts", inSize, outSize,
6339 ("data/tessellation/" + caseName + "_ref.png").c_str()));
6346 const char* const caseName = PerPatchDataCase::getCaseTypeName(caseType);
6348 shaderInputOutputGroup->addChild(new PerPatchDataCase(m_context, caseName, PerPatchDataCase::getCaseTypeDescription(caseType), caseType,
6349 PerPatchDataCase::caseTypeUsesRefImageFromFile(caseType) ? (string() + "data/tessellation/" + caseName + "_ref.png").c_str() : DE_NULL));
6355 const char* const caseName = GLPositionCase::getCaseTypeName(caseType);
6357 shaderInputOutputGroup->addChild(new GLPositionCase(m_context, caseName, "", caseType, "data/tessellation/gl_position_ref.png"));
6377 const string caseName = string() + "fill_cover_" + primTypeName + "_" + getSpacingModeShaderName((SpacingMode)spacingI);
6380 caseName.c_str(), "Check that there are no obvious gaps in the triangle-filled area of a tessellated shape",
6382 ("data/tessellation/" + caseName + "_ref").c_str()));
6396 const string caseName = string() + "fill_overlap_" + primTypeName + "_" + getSpacingModeShaderName((SpacingMode)spacingI);
6399 caseName.c_str(), "Check that there are no obvious triangle overlaps in the triangle-filled area of a tessellated shape",
6401 ("data/tessellation/" + caseName + "_ref").c_str()));
6407 const string caseName = string() + "isolines_" + getSpacingModeShaderName((SpacingMode)spacingI);
6410 caseName.c_str(), "Basic isolines render test",
6412 ("data/tessellation/" + caseName + "_ref").c_str()));
6432 const string caseName = (string() + getTessPrimitiveTypeShaderName(primitiveType)
6438 commonEdgeGroup->addChild(new CommonEdgeCase(m_context, caseName.c_str(), "", primitiveType, spacing, caseType));