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Lines Matching refs:symbol

90 	for (vector<Symbol>::const_iterator input = shaderSpec.inputs.begin(); input != shaderSpec.inputs.end(); ++input)
93 for (vector<Symbol>::const_iterator output = shaderSpec.outputs.begin(); output != shaderSpec.outputs.end(); ++output)
116 for (vector<Symbol>::const_iterator output = shaderSpec.outputs.begin(); output != shaderSpec.outputs.end(); ++output)
132 for (vector<Symbol>::const_iterator output = shaderSpec.outputs.begin(); output != shaderSpec.outputs.end(); ++output)
165 for (vector<Symbol>::const_iterator input = shaderSpec.inputs.begin(); input != shaderSpec.inputs.end(); ++input)
168 for (vector<Symbol>::const_iterator output = shaderSpec.outputs.begin(); output != shaderSpec.outputs.end(); ++output)
190 for (vector<Symbol>::const_iterator input = shaderSpec.inputs.begin(); input != shaderSpec.inputs.end(); ++input)
194 for (vector<Symbol>::const_iterator output = shaderSpec.outputs.begin(); output != shaderSpec.outputs.end(); ++output)
212 for (vector<Symbol>::const_iterator output = shaderSpec.outputs.begin(); output != shaderSpec.outputs.end(); ++output)
257 for (vector<Symbol>::const_iterator input = shaderSpec.inputs.begin(); input != shaderSpec.inputs.end(); ++input)
267 for (vector<Symbol>::const_iterator input = shaderSpec.inputs.begin(); input != shaderSpec.inputs.end(); ++input)
285 for (vector<Symbol>::const_iterator input = shaderSpec.inputs.begin(); input != shaderSpec.inputs.end(); ++input)
290 const Symbol& output = shaderSpec.outputs[outNdx];
336 for (vector<Symbol>::const_iterator output = shaderSpec.outputs.begin(); output != shaderSpec.outputs.end(); ++output)
353 for (vector<Symbol>::const_iterator output = shaderSpec.outputs.begin(); output != shaderSpec.outputs.end(); ++output)
478 const Symbol& symbol = m_inputs[inputNdx];
480 const glu::DataType basicType = symbol.varType.getBasicType();
484 vertexArrays.push_back(glu::va::Float(symbol.name, vecSize, numValues, 0, (const float*)ptr));
486 vertexArrays.push_back(glu::va::Int32(symbol.name, vecSize, numValues, 0, (const deInt32*)ptr));
488 vertexArrays.push_back(glu::va::Uint32(symbol.name, vecSize, numValues, 0, (const deUint32*)ptr));
496 vertexArrays.push_back(glu::va::Float(symbol.name, colNdx, numRows, numValues, stride, ((const float*)ptr) + colNdx * numRows));
529 const Symbol& symbol = m_outputs[outputNdx];
531 const int scalarSize = symbol.varType.getScalarSize();
606 std::vector<const Symbol*> m_outLocationSymbols;
611 static std::map<std::string, int> generateLocationMap (const std::vector<Symbol>& symbols, std::vector<const Symbol*>& locationSymbols)
618 for (std::vector<Symbol>::const_iterator it = symbols.begin(); it != symbols.end(); ++it)
722 const Symbol& symbol = m_inputs[inputNdx];
723 const std::string attribName = "a_" + symbol.name;
725 const glu::DataType basicType = symbol.varType.getBasicType();
752 const Symbol& output = *m_outLocationSymbols[outNdx];
786 const Symbol& output = m_outputs[outNdx];
882 static void computeVarLayout (const std::vector<Symbol>& symbols, std::vector<VarLayout>* layout);
936 void BufferIoExecutor::computeVarLayout (const std::vector<Symbol>& symbols, std::vector<VarLayout>* layout)
946 const Symbol& symbol = symbols[varNdx];
947 const glu::DataType basicType = symbol.varType.getBasicType();
1125 for (vector<Symbol>::const_iterator symIter = spec.inputs.begin(); symIter != spec.inputs.end(); ++symIter)
1133 for (vector<Symbol>::const_iterator symIter = spec.outputs.begin(); symIter != spec.outputs.end(); ++symIter)
1157 for (vector<Symbol>::const_iterator symIter = spec.inputs.begin(); symIter != spec.inputs.end(); ++symIter)
1160 for (vector<Symbol>::const_iterator symIter = spec.outputs.begin(); symIter != spec.outputs.end(); ++symIter)
1174 for (vector<Symbol>::const_iterator symIter = spec.outputs.begin(); symIter != spec.outputs.end(); ++symIter)