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Lines Matching refs:TYPE_FLOAT_MAT4X3

536 			case TYPE_FLOAT_MAT4X3:	gl.uniformMatrix4x3fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32);	break;
1202 if (cmpTypeFound[TYPE_FLOAT_MAT4X3]) stream << "bool isOk (mat4x3 a, mat4x3 b, float eps) { vec3 diff = max(max(abs(a[0]-b[0]), abs(a[1]-b[1])), max(abs(a[2]-b[2]), abs(a[3]-b[3]))); return all(lessThanEqual(diff, vec3(eps))); }\n";