Lines Matching defs:ShaderPerformanceCase
41 ShaderPerformanceCase::ShaderPerformanceCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, PerfCaseType caseType)
50 ShaderPerformanceCase::~ShaderPerformanceCase (void)
52 ShaderPerformanceCase::deinit();
55 void ShaderPerformanceCase::setGridSize (int gridW, int gridH)
60 void ShaderPerformanceCase::setViewportSize (int width, int height)
65 void ShaderPerformanceCase::setVertexFragmentRatio (float fragmentsPerVertices)
139 void ShaderPerformanceCase::init (void)
164 void ShaderPerformanceCase::deinit (void)
172 void ShaderPerformanceCase::setupProgram (deUint32 program)
177 void ShaderPerformanceCase::setupRenderState (void)
181 ShaderPerformanceCase::IterateResult ShaderPerformanceCase::iterate (void)
205 void ShaderPerformanceCase::reportResult (float mvertPerSecond, float mfragPerSecond)
222 , m_initialCalibrationStorage (new ShaderPerformanceCase::InitialCalibration)
226 void ShaderPerformanceCaseGroup::addChild (ShaderPerformanceCase* perfCase)