Lines Matching defs:vertexArrays
556 vertexArrays)
560 vertexArrays.push_back(va::Float("a_position", 4, numElements, 0, (const float*)quadGrid.getPositions()));
561 vertexArrays.push_back(va::Float("a_coords", 4, numElements, 0, (const float*)quadGrid.getCoords()));
562 vertexArrays.push_back(va::Float("a_unitCoords", 4, numElements, 0, (const float*)quadGrid.getUnitCoords()));
563 vertexArrays.push_back(va::Float("a_one", 1, numElements, 0, quadGrid.getAttribOne()));
569 vertexArrays.push_back(va::Float(name, 4, numElements, 0, (const float*)quadGrid.getUserAttrib(userNdx)));
602 vertexArrays.push_back(va::Float(loc+colNdx, numRows, numElements, 4*(int)sizeof(float), (const float*)quadGrid.getUserAttrib(colNdx)));
637 std::vector<VertexArrayBinding> vertexArrays;
640 getDefaultVertexArrays(gl, quadGrid, programID, vertexArrays);
641 draw(m_renderCtx, programID, (int)vertexArrays.size(), &vertexArrays[0], pr::Triangles(numElements, quadGrid.getIndices()));