Lines Matching refs:tex
505 const TextureBinding& tex = m_textures[ndx];
506 const tcu::Sampler& sampler = tex.getSampler();
510 if (tex.getType() == TextureBinding::TYPE_NONE)
516 if (tex.getType() == TextureBinding::TYPE_2D_ARRAY)
519 if (tex.getType() == TextureBinding::TYPE_3D)
526 switch (tex.getType())
528 case TextureBinding::TYPE_2D: texTarget = GL_TEXTURE_2D; texObj = tex.get2D()->getGLTexture(); break;
529 case TextureBinding::TYPE_CUBE_MAP: texTarget = GL_TEXTURE_CUBE_MAP; texObj = tex.getCube()->getGLTexture(); break;
530 case TextureBinding::TYPE_2D_ARRAY: texTarget = GL_TEXTURE_2D_ARRAY; texObj = tex.get2DArray()->getGLTexture(); break;
531 case TextureBinding::TYPE_3D: texTarget = GL_TEXTURE_3D; texObj = tex.get3D()->getGLTexture(); break;