Lines Matching defs:ax
63 Vector3f ax = Matrix3f::Identity().col(2).cross(vec);64 ax.normalize();69 glRotatef(angle, ax.x(), ax.y(), ax.z());84 Vector3f ax = Matrix3f::Identity().col(2).cross(vec);85 ax.normalize();90 glRotatef(angle, ax.x(), ax.y(), ax.z());