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Lines Matching refs:num_offsets

78                    unsigned num_offsets)
84 struct ureg_dst *t_array = MALLOC(sizeof(struct ureg_dst) * num_offsets);
86 const unsigned median = num_offsets >> 1;
89 assert(num_offsets & 1); /* we need an odd number of offsets */
90 if (!(num_offsets & 1)) { /* yeah, we REALLY need an odd number of offsets!!! */
95 if (num_offsets > screen->get_shader_param(
111 for (i = 0; i < num_offsets; ++i)
121 for (i = 0; i < num_offsets; ++i) {
130 for (i = 0; i < num_offsets; ++i) {
137 for (j = 1; j < (num_offsets - i - 1); ++j) {
159 struct vertex2f **offsets, unsigned *num_offsets)
164 assert(offsets && num_offsets);
172 *num_offsets = size*size;
177 *num_offsets = size + size - 1;
182 *num_offsets = size;
186 *num_offsets = 0;
190 *offsets = MALLOC(sizeof(struct vertex2f) * *num_offsets);
234 assert(i == *num_offsets);
247 unsigned i, num_offsets = 0;
303 generate_offsets(shape, size, &offsets, &num_offsets);
307 for (i = 0; i < num_offsets; ++i) {
316 filter->fs = create_frag_shader(filter, offsets, num_offsets);