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Lines Matching refs:Instructions

86       if (s->Instructions[i])
87 free(s->Instructions[i]);
341 /* if the shader was already defined free instructions and get new ones
345 if (ctx->ATIFragmentShader.Current->Instructions[i])
346 free(ctx->ATIFragmentShader.Current->Instructions[i]);
351 /* malloc the instructions here - not sure if the best place but its
354 ctx->ATIFragmentShader.Current->Instructions[i] =
422 GLuint op0 = curProg->Instructions[j][i].Opcode[0];
423 GLuint op1 = curProg->Instructions[j][i].Opcode[1];
426 GLuint count0 = curProg->Instructions[j][i].ArgCount[0];
427 GLuint count1 = curProg->Instructions[j][i].ArgCount[1];
500 /* add the instructions */
573 /* add the instructions */
611 /* decide whether this is a new instruction or not ... all color instructions are new,
612 and alpha instructions might also be new if there was no preceding color inst */
625 /* add the instructions */
626 curI = &curProg->Instructions[curProg->cur_pass >> 1][ci];