Home | History | Annotate | Download | only in main

Lines Matching refs:tex

1003 				       "tex");
1005 ir_texture *tex = new(p->mem_ctx) ir_texture(ir_tex);
1023 tex->set_sampler(deref, glsl_type::vec4_type);
1025 tex->coordinate = new(p->mem_ctx) ir_swizzle(texcoord, 0, 1, 2, 3, coords);
1029 tex->shadow_comparitor = new(p->mem_ctx) ir_swizzle(texcoord,
1036 tex->projector = swizzle_w(texcoord);
1038 p->emit(assign(p->src_texture[unit], tex));