Lines Matching full:x010000
320 uint32 yoff0L = 0x010000 - yoff1L;344 uint16 pixL = ( lBufL[ xpL ] * ( 0x010000 - xoff1L ) + lBufL[ xpL + 1 ] * xoff1L ) >> 22;1117 if( overlapThrA >= 0x010000 ) return ptrA->outCountE;1227 if( overlapThrA >= 0x010000 ) return ptrA->intCountE;