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Lines Matching refs:posx

673         FX_FLOAT posx = pPoints[i].m_PointX, posy = pPoints[i].m_PointY;

675 pMatrix->Transform(posx, posy);
677 int screen_x = FXSYS_round(posx), screen_y = FXSYS_round(posy);
690 posx = pPoints[i + 1].m_PointX;
693 pMatrix->Transform(posx, posy);
695 lppt[1].x = FXSYS_round(posx);
697 posx = pPoints[i + 2].m_PointX;
700 pMatrix->Transform(posx, posy);
702 lppt[2].x = FXSYS_round(posx);