Lines Matching refs:SLOT
76 connect(&fListWidget, SIGNAL(currentItemChanged(QListWidgetItem*, QListWidgetItem*)), this, SLOT(registerListClick(QListWidgetItem *)));
77 connect(&fActionOpen, SIGNAL(triggered()), this, SLOT(openFile()));
78 connect(&fActionDirectory, SIGNAL(triggered()), this, SLOT(toggleDirectory()));
79 connect(&fDirectoryWidget, SIGNAL(currentItemChanged(QListWidgetItem*, QListWidgetItem*)), this, SLOT(loadFile(QListWidgetItem *)));
80 connect(&fActionDelete, SIGNAL(triggered()), this, SLOT(actionDelete()));
81 connect(&fListWidget, SIGNAL(itemDoubleClicked(QListWidgetItem*)), this, SLOT(toggleBreakpoint()));
82 connect(&fActionRewind, SIGNAL(triggered()), this, SLOT(actionRewind()));
83 connect(&fActionPlay, SIGNAL(triggered()), this, SLOT(actionPlay()));
84 connect(&fActionStepBack, SIGNAL(triggered()), this, SLOT(actionStepBack()));
85 connect(&fActionStepForward, SIGNAL(triggered()), this, SLOT(actionStepForward()));
86 connect(&fActionBreakpoint, SIGNAL(triggered()), this, SLOT(actionBreakpoints()));
87 connect(&fActionToggleIndexStyle, SIGNAL(triggered()), this, SLOT(actionToggleIndexStyle()));
88 connect(&fActionInspector, SIGNAL(triggered()), this, SLOT(actionInspector()));
89 connect(&fActionSettings, SIGNAL(triggered()), this, SLOT(actionSettings()));
90 connect(&fFilter, SIGNAL(activated(QString)), this, SLOT(toggleFilter(QString)));
91 connect(&fActionProfile, SIGNAL(triggered()), this, SLOT(actionProfile()));
92 connect(&fActionCancel, SIGNAL(triggered()), this, SLOT(actionCancel()));
93 connect(&fActionClearBreakpoints, SIGNAL(triggered()), this, SLOT(actionClearBreakpoints()));
94 connect(&fActionClearDeletes, SIGNAL(triggered()), this, SLOT(actionClearDeletes()));
95 connect(&fActionClose, SIGNAL(triggered()), this, SLOT(actionClose()));
96 connect(&fSettingsWidget, SIGNAL(visibilityFilterChanged()), this, SLOT(actionCommandFilter()));
98 connect(&fSettingsWidget, SIGNAL(glSettingsChanged()), this, SLOT(actionGLWidget()));
100 connect(&fSettingsWidget, SIGNAL(texFilterSettingsChanged()), this, SLOT(actionTextureFilter()));
101 connect(fSettingsWidget.getRasterCheckBox(), SIGNAL(toggled(bool)), this, SLOT(actionRasterWidget(bool)));
102 connect(fSettingsWidget.getOverdrawVizCheckBox(), SIGNAL(toggled(bool)), this, SLOT(actionOverdrawVizWidget(bool)));
103 connect(fSettingsWidget.getMegaVizCheckBox(), SIGNAL(toggled(bool)), this, SLOT(actionMegaVizWidget(bool)));
104 connect(fSettingsWidget.getPathOpsCheckBox(), SIGNAL(toggled(bool)), this, SLOT(actionPathOpsWidget(bool)));
105 connect(&fActionPause, SIGNAL(toggled(bool)), this, SLOT(pauseDrawing(bool)));
106 connect(&fActionCreateBreakpoint, SIGNAL(activated()), this, SLOT(toggleBreakpoint()));
107 connect(&fActionShowDeletes, SIGNAL(triggered()), this, SLOT(showDeletes()));
108 connect(&fCanvasWidget, SIGNAL(hitChanged(int)), this, SLOT(selectCommand(int)));
109 connect(&fCanvasWidget, SIGNAL(hitChanged(int)), &fSettingsWidget, SLOT(updateHit(int)));
110 connect(&fCanvasWidget, SIGNAL(scaleFactorChanged(float)), this, SLOT(actionScale(float)));
111 connect(&fCanvasWidget, SIGNAL(commandChanged(int)), &fSettingsWidget, SLOT(updateCommand(int)));
112 connect(&fActionSaveAs, SIGNAL(triggered()), this, SLOT(actionSaveAs()));
113 connect(&fActionSave, SIGNAL(triggered()), this, SLOT(actionSave()));
118 connect(&fActionZoomIn, SIGNAL(triggered()), &fMapper, SLOT(map()));
119 connect(&fActionZoomOut, SIGNAL(triggered()), &fMapper, SLOT(map()));
120 connect(&fMapper, SIGNAL(mapped(int)), &fCanvasWidget, SLOT(zoom(int)));