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21     The SkLanguage class represents a human written language, and is used by
33 /** Gets a BCP 47 language identifier for this SkLanguage.
34 @return a BCP 47 language identifier representing this language
55 //! BCP 47 language identifier
86 /** Return the paint's language value used for drawing text.
87 @return the paint's language value used for drawing text.
91 /** Set the paint's language value used for drawing text.
92 @param language set the paint's language value for drawing text.
94 void setLanguage(const SkLanguage& language) { fLanguage = language; }