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Lines Matching defs:clip

268             in the clip, we don't have to worry about antialiasing.
834 const SkRasterClip& clip = looper.getRC();
843 SkScan::AntiFillRect(localDevRect, clip, blitter);
845 SkScan::FillRect(localDevRect, clip, blitter);
850 SkScan::AntiFrameRect(localDevRect, strokeSize, clip, blitter);
852 SkScan::FrameRect(localDevRect, strokeSize, clip, blitter);
857 SkScan::AntiHairRect(localDevRect, clip, blitter);
859 SkScan::HairRect(localDevRect, clip, blitter);
1206 static bool clipped_out(const SkMatrix& matrix, const SkRasterClip& clip,
1210 return clipped_out(matrix, clip, r);
1213 static bool clipHandlesSprite(const SkRasterClip& clip, int x, int y,
1215 return clip.isBW() ||
1216 clip.quickContains(x, y, x + bitmap.width(), y + bitmap.height());
2241 const SkRasterClip& clip = *fRC;
2243 hairProc(devVerts[state.f0], devVerts[state.f1], clip, blitter.get());
2244 hairProc(devVerts[state.f1], devVerts[state.f2], clip, blitter.get());
2245 hairProc(devVerts[state.f2], devVerts[state.f0], clip, blitter.get());
2305 // (possibly) trim the bounds to reflect the clip
2311 // clip, and bring down the renderer (at least on finite RAM machines
2330 SkRasterClip clip;
2337 clip.setRect(SkIRect::MakeWH(mask.fBounds.width(), mask.fBounds.height()));
2342 draw.fRC = &clip;
2343 draw.fClip = &clip.bwRgn();