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Lines Matching refs:c0

63         // If a,b,c are the original control points then the poly a0,b0,c0,c1,a1
68 // a0 c0
79 data[5 + baseIdx] = baseVert + 3; // c0
555 // | a0 c0
558 // edges a0->b0 and b0->c0 are parallel to original edges a->b and b->c,
563 BezierVertex& c0 = verts[3];
595 c0.fPos = c;
596 c0.fPos += cbN;
600 intersect_lines(a0.fPos, abN, c0.fPos, cbN, &b0.fPos);