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Lines Matching refs:fSurface

53     fSurface = EGL_NO_SURFACE;
72 if (EGL_NO_SURFACE != fSurface) {
73 eglDestroySurface(fDisplay, fSurface);
74 fSurface = EGL_NO_SURFACE;
484 &fSurface,
498 if (eglMakeCurrent(fDisplay, fSurface, fSurface, fContext)) {
520 eglDestroySurface(fDisplay, fSurface);
521 fSurface = EGL_NO_SURFACE;
534 eglSwapBuffers(fDisplay, fSurface);