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Lines Matching refs:renderState

27 #include "RenderState.h"
39 Layer::Layer(Type layerType, RenderState& renderState, const uint32_t layerWidth, const uint32_t layerHeight)
42 , renderState(renderState)
68 renderState.registerLayer(this);
72 renderState.unregisterLayer(this);
76 renderState.requireGLContext();
101 renderer = new LayerRenderer(renderState, this);
165 GLuint previousFbo = renderState.getFramebuffer();
166 renderState.bindFramebuffer(fbo);
168 renderState.bindFramebuffer(previousFbo);
175 if (flush) LayerRenderer::flushLayer(renderState, this);
317 renderState.postDecStrong(this);