Lines Matching refs:textShadow
293 struct TextShadow {
300 static inline bool getTextShadow(const SkPaint* paint, TextShadow* textShadow) {
303 if (textShadow) {
304 textShadow->radius = Blur::convertSigmaToRadius(blur.fSigma);
305 textShadow->dx = blur.fOffset.fX;
306 textShadow->dy = blur.fOffset.fY;
307 textShadow->color = blur.fColor;