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Lines Matching refs:checkPixel

165 void checkPixel(const CpuConsumer::LockedBuffer &buf,
316 checkPixel(buf, 0, 0, 191);
317 checkPixel(buf, 1, 0, 191);
318 checkPixel(buf, 0, 1, 191);
319 checkPixel(buf, 1, 1, 191);
322 checkPixel(buf, blockWidth, 0, 63);
323 checkPixel(buf, blockWidth + 1, 0, 63);
324 checkPixel(buf, blockWidth, 1, 63);
325 checkPixel(buf, blockWidth + 1, 1, 63);
328 checkPixel(buf, 0, blockHeight, 63);
329 checkPixel(buf, 1, blockHeight, 63);
330 checkPixel(buf, 0, blockHeight + 1, 63);
331 checkPixel(buf, 1, blockHeight + 1, 63);
334 checkPixel(buf, blockWidth, blockHeight, 191);
335 checkPixel(buf, blockWidth + 1, blockHeight, 191);
336 checkPixel(buf, blockWidth, blockHeight + 1, 191);
337 checkPixel(buf, blockWidth + 1, blockHeight + 1, 191);
343 checkPixel(buf, w-1, h-1, pixelValue);
355 checkPixel(buf, 0, 0, 191, 63, 63);
356 checkPixel(buf, 1, 0, 191, 63, 63);
357 checkPixel(buf, 0, 1, 191, 63, 63);
358 checkPixel(buf, 1, 1, 191, 63, 63);
361 checkPixel(buf, blockWidth, 0, 63, 191, 63);
362 checkPixel(buf, blockWidth + 1, 0, 63, 191, 63);
363 checkPixel(buf, blockWidth, 1, 63, 191, 63);
364 checkPixel(buf, blockWidth + 1, 1, 63, 191, 63);
367 checkPixel(buf, 0, blockHeight, 63, 191, 63);
368 checkPixel(buf, 1, blockHeight, 63, 191, 63);
369 checkPixel(buf, 0, blockHeight + 1, 63, 191, 63);
370 checkPixel(buf, 1, blockHeight + 1, 63, 191, 63);
373 checkPixel(buf, blockWidth, blockHeight, 63, 63, 191);
374 checkPixel(buf, blockWidth + 1, blockHeight, 63, 63, 191);
375 checkPixel(buf, blockWidth, blockHeight + 1, 63, 63, 191);
376 checkPixel(buf, blockWidth + 1, blockHeight + 1, 63, 63, 191);
385 checkPixel(buf, w-1, h-1, r, g, b);
398 checkPixel(buf, 0, 0, 1000, 200, 200);
399 checkPixel(buf, 1, 0, 1000, 200, 200);
400 checkPixel(buf, 0, 1, 1000, 200, 200);
401 checkPixel(buf, 1, 1, 1000, 200, 200);
404 checkPixel(buf, blockWidth, 0, 200, 200, 1000);
405 checkPixel(buf, blockWidth + 1, 0, 200, 200, 1000);
406 checkPixel(buf, blockWidth, 1, 200, 200, 1000);
407 checkPixel(buf, blockWidth + 1, 1, 200, 200, 1000);
410 checkPixel(buf, 0, blockHeight, 200, 1000, 200);
411 checkPixel(buf, 1, blockHeight, 200, 1000, 200);
412 checkPixel(buf, 0, blockHeight + 1, 200, 1000, 200);
413 checkPixel(buf, 1, blockHeight + 1, 200, 1000, 200);
416 checkPixel(buf, blockWidth, blockHeight, 1000, 1000, 1000);
417 checkPixel(buf, blockWidth + 1, blockHeight, 1000, 1000, 1000);
418 checkPixel(buf, blockWidth, blockHeight + 1, 1000, 1000, 1000);
419 checkPixel(buf, blockWidth + 1, blockHeight + 1, 1000, 1000, 1000);
427 checkPixel(buf, w-1, h-1, maxR, maxG, maxB);