Lines Matching refs:retValue
568 GLenum retValue = glContext->hooks->gl.glCheckFramebufferStatus(target);
576 rt->add_intvalue((int)retValue);
586 return retValue;
1090 GLuint retValue = glContext->hooks->gl.glCreateProgram();
1098 rt->add_intvalue(retValue);
1108 return retValue;
1126 GLuint retValue = glContext->hooks->gl.glCreateShader(type);
1134 rt->add_intvalue(retValue);
1144 return retValue;
2237 GLint retValue = glContext->hooks->gl.glGetAttribLocation(program, name);
2245 rt->add_intvalue(retValue);
2256 return retValue;
2344 GLenum retValue = glContext->hooks->gl.glGetError();
2352 rt->add_intvalue((int)retValue);
2362 return retValue;
2812 const GLubyte * retValue = glContext->hooks->gl.glGetString(name);
2820 rt->add_int64value((uintptr_t)retValue);
2823 (void *) retValue,
2831 return retValue;
3019 GLint retValue = glContext->hooks->gl.glGetUniformLocation(program, name);
3027 rt->add_intvalue(retValue);
3038 return retValue;
3213 GLboolean retValue = glContext->hooks->gl.glIsBuffer(buffer);
3221 rt->add_boolvalue(retValue);
3231 return retValue;
3249 GLboolean retValue = glContext->hooks->gl.glIsEnabled(cap);
3257 rt->add_boolvalue(retValue);
3267 return retValue;
3285 GLboolean retValue = glContext->hooks->gl.glIsFramebuffer(framebuffer);
3293 rt->add_boolvalue(retValue);
3303 return retValue;
3321 GLboolean retValue = glContext->hooks->gl.glIsProgram(program);
3329 rt->add_boolvalue(retValue);
3339 return retValue;
3357 GLboolean retValue = glContext->hooks->gl.glIsRenderbuffer(renderbuffer);
3365 rt->add_boolvalue(retValue);
3375 return retValue;
3393 GLboolean retValue = glContext->hooks->gl.glIsShader(shader);
3401 rt->add_boolvalue(retValue);
3411 return retValue;
3429 GLboolean retValue = glContext->hooks->gl.glIsTexture(texture);
3437 rt->add_boolvalue(retValue);
3447 return retValue;
6311 GLboolean retValue = glContext->hooks->gl.glIsQuery(id);
6319 rt->add_boolvalue(retValue);
6329 return retValue;
6491 GLboolean retValue = glContext->hooks->gl.glUnmapBuffer(target);
6499 rt->add_boolvalue(retValue);
6509 return retValue;
7089 void * retValue = glContext->hooks->gl.glMapBufferRange(target, offset, length, access);
7097 rt->add_int64value((uintptr_t)retValue);
7100 (void *) retValue,
7108 return retValue;
7264 GLboolean retValue = glContext->hooks->gl.glIsVertexArray(array);
7272 rt->add_boolvalue(retValue);
7282 return retValue;
7954 GLint retValue = glContext->hooks->gl.glGetFragDataLocation(program, name);
7962 rt->add_intvalue(retValue);
7973 return retValue;
8502 const GLubyte * retValue = glContext->hooks->gl.glGetStringi(name, index);
8510 rt->add_int64value((uintptr_t)retValue);
8513 (void *) retValue,
8521 return retValue;
8699 GLuint retValue = glContext->hooks->gl.glGetUniformBlockIndex(program, uniformBlockName);
8707 rt->add_intvalue(retValue);
8718 return retValue;
8982 GLsync retValue = glContext->hooks->gl.glFenceSync(condition, flags);
8990 rt->add_int64value((uintptr_t)retValue);
8993 (void *) retValue,
9001 return retValue;
9019 GLboolean retValue = glContext->hooks->gl.glIsSync(sync);
9027 rt->add_boolvalue(retValue);
9038 return retValue;
9097 GLenum retValue = glContext->hooks->gl.glClientWaitSync(sync, flags, timeout);
9105 rt->add_intvalue((int)retValue);
9116 return retValue;
9417 GLboolean retValue = glContext->hooks->gl.glIsSampler(sampler);
9425 rt->add_boolvalue(retValue);
9435 return retValue;
9869 GLboolean retValue = glContext->hooks->gl.glIsTransformFeedback(id);
9877 rt->add_boolvalue(retValue);
9887 return retValue;
10644 GLuint retValue = glContext->hooks->gl.glGetProgramResourceIndex(program, programInterface, name);
10652 rt->add_intvalue(retValue);
10663 return retValue;
10826 GLint retValue = glContext->hooks->gl.glGetProgramResourceLocation(program, programInterface, name);
10834 rt->add_intvalue(retValue);
10845 return retValue;
10949 GLuint retValue = glContext->hooks->gl.glCreateShaderProgramv(type, count, strings);
10957 rt->add_intvalue(retValue);
10968 return retValue;
11084 GLboolean retValue = glContext->hooks->gl.glIsProgramPipeline(pipeline);
11092 rt->add_boolvalue(retValue);
11102 return retValue;
13687 GLuint retValue = glContext->hooks->gl.glGetDebugMessageLogKHR(count, bufSize, sources, types, ids, severities, lengths, messageLog);
13695 rt->add_intvalue(retValue);
13711 return retValue;
14203 void * retValue = glContext->hooks->gl.glMapBufferOES(target, access);
14211 rt->add_int64value((uintptr_t)retValue);
14214 (void *) retValue,
14222 return retValue;
14240 GLboolean retValue = glContext->hooks->gl.glUnmapBufferOES(target);
14248 rt->add_boolvalue(retValue);
14258 return retValue;
14979 GLboolean retValue = glContext->hooks->gl.glIsVertexArrayOES(array);
14987 rt->add_boolvalue(retValue);
14997 return retValue;
15935 GLsync retValue = glContext->hooks->gl.glFenceSyncAPPLE(condition, flags);
15943 rt->add_int64value((uintptr_t)retValue);
15946 (void *) retValue,
15954 return retValue;
15972 GLboolean retValue = glContext->hooks->gl.glIsSyncAPPLE(sync);
15980 rt->add_boolvalue(retValue);
15991 return retValue;
16050 GLenum retValue = glContext->hooks->gl.glClientWaitSyncAPPLE(sync, flags, timeout);
16058 rt->add_intvalue((int)retValue);
16069 return retValue;
16634 GLboolean retValue = glContext->hooks->gl.glIsQueryEXT(id);
16642 rt->add_boolvalue(retValue);
16652 return retValue;
17298 GLboolean retValue = glContext->hooks->gl.glIsEnablediEXT(target, index);
17306 rt->add_boolvalue(retValue);
17316 return retValue;
17531 void * retValue = glContext->hooks->gl.glMapBufferRangeEXT(target, offset, length, access);
17539 rt->add_int64value((uintptr_t)retValue);
17542 (void *) retValue,
17550 return retValue;
18001 GLenum retValue = glContext->hooks->gl.glGetGraphicsResetStatusEXT();
18009 rt->add_intvalue((int)retValue);
18019 return retValue;
18276 GLuint retValue = glContext->hooks->gl.glCreateShaderProgramvEXT(type, count, strings);
18284 rt->add_intvalue(retValue);
18295 return retValue;
18472 GLboolean retValue = glContext->hooks->gl.glIsProgramPipelineEXT(pipeline);
18480 rt->add_boolvalue(retValue);
18490 return retValue;
22014 GLboolean retValue = glContext->hooks->gl.glIsFenceNV(fence);
22022 rt->add_boolvalue(retValue);
22032 return retValue;
22050 GLboolean retValue = glContext->hooks->gl.glTestFenceNV(fence);
22058 rt->add_boolvalue(retValue);
22068 return retValue;
23316 GLboolean retValue = glContext->hooks->gl.glExtIsProgramBinaryQCOM(program);
23324 rt->add_boolvalue(retValue);
23334 return retValue;
29609 GLboolean retValue = glContext->hooks->gl.glIsRenderbufferOES(renderbuffer);
29617 rt->add_boolvalue(retValue);
29627 return retValue;
29836 GLboolean retValue = glContext->hooks->gl.glIsFramebufferOES(framebuffer);
29844 rt->add_boolvalue(retValue);
29854 return retValue;
29976 GLenum retValue = glContext->hooks->gl.glCheckFramebufferStatusOES(target);
29984 rt->add_intvalue((int)retValue);
29994 return retValue;
30376 GLbitfield retValue = glContext->hooks->gl.glQueryMatrixxOES(mantissa, exponent);
30384 rt->add_intvalue(retValue);
30396 return retValue;