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Lines Matching refs:BitSet32

155     BitSet32 pointerIdBits;
1098 InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS, BitSet32(0),
1217 windowHandle, outsideTargetFlags, BitSet32(0));
1261 BitSet32 pointerIds;
1300 InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT, BitSet32(0));
1316 BitSet32 pointerIds;
1333 InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT, BitSet32(0));
1343 InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER, BitSet32(0));
1387 InputTarget::FLAG_ZERO_COORDS, BitSet32(0));
1427 BitSet32(0));
1552 int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets) {
2230 InputDispatcher::splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds) {
3015 BitSet32 pointerIds = touchedWindow.pointerIds;
4432 int32_t targetFlags, BitSet32 pointerIds) {