Lines Matching refs:i32Top
71 psX11Window->i32Top = sXWinAttrib.y;
85 &psX11Window->i32Top,
92 psX11Window->i32Bottom = psX11Window->i32Top + psX11Window->ui32Height - 1;
148 if (psFirst->rect.i32Top < 0)
149 psFirst->rect.i32Top = 0;
150 else if (psFirst->rect.i32Top > display_height)
151 psFirst->rect.i32Top = display_height;
170 sCreateRect.i32Top = psCur->rect.i32Top;
188 sCreateRect.i32Top = psCur->rect.i32Top;
199 if ((psRegion->rect.i32Top > psCur->rect.i32Top) &&
200 (psRegion->rect.i32Top <= psCur->rect.i32Bottom)) {
201 sCreateRect.i32Bottom = psRegion->rect.i32Top - 1;
205 sCreateRect.i32Top = psCur->rect.i32Top;
212 psCur->rect.i32Top = psRegion->rect.i32Top;
215 if ((psRegion->rect.i32Bottom >= psCur->rect.i32Top) &&
217 sCreateRect.i32Top = psRegion->rect.i32Bottom + 1;
232 (IS_BETWEEN_RANGE(psRegion->rect.i32Top, psCur->rect.i32Top, psRegion->rect.i32Bottom)) &&
233 (IS_BETWEEN_RANGE(psRegion->rect.i32Top, psCur->rect.i32Bottom, psRegion->rect.i32Bottom))) {
570 pVaWindowClipRects[i].y = pClipNext->rect.i32Top;
572 pVaWindowClipRects[i].height = pClipNext->rect.i32Bottom - pClipNext->rect.i32Top;
575 pClipNext->rect.i32Left, pClipNext->rect.i32Top,
1028 desty += output->winRect.i32Top;