Lines Matching refs:sceneMode
3183 if (m_ctlInfo.scene.prevSceneMode != shot_ext->shot.ctl.aa.sceneMode) {
3184 ALOGV("(%s): Scene mode changed (%d)", __FUNCTION__, shot_ext->shot.ctl.aa.sceneMode);
3185 m_ctlInfo.scene.prevSceneMode = shot_ext->shot.ctl.aa.sceneMode;
3306 m_lastSceneMode = shot_ext->shot.ctl.aa.sceneMode;
3307 if (shot_ext->shot.ctl.aa.sceneMode == AA_SCENE_MODE_NIGHT
3312 && shot_ext->shot.ctl.aa.sceneMode == AA_SCENE_MODE_NIGHT) {
3313 shot_ext->shot.ctl.aa.sceneMode = AA_SCENE_MODE_NIGHT_CAPTURE;
3322 shot_ext->shot.ctl.aa.sceneMode = AA_SCENE_MODE_NIGHT_CAPTURE;
3330 shot_ext->shot.ctl.aa.sceneMode = AA_SCENE_MODE_NIGHT_CAPTURE;
3337 shot_ext->shot.ctl.aa.sceneMode = AA_SCENE_MODE_NIGHT_CAPTURE;
3344 shot_ext->shot.ctl.aa.sceneMode = AA_SCENE_MODE_NIGHT_CAPTURE;
3511 if (shot_ext->shot.ctl.aa.sceneMode != AA_SCENE_MODE_NIGHT)
3581 shot_ext->shot.ctl.aa.sceneMode = (enum aa_scene_mode)m_lastSceneMode;
3582 if (shot_ext->shot.ctl.aa.sceneMode == AA_SCENE_MODE_NIGHT_CAPTURE || shot_ext->shot.ctl.aa.sceneMode == AA_SCENE_MODE_NIGHT) {
5860 if (ctl->aa.sceneMode== AA_SCENE_MODE_BEACH||
5861 ctl->aa.sceneMode== AA_SCENE_MODE_SNOW) {
5899 switch (ctl->aa.sceneMode) {