Home | History | Annotate | Download | only in launcher3

Lines Matching full:drag

73     // the min drag distance for a fling to register, to prevent random page shifts
254 // Drag to delete
1224 // Draw all the children, leaving the drag view for last
1233 // Draw the drag view on top (if there is one)
1435 * If being flinged and user touches the screen, initiate drag;
1485 * drag mode.
1814 // Change the drag view if we are hovering over the drop target
1840 // For each of the pages between the paged view and the drag view,
1842 // the layout (as a result of the drag view moving in the layout)
1851 // drag view all subsequent views to pageUnderPointIndex will
2487 // Animate the drag view back to the original position
2512 // We must invalidate to trigger a redraw to update the layers such that the drag view
2544 // Find the drag view under the pointer
2569 // If we haven't flung-to-delete the current child, then we just animate the drag view
2589 // Animate the drag view back to the front position
2618 * Creates an animation from the current drag view along its current velocity vector.
2666 // For each of the pages around the drag view, animate them from the previous
2667 // position to the new position in the layout (as a result of the drag view moving
2689 // drag view all subsequent views to pageUnderPointIndex will
2798 /* Drag to delete */