Home | History | Annotate | Download | only in transforms

Lines Matching refs:GLMessage

21 import com.android.ide.eclipse.gltrace.GLProtoBuf.GLMessage;
42 public static List<IStateTransform> getTransformsFor(GLMessage msg) {
185 private static List<IStateTransform> transformsForGlVertexAttribPointer(GLMessage msg) {
273 private static List<IStateTransform> transformsForGlVertexAttribxf(GLMessage msg) {
288 private static List<IStateTransform> transformsForGlVertexAttribxfv(GLMessage msg) {
304 private static List<IStateTransform> transformsForGlEnableVertexAttribArray(GLMessage msg) {
319 private static List<IStateTransform> transformsForGlDisableVertexAttribArray(GLMessage msg) {
334 private static List<IStateTransform> transformsForGlBindBuffer(GLMessage msg) {
357 private static List<IStateTransform> transformsForGlGenBuffers(GLMessage msg) {
373 private static List<IStateTransform> transformsForGlDeleteBuffers(GLMessage msg) {
389 private static List<IStateTransform> transformsForGlBufferData(GLMessage msg) {
427 private static List<IStateTransform> transformsForGlBufferSubData(GLMessage msg) {
442 private static List<IStateTransform> transformsForGlBindFramebuffer(GLMessage msg) {
453 private static List<IStateTransform> transformsForGlLineWidth(GLMessage msg) {
464 private static List<IStateTransform> transformsForGlCullFace(GLMessage msg) {
475 private static List<IStateTransform> transformsForGlFrontFace(GLMessage msg) {
486 private static List<IStateTransform> transformsForGlPolygonOffset(GLMessage msg) {
505 private static List<IStateTransform> transformsForGlScissor(GLMessage msg) {
588 private static List<IStateTransform> transformsForGlStencilFunc(GLMessage msg) {
600 private static List<IStateTransform> transformsForGlStencilFuncSeparate(GLMessage msg) {
668 private static List<IStateTransform> transformsForGlStencilOp(GLMessage msg) {
681 private static List<IStateTransform> transformsForGlStencilOpSeparate(GLMessage msg) {
702 private static List<IStateTransform> transformsForGlDepthFunc(GLMessage msg) {
732 private static List<IStateTransform> transformsForGlBlendEquationSeparate(GLMessage msg) {
743 private static List<IStateTransform> transformsForGlBlendEquation(GLMessage msg) {
779 private static List<IStateTransform> transformsForGlBlendFuncSeparate(GLMessage msg) {
794 private static List<IStateTransform> transformsForGlBlendFunc(GLMessage msg) {
807 private static List<IStateTransform> transformsForGlPixelStorei(GLMessage msg) {
830 private static List<IStateTransform> transformsForGlViewport(GLMessage msg) {
865 private static List<IStateTransform> transformsForGlDepthRangef(GLMessage msg) {
886 private static List<IStateTransform> transformsForGlGenTextures(GLMessage msg) {
927 private static List<IStateTransform> transformsForGlDeleteTextures(GLMessage msg) {
945 private static List<IStateTransform> transformsForGlActiveTexture(GLMessage msg) {
984 private static List<IStateTransform> transformsForGlBindTexture(GLMessage msg) {
997 * Utility function used by both {@link #transformsForGlTexImage2D(GLMessage) and
998 * {@link #transformsForGlTexSubImage2D(GLMessage)}.
1000 private static List<IStateTransform> transformsForGlTexImage(GLMessage msg, int widthArgIndex,
1068 private static List<IStateTransform> transformsForGlTexImage2D(GLMessage msg) {
1074 private static List<IStateTransform> transformsForGlTexSubImage2D(GLMessage msg) {
1080 private static List<IStateTransform> transformsForGlTexParameter(GLMessage msg) {
1120 private static List<IStateTransform> transformsForGlCreateProgram(GLMessage msg) {
1132 private static List<IStateTransform> transformsForGlUseProgram(GLMessage msg) {
1144 private static List<IStateTransform> transformsForGlAttachShader(GLMessage msg) {
1159 private static List<IStateTransform> transformsForGlDetachShader(GLMessage msg) {
1175 GLMessage msg, boolean isAttrib) {
1243 private static List<IStateTransform> transformsForGlGetActiveAttrib(GLMessage msg) {
1247 private static List<IStateTransform> transformsForGlGetActiveUniform(GLMessage msg) {
1251 private static List<IStateTransform> transformsForGlUniformMatrix(GLMessage msg) {
1267 private static List<IStateTransform> transformsForGlUniformv(GLMessage msg, boolean isFloats) {
1287 private static List<IStateTransform> transformsForGlUniform(GLMessage msg, boolean isFloats) {
1326 private static List<IStateTransform> transformsForGlCreateShader(GLMessage msg) {
1344 private static List<IStateTransform> transformsForGlDeleteShader(GLMessage msg) {
1355 private static List<IStateTransform> transformsForGlShaderSource(GLMessage msg) {
1372 private static List<IStateTransform> transformsForEglCreateContext(GLMessage msg) {