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36     into a custom wire protocol stream that is sent to the emulator program
61 EMULATOR
63 - Specific code inside the emulator program that is capable of transmitting
71 | EMULATOR |
130 | EMULATOR |
169 1 - The ability to run the renderer in a separate process from the emulator
182 This explains why the emulator doesn't alter or even try to parse the
210 - The emulator sources are under $ANDROID/external/qemu, which we'll
214 $ANDROID/development/tools/emulator/opengl, which we'll call $EMUGL_GUEST
217 $ANDROID/sdk/emulator/opengl, which we'll call $EMUGL_HOST
225 The emulator sources related to this projects are:
244 requirement that a single emulator binary be able to run several generations
354 - all buffer/memory copies are performed directly by the emulator, and thus
485 The emulator-specific libraries are under the following:
521 - first, it will probe the guest system to determine if the emulator that
543 are done directly in the emulator.
552 (e.g. for use by the emulator).
581 between several emulator instances. These details are normally handled by
582 the emulator code so you shouldn't care too much.
590 Host emulator:
600 support for Win32 named pipes hasn't been implemented yet in the emulator)