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    Searched defs:ACCESS_WRITE (Results 1 - 3 of 3) sorted by null

  /external/deqp/modules/gles31/functional/
es31fSSBOLayoutCase.hpp 63 ACCESS_WRITE = (1<<12), //!< Buffer variable is written in the shader.
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
svrapi.h 79 #define ACCESS_ALL (ACCESS_READ|ACCESS_WRITE|ACCESS_CREATE|ACCESS_EXEC|ACCESS_DELETE|ACCESS_ATRIB|ACCESS_PERM|ACCESS_FINDFIRST)
82 #define ACCESS_WRITE 0x2
lmaccess.h 698 #define ACCESS_ALL (ACCESS_READ | ACCESS_WRITE | ACCESS_CREATE | ACCESS_EXEC | ACCESS_DELETE | ACCESS_ATRIB | ACCESS_PERM)
701 #define ACCESS_WRITE 0x02
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