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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "content/common/gpu/sync_point_manager.h"
      6 
      7 #include <climits>
      8 
      9 #include "base/logging.h"
     10 #include "base/rand_util.h"
     11 
     12 namespace content {
     13 
     14 static const int kMaxSyncBase = INT_MAX;
     15 
     16 SyncPointManager::SyncPointManager()
     17     : next_sync_point_(base::RandInt(1, kMaxSyncBase)) {
     18   // To reduce the risk that a sync point created in a previous GPU process
     19   // will be in flight in the next GPU process, randomize the starting sync
     20   // point number. http://crbug.com/373452
     21 }
     22 
     23 SyncPointManager::~SyncPointManager() {
     24 }
     25 
     26 uint32 SyncPointManager::GenerateSyncPoint() {
     27   base::AutoLock lock(lock_);
     28   uint32 sync_point = next_sync_point_++;
     29   // When an integer overflow occurs, don't return 0.
     30   if (!sync_point)
     31     sync_point = next_sync_point_++;
     32 
     33   // Note: wrapping would take days for a buggy/compromized renderer that would
     34   // insert sync points in a loop, but if that were to happen, better explicitly
     35   // crash the GPU process than risk worse.
     36   // For normal operation (at most a few per frame), it would take ~a year to
     37   // wrap.
     38   CHECK(sync_point_map_.find(sync_point) == sync_point_map_.end());
     39   sync_point_map_.insert(std::make_pair(sync_point, ClosureList()));
     40   return sync_point;
     41 }
     42 
     43 void SyncPointManager::RetireSyncPoint(uint32 sync_point) {
     44   DCHECK(thread_checker_.CalledOnValidThread());
     45   ClosureList list;
     46   {
     47     base::AutoLock lock(lock_);
     48     SyncPointMap::iterator it = sync_point_map_.find(sync_point);
     49     if (it == sync_point_map_.end()) {
     50       LOG(ERROR) << "Attempted to retire sync point that"
     51                     " didn't exist or was already retired.";
     52       return;
     53     }
     54     list.swap(it->second);
     55     sync_point_map_.erase(it);
     56   }
     57   for (ClosureList::iterator i = list.begin(); i != list.end(); ++i)
     58     i->Run();
     59 }
     60 
     61 void SyncPointManager::AddSyncPointCallback(uint32 sync_point,
     62                                             const base::Closure& callback) {
     63   DCHECK(thread_checker_.CalledOnValidThread());
     64   {
     65     base::AutoLock lock(lock_);
     66     SyncPointMap::iterator it = sync_point_map_.find(sync_point);
     67     if (it != sync_point_map_.end()) {
     68       it->second.push_back(callback);
     69       return;
     70     }
     71   }
     72   callback.Run();
     73 }
     74 
     75 bool SyncPointManager::IsSyncPointRetired(uint32 sync_point) {
     76   DCHECK(thread_checker_.CalledOnValidThread());
     77   {
     78     base::AutoLock lock(lock_);
     79     SyncPointMap::iterator it = sync_point_map_.find(sync_point);
     80     return it == sync_point_map_.end();
     81   }
     82 }
     83 
     84 }  // namespace content
     85