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      1 #undef INTERFACE
      2 /*
      3  * Copyright (C) 2002-2003 Jason Edmeades
      4  *                         Raphael Junqueira
      5  *
      6  * This library is free software; you can redistribute it and/or
      7  * modify it under the terms of the GNU Lesser General Public
      8  * License as published by the Free Software Foundation; either
      9  * version 2.1 of the License, or (at your option) any later version.
     10  *
     11  * This library is distributed in the hope that it will be useful,
     12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     14  * Lesser General Public License for more details.
     15  *
     16  * You should have received a copy of the GNU Lesser General Public
     17  * License along with this library; if not, write to the Free Software
     18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
     19  */
     20 
     21 #ifndef __WINE_D3D9_H
     22 #define __WINE_D3D9_H
     23 
     24 #ifndef DIRECT3D_VERSION
     25 #define DIRECT3D_VERSION  0x0900
     26 #endif
     27 
     28 #include <stdlib.h>
     29 
     30 #define COM_NO_WINDOWS_H
     31 #include <objbase.h>
     32 #include <windows.h>
     33 #include <d3d9types.h>
     34 #include <d3d9caps.h>
     35 
     36 /*****************************************************************************
     37  * Behavior Flags for IDirect3D8::CreateDevice
     38  */
     39 #define D3DCREATE_FPU_PRESERVE                  __MSABI_LONG(0x00000002)
     40 #define D3DCREATE_MULTITHREADED                 __MSABI_LONG(0x00000004)
     41 #define D3DCREATE_PUREDEVICE                    __MSABI_LONG(0x00000010)
     42 #define D3DCREATE_SOFTWARE_VERTEXPROCESSING     __MSABI_LONG(0x00000020)
     43 #define D3DCREATE_HARDWARE_VERTEXPROCESSING     __MSABI_LONG(0x00000040)
     44 #define D3DCREATE_MIXED_VERTEXPROCESSING        __MSABI_LONG(0x00000080)
     45 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT     __MSABI_LONG(0x00000100)
     46 #define D3DCREATE_ADAPTERGROUP_DEVICE           __MSABI_LONG(0x00000200)
     47 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT_EX  __MSABI_LONG(0x00000400)
     48 #define D3DCREATE_NOWINDOWCHANGES               __MSABI_LONG(0x00000800)
     49 #define D3DCREATE_DISABLE_PSGP_THREADING        __MSABI_LONG(0x00002000)
     50 #define D3DCREATE_ENABLE_PRESENTSTATS           __MSABI_LONG(0x00004000)
     51 #define D3DCREATE_DISABLE_PRINTSCREEN           __MSABI_LONG(0x00008000)
     52 #define D3DCREATE_SCREENSAVER                   __MSABI_LONG(0x10000000)
     53 
     54 /*****************************************************************************
     55  * Flags for SetPrivateData
     56  */
     57 #define D3DSPD_IUNKNOWN                         __MSABI_LONG(0x00000001)
     58 
     59 
     60 /*****************************************************************************
     61  * #defines and error codes
     62  */
     63 #define D3D_SDK_VERSION                         32
     64 #define D3DADAPTER_DEFAULT                      0
     65 #define D3DENUM_NO_WHQL_LEVEL                   __MSABI_LONG(0x00000002)
     66 #define D3DPRESENT_BACK_BUFFERS_MAX             __MSABI_LONG(3)
     67 #define D3DSGR_NO_CALIBRATION                   __MSABI_LONG(0x00000000)
     68 #define D3DSGR_CALIBRATE                        __MSABI_LONG(0x00000001)
     69 
     70 #define _FACD3D  0x876
     71 #define MAKE_D3DHRESULT( code )                 MAKE_HRESULT( 1, _FACD3D, code )
     72 #define MAKE_D3DSTATUS( code )                  MAKE_HRESULT( 0, _FACD3D, code )
     73 
     74 /*****************************************************************************
     75  * Direct3D Errors
     76  */
     77 #define D3D_OK                                  S_OK
     78 #define D3DERR_WRONGTEXTUREFORMAT               MAKE_D3DHRESULT(2072)
     79 #define D3DERR_UNSUPPORTEDCOLOROPERATION        MAKE_D3DHRESULT(2073)
     80 #define D3DERR_UNSUPPORTEDCOLORARG              MAKE_D3DHRESULT(2074)
     81 #define D3DERR_UNSUPPORTEDALPHAOPERATION        MAKE_D3DHRESULT(2075)
     82 #define D3DERR_UNSUPPORTEDALPHAARG              MAKE_D3DHRESULT(2076)
     83 #define D3DERR_TOOMANYOPERATIONS                MAKE_D3DHRESULT(2077)
     84 #define D3DERR_CONFLICTINGTEXTUREFILTER         MAKE_D3DHRESULT(2078)
     85 #define D3DERR_UNSUPPORTEDFACTORVALUE           MAKE_D3DHRESULT(2079)
     86 #define D3DERR_CONFLICTINGRENDERSTATE           MAKE_D3DHRESULT(2081)
     87 #define D3DERR_UNSUPPORTEDTEXTUREFILTER         MAKE_D3DHRESULT(2082)
     88 #define D3DERR_CONFLICTINGTEXTUREPALETTE        MAKE_D3DHRESULT(2086)
     89 #define D3DERR_DRIVERINTERNALERROR              MAKE_D3DHRESULT(2087)
     90 #define D3DERR_NOTFOUND                         MAKE_D3DHRESULT(2150)
     91 #define D3DERR_MOREDATA                         MAKE_D3DHRESULT(2151)
     92 #define D3DERR_DEVICELOST                       MAKE_D3DHRESULT(2152)
     93 #define D3DERR_DEVICENOTRESET                   MAKE_D3DHRESULT(2153)
     94 #define D3DERR_NOTAVAILABLE                     MAKE_D3DHRESULT(2154)
     95 #define D3DERR_OUTOFVIDEOMEMORY                 MAKE_D3DHRESULT(380)
     96 #define D3DERR_INVALIDDEVICE                    MAKE_D3DHRESULT(2155)
     97 #define D3DERR_INVALIDCALL                      MAKE_D3DHRESULT(2156)
     98 #define D3DERR_DRIVERINVALIDCALL                MAKE_D3DHRESULT(2157)
     99 #define D3DERR_WASSTILLDRAWING                  MAKE_D3DHRESULT(540)
    100 #define D3DOK_NOAUTOGEN                         MAKE_D3DSTATUS(2159)
    101 
    102 #define D3DERR_DEVICEREMOVED                    MAKE_D3DHRESULT(2160)
    103 #define D3DERR_DEVICEHUNG                       MAKE_D3DHRESULT(2164)
    104 #define S_NOT_RESIDENT                          MAKE_D3DSTATUS(2165)
    105 #define S_RESIDENT_IN_SHARED_MEMORY             MAKE_D3DSTATUS(2166)
    106 #define S_PRESENT_MODE_CHANGED                  MAKE_D3DSTATUS(2167)
    107 #define S_PRESENT_OCCLUDED                      MAKE_D3DSTATUS(2168)
    108 #define D3DERR_UNSUPPORTEDOVERLAY               MAKE_D3DHRESULT(2171)
    109 #define D3DERR_UNSUPPORTEDOVERLAYFORMAT         MAKE_D3DHRESULT(2172)
    110 #define D3DERR_CANNOTPROTECTCONTENT             MAKE_D3DHRESULT(2173)
    111 #define D3DERR_UNSUPPORTEDCRYPTO                MAKE_D3DHRESULT(2174)
    112 #define D3DERR_PRESENT_STATISTICS_DISJOINT      MAKE_D3DHRESULT(2180)
    113 
    114 
    115 /*****************************************************************************
    116  * Predeclare the interfaces
    117  */
    118 DEFINE_GUID(IID_IDirect3D9,                   0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
    119 typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9;
    120 
    121 DEFINE_GUID(IID_IDirect3D9Ex,                 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D);
    122 typedef struct IDirect3D9Ex *LPDIRECT3D9EX, *PDIRECT3D9EX;
    123 
    124 DEFINE_GUID(IID_IDirect3DDevice9,             0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
    125 typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9;
    126 
    127 DEFINE_GUID(IID_IDirect3DDevice9Ex,           0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a);
    128 typedef struct IDirect3DDevice9Ex *LPDIRECT3DDEVICE9EX, *PDIRECT3DDEVICE9EX;
    129 
    130 DEFINE_GUID(IID_IDirect3DResource9,           0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
    131 typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9;
    132 
    133 DEFINE_GUID(IID_IDirect3DVertexBuffer9,       0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
    134 typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9;
    135 
    136 DEFINE_GUID(IID_IDirect3DVolume9,             0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
    137 typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9;
    138 
    139 DEFINE_GUID(IID_IDirect3DSwapChain9,          0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
    140 typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9;
    141 
    142 DEFINE_GUID(IID_IDirect3DSwapChain9Ex,        0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3);
    143 typedef struct IDirect3DSwapChain9Ex *LPDIRECT3DSWAPCHAIN9EX, *PDIRECT3DSWAPCHAIN9EX;
    144 
    145 DEFINE_GUID(IID_IDirect3DSurface9,            0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
    146 typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9;
    147 
    148 DEFINE_GUID(IID_IDirect3DIndexBuffer9,        0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
    149 typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9;
    150 
    151 DEFINE_GUID(IID_IDirect3DBaseTexture9,        0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
    152 typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9;
    153 
    154 DEFINE_GUID(IID_IDirect3DTexture9,            0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
    155 typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9;
    156 
    157 DEFINE_GUID(IID_IDirect3DCubeTexture9,        0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
    158 typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9;
    159 
    160 DEFINE_GUID(IID_IDirect3DVolumeTexture9,      0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
    161 typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9;
    162 
    163 DEFINE_GUID(IID_IDirect3DVertexDeclaration9,  0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
    164 typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9;
    165 
    166 DEFINE_GUID(IID_IDirect3DVertexShader9,       0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
    167 typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9;
    168 
    169 DEFINE_GUID(IID_IDirect3DPixelShader9,        0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
    170 typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9;
    171 
    172 DEFINE_GUID(IID_IDirect3DStateBlock9,         0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
    173 typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9;
    174 
    175 DEFINE_GUID(IID_IDirect3DQuery9,              0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
    176 typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9;
    177 
    178 /*****************************************************************************
    179  * IDirect3D9 interface
    180  */
    181 #undef INTERFACE
    182 #define INTERFACE IDirect3D9
    183 DECLARE_INTERFACE_(IDirect3D9,IUnknown)
    184 {
    185     /*** IUnknown methods ***/
    186     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    187     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    188     STDMETHOD_(ULONG,Release)(THIS) PURE;
    189     /*** IDirect3D9 methods ***/
    190     STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
    191     STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
    192     STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
    193     STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
    194     STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
    195     STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
    196     STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, WINBOOL bWindowed) PURE;
    197     STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
    198     STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, WINBOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
    199     STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
    200     STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
    201     STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
    202     STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
    203     STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
    204 };
    205 #undef INTERFACE
    206 
    207 #if !defined(__cplusplus) || defined(CINTERFACE)
    208 /*** IUnknown methods ***/
    209 #define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
    210 #define IDirect3D9_AddRef(p)             (p)->lpVtbl->AddRef(p)
    211 #define IDirect3D9_Release(p)            (p)->lpVtbl->Release(p)
    212 /*** IDirect3D9 methods ***/
    213 #define IDirect3D9_RegisterSoftwareDevice(p,a)                (p)->lpVtbl->RegisterSoftwareDevice(p,a)
    214 #define IDirect3D9_GetAdapterCount(p)                         (p)->lpVtbl->GetAdapterCount(p)
    215 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c)              (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
    216 #define IDirect3D9_GetAdapterModeCount(p,a,b)                 (p)->lpVtbl->GetAdapterModeCount(p,a,b)
    217 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d)                (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
    218 #define IDirect3D9_GetAdapterDisplayMode(p,a,b)               (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
    219 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e)               (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
    220 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f)           (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
    221 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f)  (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
    222 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e)        (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
    223 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d)     (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
    224 #define IDirect3D9_GetDeviceCaps(p,a,b,c)                     (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
    225 #define IDirect3D9_GetAdapterMonitor(p,a)                     (p)->lpVtbl->GetAdapterMonitor(p,a)
    226 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f)                (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
    227 #else
    228 /*** IUnknown methods ***/
    229 #define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
    230 #define IDirect3D9_AddRef(p)             (p)->AddRef()
    231 #define IDirect3D9_Release(p)            (p)->Release()
    232 /*** IDirect3D9 methods ***/
    233 #define IDirect3D9_RegisterSoftwareDevice(p,a)                (p)->RegisterSoftwareDevice(a)
    234 #define IDirect3D9_GetAdapterCount(p)                         (p)->GetAdapterCount()
    235 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c)              (p)->GetAdapterIdentifier(a,b,c)
    236 #define IDirect3D9_GetAdapterModeCount(p,a,b)                 (p)->GetAdapterModeCount(a,b)
    237 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d)                (p)->EnumAdapterModes(a,b,c,d)
    238 #define IDirect3D9_GetAdapterDisplayMode(p,a,b)               (p)->GetAdapterDisplayMode(a,b)
    239 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e)               (p)->CheckDeviceType(a,b,c,d,e)
    240 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f)           (p)->CheckDeviceFormat(a,b,c,d,e,f)
    241 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f)  (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
    242 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e)        (p)->CheckDepthStencilMatch(a,b,c,d,e)
    243 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d)     (p)->CheckDeviceFormatConversion(a,b,c,d)
    244 #define IDirect3D9_GetDeviceCaps(p,a,b,c)                     (p)->GetDeviceCaps(a,b,c)
    245 #define IDirect3D9_GetAdapterMonitor(p,a)                     (p)->GetAdapterMonitor(a)
    246 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f)                (p)->CreateDevice(a,b,c,d,e,f)
    247 #endif
    248 
    249 /*****************************************************************************
    250  * IDirect3D9Ex interface
    251  */
    252 #define INTERFACE IDirect3D9Ex
    253 DECLARE_INTERFACE_(IDirect3D9Ex,IDirect3D9)
    254 {
    255     /*** IUnknown methods ***/
    256     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    257     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    258     STDMETHOD_(ULONG,Release)(THIS) PURE;
    259     /*** IDirect3D9 methods ***/
    260 
    261     /* Note: Microsoft's d3d9.h does not declare IDirect3D9Ex::RegisterSoftwareDevice . This would mean that
    262      * the offsets of the other methods in the Vtable change too. This is wrong. In Microsoft's
    263      * d3d9.dll, the offsets for the other functions are still compatible with IDirect3D9.
    264      * This is probably because even in MS header IDirect3D9Ex inherits from IDirect3D9, which makes the
    265      * C++ interface compatible, and nobody uses the C interface in Windows world.
    266      */
    267     STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
    268 
    269     STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
    270     STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
    271     STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
    272     STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
    273     STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
    274     STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, WINBOOL bWindowed) PURE;
    275     STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
    276     STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, WINBOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
    277     STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
    278     STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
    279     STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
    280     STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
    281     STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
    282     /*** IDirect3D9Ex methods ***/
    283     STDMETHOD_(UINT, GetAdapterModeCountEx)(THIS_ UINT Adapter, CONST D3DDISPLAYMODEFILTER *pFilter) PURE;
    284     STDMETHOD(EnumAdapterModesEx)(THIS_ UINT Adapter, CONST D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX* pMode) PURE;
    285     STDMETHOD(GetAdapterDisplayModeEx)(THIS_ UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation);
    286     STDMETHOD(CreateDeviceEx)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, D3DDISPLAYMODEEX* pFullscreenDisplayMode, struct IDirect3DDevice9Ex **ppReturnedDeviceInterface) PURE;
    287     STDMETHOD(GetAdapterLUID)(THIS_ UINT Adatper, LUID *pLUID) PURE;
    288 };
    289 #undef INTERFACE
    290 
    291 #if !defined(__cplusplus) || defined(CINTERFACE)
    292 /*** IUnknown methods ***/
    293 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
    294 #define IDirect3D9Ex_AddRef(p)             (p)->lpVtbl->AddRef(p)
    295 #define IDirect3D9Ex_Release(p)            (p)->lpVtbl->Release(p)
    296 /*** IDirect3D9 methods ***/
    297 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a)                (p)->lpVtbl->RegisterSoftwareDevice(p,a)
    298 #define IDirect3D9Ex_GetAdapterCount(p)                         (p)->lpVtbl->GetAdapterCount(p)
    299 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c)              (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
    300 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b)                 (p)->lpVtbl->GetAdapterModeCount(p,a,b)
    301 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d)                (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
    302 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b)               (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
    303 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e)               (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
    304 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f)           (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
    305 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f)  (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
    306 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e)        (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
    307 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d)     (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
    308 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c)                     (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
    309 #define IDirect3D9Ex_GetAdapterMonitor(p,a)                     (p)->lpVtbl->GetAdapterMonitor(p,a)
    310 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f)                (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
    311 /*** IDirect3D9Ex methods ***/
    312 #define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b)               (p)->lpVtbl->GetAdapterModeCountEx(p,a,b)
    313 #define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d)              (p)->lpVtbl->EnumAdapterModesEx(p,a,b,c,d)
    314 #define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c)           (p)->lpVtbl->GetAdapterDisplayModeEx(p,a,b,c)
    315 #define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g)            (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g)
    316 #define IDirect3D9Ex_GetAdapterLUID(p,a,b)                      (p)->lpVtbl->GetAdapterLUID(p,a,b)
    317 #else
    318 /*** IUnknown methods ***/
    319 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
    320 #define IDirect3D9Ex_AddRef(p)             (p)->AddRef()
    321 #define IDirect3D9Ex_Release(p)            (p)->Release()
    322 /*** IDirect3D9 methods ***/
    323 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a)                (p)->RegisterSoftwareDevice(a)
    324 #define IDirect3D9Ex_GetAdapterCount(p)                         (p)->GetAdapterCount()
    325 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c)              (p)->GetAdapterIdentifier(a,b,c)
    326 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b)                 (p)->GetAdapterModeCount(a,b)
    327 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d)                (p)->EnumAdapterModes(a,b,c,d)
    328 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b)               (p)->GetAdapterDisplayMode(a,b)
    329 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e)               (p)->CheckDeviceType(a,b,c,d,e)
    330 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f)           (p)->CheckDeviceFormat(a,b,c,d,e,f)
    331 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f)  (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
    332 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e)        (p)->CheckDepthStencilMatch(a,b,c,d,e)
    333 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d)     (p)->CheckDeviceFormatConversion(a,b,c,d)
    334 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c)                     (p)->GetDeviceCaps(a,b,c)
    335 #define IDirect3D9Ex_GetAdapterMonitor(p,a)                     (p)->GetAdapterMonitor(a)
    336 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f)                (p)->CreateDevice(a,b,c,d,e,f)
    337 #endif
    338 
    339 /*****************************************************************************
    340  * IDirect3DVolume9 interface
    341  */
    342 #define INTERFACE IDirect3DVolume9
    343 DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown)
    344 {
    345     /*** IUnknown methods ***/
    346     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    347     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    348     STDMETHOD_(ULONG,Release)(THIS) PURE;
    349     /*** IDirect3DVolume9 methods ***/
    350     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    351     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
    352     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    353     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    354     STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
    355     STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC* pDesc) PURE;
    356     STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE;
    357     STDMETHOD(UnlockBox)(THIS) PURE;
    358 };
    359 #undef INTERFACE
    360 
    361 #if !defined(__cplusplus) || defined(CINTERFACE)
    362 /*** IUnknown methods ***/
    363 #define IDirect3DVolume9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
    364 #define IDirect3DVolume9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
    365 #define IDirect3DVolume9_Release(p)                   (p)->lpVtbl->Release(p)
    366 /*** IDirect3DVolume9 methods ***/
    367 #define IDirect3DVolume9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
    368 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
    369 #define IDirect3DVolume9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
    370 #define IDirect3DVolume9_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)
    371 #define IDirect3DVolume9_GetContainer(p,a,b)          (p)->lpVtbl->GetContainer(p,a,b)
    372 #define IDirect3DVolume9_GetDesc(p,a)                 (p)->lpVtbl->GetDesc(p,a)
    373 #define IDirect3DVolume9_LockBox(p,a,b,c)             (p)->lpVtbl->LockBox(p,a,b,c)
    374 #define IDirect3DVolume9_UnlockBox(p)                 (p)->lpVtbl->UnlockBox(p)
    375 #else
    376 /*** IUnknown methods ***/
    377 #define IDirect3DVolume9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
    378 #define IDirect3DVolume9_AddRef(p)                    (p)->AddRef()
    379 #define IDirect3DVolume9_Release(p)                   (p)->Release()
    380 /*** IDirect3DVolume9 methods ***/
    381 #define IDirect3DVolume9_GetDevice(p,a)               (p)->GetDevice(a)
    382 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
    383 #define IDirect3DVolume9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
    384 #define IDirect3DVolume9_FreePrivateData(p,a)         (p)->FreePrivateData(a)
    385 #define IDirect3DVolume9_GetContainer(p,a,b)          (p)->GetContainer(a,b)
    386 #define IDirect3DVolume9_GetDesc(p,a)                 (p)->GetDesc(a)
    387 #define IDirect3DVolume9_LockBox(p,a,b,c)             (p)->LockBox(a,b,c)
    388 #define IDirect3DVolume9_UnlockBox(p)                 (p)->UnlockBox()
    389 #endif
    390 
    391 /*****************************************************************************
    392  * IDirect3DSwapChain9 interface
    393  */
    394 #define INTERFACE IDirect3DSwapChain9
    395 DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown)
    396 {
    397     /*** IUnknown methods ***/
    398     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    399     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    400     STDMETHOD_(ULONG,Release)(THIS) PURE;
    401     /*** IDirect3DSwapChain9 methods ***/
    402     STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion, DWORD dwFlags) PURE;
    403     STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9* pDestSurface) PURE;
    404     STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9** ppBackBuffer) PURE;
    405     STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS* pRasterStatus) PURE;
    406     STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE* pMode) PURE;
    407     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    408     STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
    409 };
    410 #undef INTERFACE
    411 
    412 #if !defined(__cplusplus) || defined(CINTERFACE)
    413 /*** IUnknown methods ***/
    414 #define IDirect3DSwapChain9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
    415 #define IDirect3DSwapChain9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
    416 #define IDirect3DSwapChain9_Release(p)                   (p)->lpVtbl->Release(p)
    417 /*** IDirect3DSwapChain9 methods ***/
    418 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e)         (p)->lpVtbl->Present(p,a,b,c,d,e)
    419 #define IDirect3DSwapChain9_GetFrontBufferData(p,a)      (p)->lpVtbl->GetFrontBufferData(p,a)
    420 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c)       (p)->lpVtbl->GetBackBuffer(p,a,b,c)
    421 #define IDirect3DSwapChain9_GetRasterStatus(p,a)         (p)->lpVtbl->GetRasterStatus(p,a)
    422 #define IDirect3DSwapChain9_GetDisplayMode(p,a)          (p)->lpVtbl->GetDisplayMode(p,a)
    423 #define IDirect3DSwapChain9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
    424 #define IDirect3DSwapChain9_GetPresentParameters(p,a)    (p)->lpVtbl->GetPresentParameters(p,a)
    425 #else
    426 /*** IUnknown methods ***/
    427 #define IDirect3DSwapChain9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
    428 #define IDirect3DSwapChain9_AddRef(p)                    (p)->AddRef()
    429 #define IDirect3DSwapChain9_Release(p)                   (p)->Release()
    430 /*** IDirect3DSwapChain9 methods ***/
    431 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e)         (p)->Present(a,b,c,d,e)
    432 #define IDirect3DSwapChain9_GetFrontBufferData(p,a)      (p)->GetFrontBufferData(a)
    433 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c)       (p)->GetBackBuffer(a,b,c)
    434 #define IDirect3DSwapChain9_GetRasterStatus(p,a)         (p)->GetRasterStatus(a)
    435 #define IDirect3DSwapChain9_GetDisplayMode(p,a)          (p)->GetDisplayMode(a)
    436 #define IDirect3DSwapChain9_GetDevice(p,a)               (p)->GetDevice(a)
    437 #define IDirect3DSwapChain9_GetPresentParameters(p,a)    (p)->GetPresentParameters(a)
    438 #endif
    439 
    440 /*****************************************************************************
    441  * IDirect3DResource9 interface
    442  */
    443 #define INTERFACE IDirect3DResource9
    444 DECLARE_INTERFACE_(IDirect3DResource9,IUnknown)
    445 {
    446     /*** IUnknown methods ***/
    447     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    448     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    449     STDMETHOD_(ULONG,Release)(THIS) PURE;
    450     /*** IDirect3DResource9 methods ***/
    451     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    452     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
    453     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    454     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    455     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
    456     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
    457     STDMETHOD_(void, PreLoad)(THIS) PURE;
    458     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
    459 };
    460 #undef INTERFACE
    461 
    462 #if !defined(__cplusplus) || defined(CINTERFACE)
    463 /*** IUnknown methods ***/
    464 #define IDirect3DResource9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
    465 #define IDirect3DResource9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
    466 #define IDirect3DResource9_Release(p)                   (p)->lpVtbl->Release(p)
    467 /*** IDirect3DResource9 methods ***/
    468 #define IDirect3DResource9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
    469 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
    470 #define IDirect3DResource9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
    471 #define IDirect3DResource9_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)
    472 #define IDirect3DResource9_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a)
    473 #define IDirect3DResource9_GetPriority(p)               (p)->lpVtbl->GetPriority(p)
    474 #define IDirect3DResource9_PreLoad(p)                   (p)->lpVtbl->PreLoad(p)
    475 #define IDirect3DResource9_GetType(p)                   (p)->lpVtbl->GetType(p)
    476 #else
    477 /*** IUnknown methods ***/
    478 #define IDirect3DResource9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
    479 #define IDirect3DResource9_AddRef(p)                    (p)->AddRef()
    480 #define IDirect3DResource9_Release(p)                   (p)->Release()
    481 /*** IDirect3DResource9 methods ***/
    482 #define IDirect3DResource9_GetDevice(p,a)               (p)->GetDevice(a)
    483 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
    484 #define IDirect3DResource9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
    485 #define IDirect3DResource9_FreePrivateData(p,a)         (p)->FreePrivateData(a)
    486 #define IDirect3DResource9_SetPriority(p,a)             (p)->SetPriority(a)
    487 #define IDirect3DResource9_GetPriority(p)               (p)->GetPriority()
    488 #define IDirect3DResource9_PreLoad(p)                   (p)->PreLoad()
    489 #define IDirect3DResource9_GetType(p)                   (p)->GetType()
    490 #endif
    491 
    492 /*****************************************************************************
    493  * IDirect3DSurface9 interface
    494  */
    495 #define INTERFACE IDirect3DSurface9
    496 DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9)
    497 {
    498     /*** IUnknown methods ***/
    499     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    500     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    501     STDMETHOD_(ULONG,Release)(THIS) PURE;
    502     /*** IDirect3DResource9 methods ***/
    503     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    504     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
    505     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    506     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    507     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
    508     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
    509     STDMETHOD_(void, PreLoad)(THIS) PURE;
    510     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
    511     /*** IDirect3DSurface9 methods ***/
    512     STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
    513     STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC* pDesc) PURE;
    514     STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE;
    515     STDMETHOD(UnlockRect)(THIS) PURE;
    516     STDMETHOD(GetDC)(THIS_ HDC* phdc) PURE;
    517     STDMETHOD(ReleaseDC)(THIS_ HDC hdc) PURE;
    518 };
    519 #undef INTERFACE
    520 
    521 #if !defined(__cplusplus) || defined(CINTERFACE)
    522 /*** IUnknown methods ***/
    523 #define IDirect3DSurface9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
    524 #define IDirect3DSurface9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
    525 #define IDirect3DSurface9_Release(p)                   (p)->lpVtbl->Release(p)
    526 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
    527 #define IDirect3DSurface9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
    528 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
    529 #define IDirect3DSurface9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
    530 #define IDirect3DSurface9_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)
    531 #define IDirect3DSurface9_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a)
    532 #define IDirect3DSurface9_GetPriority(p)               (p)->lpVtbl->GetPriority(p)
    533 #define IDirect3DSurface9_PreLoad(p)                   (p)->lpVtbl->PreLoad(p)
    534 #define IDirect3DSurface9_GetType(p)                   (p)->lpVtbl->GetType(p)
    535 /*** IDirect3DSurface9 methods ***/
    536 #define IDirect3DSurface9_GetContainer(p,a,b)          (p)->lpVtbl->GetContainer(p,a,b)
    537 #define IDirect3DSurface9_GetDesc(p,a)                 (p)->lpVtbl->GetDesc(p,a)
    538 #define IDirect3DSurface9_LockRect(p,a,b,c)            (p)->lpVtbl->LockRect(p,a,b,c)
    539 #define IDirect3DSurface9_UnlockRect(p)                (p)->lpVtbl->UnlockRect(p)
    540 #define IDirect3DSurface9_GetDC(p,a)                   (p)->lpVtbl->GetDC(p,a)
    541 #define IDirect3DSurface9_ReleaseDC(p,a)               (p)->lpVtbl->ReleaseDC(p,a)
    542 #else
    543 /*** IUnknown methods ***/
    544 #define IDirect3DSurface9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
    545 #define IDirect3DSurface9_AddRef(p)                    (p)->AddRef()
    546 #define IDirect3DSurface9_Release(p)                   (p)->Release()
    547 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
    548 #define IDirect3DSurface9_GetDevice(p,a)               (p)->GetDevice(a)
    549 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
    550 #define IDirect3DSurface9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
    551 #define IDirect3DSurface9_FreePrivateData(p,a)         (p)->FreePrivateData(a)
    552 #define IDirect3DSurface9_SetPriority(p,a)             (p)->SetPriority(a)
    553 #define IDirect3DSurface9_GetPriority(p)               (p)->GetPriority()
    554 #define IDirect3DSurface9_PreLoad(p)                   (p)->PreLoad()
    555 #define IDirect3DSurface9_GetType(p)                   (p)->GetType()
    556 /*** IDirect3DSurface9 methods ***/
    557 #define IDirect3DSurface9_GetContainer(p,a,b)          (p)->GetContainer(a,b)
    558 #define IDirect3DSurface9_GetDesc(p,a)                 (p)->GetDesc(a)
    559 #define IDirect3DSurface9_LockRect(p,a,b,c)            (p)->LockRect(a,b,c)
    560 #define IDirect3DSurface9_UnlockRect(p)                (p)->UnlockRect()
    561 #define IDirect3DSurface9_GetDC(p,a)                   (p)->GetDC(a)
    562 #define IDirect3DSurface9_ReleaseDC(p,a)               (p)->ReleaseDC(a)
    563 #endif
    564 
    565 /*****************************************************************************
    566  * IDirect3DVertexBuffer9 interface
    567  */
    568 #define INTERFACE IDirect3DVertexBuffer9
    569 DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9)
    570 {
    571     /*** IUnknown methods ***/
    572     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    573     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    574     STDMETHOD_(ULONG,Release)(THIS) PURE;
    575     /*** IDirect3DResource9 methods ***/
    576     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    577     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
    578     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    579     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    580     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
    581     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
    582     STDMETHOD_(void, PreLoad)(THIS) PURE;
    583     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
    584     /*** IDirect3DVertexBuffer9 methods ***/
    585     STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
    586     STDMETHOD(Unlock)(THIS) PURE;
    587     STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC* pDesc) PURE;
    588 };
    589 #undef INTERFACE
    590 
    591 #if !defined(__cplusplus) || defined(CINTERFACE)
    592 /*** IUnknown methods ***/
    593 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
    594 #define IDirect3DVertexBuffer9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
    595 #define IDirect3DVertexBuffer9_Release(p)                   (p)->lpVtbl->Release(p)
    596 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
    597 #define IDirect3DVertexBuffer9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
    598 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
    599 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
    600 #define IDirect3DVertexBuffer9_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)
    601 #define IDirect3DVertexBuffer9_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a)
    602 #define IDirect3DVertexBuffer9_GetPriority(p)               (p)->lpVtbl->GetPriority(p)
    603 #define IDirect3DVertexBuffer9_PreLoad(p)                   (p)->lpVtbl->PreLoad(p)
    604 #define IDirect3DVertexBuffer9_GetType(p)                   (p)->lpVtbl->GetType(p)
    605 /*** IDirect3DVertexBuffer9 methods ***/
    606 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d)
    607 #define IDirect3DVertexBuffer9_Unlock(p)                    (p)->lpVtbl->Unlock(p)
    608 #define IDirect3DVertexBuffer9_GetDesc(p,a)                 (p)->lpVtbl->GetDesc(p,a)
    609 #else
    610 /*** IUnknown methods ***/
    611 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
    612 #define IDirect3DVertexBuffer9_AddRef(p)                    (p)->AddRef()
    613 #define IDirect3DVertexBuffer9_Release(p)                   (p)->Release()
    614 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
    615 #define IDirect3DVertexBuffer9_GetDevice(p,a)               (p)->GetDevice(a)
    616 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
    617 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
    618 #define IDirect3DVertexBuffer9_FreePrivateData(p,a)         (p)->FreePrivateData(a)
    619 #define IDirect3DVertexBuffer9_SetPriority(p,a)             (p)->SetPriority(a)
    620 #define IDirect3DVertexBuffer9_GetPriority(p)               (p)->GetPriority()
    621 #define IDirect3DVertexBuffer9_PreLoad(p)                   (p)->PreLoad()
    622 #define IDirect3DVertexBuffer9_GetType(p)                   (p)->GetType()
    623 /*** IDirect3DVertexBuffer9 methods ***/
    624 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d)
    625 #define IDirect3DVertexBuffer9_Unlock(p)                    (p)->Unlock()
    626 #define IDirect3DVertexBuffer9_GetDesc(p,a)                 (p)->GetDesc(a)
    627 #endif
    628 
    629 /*****************************************************************************
    630  * IDirect3DIndexBuffer9 interface
    631  */
    632 #define INTERFACE IDirect3DIndexBuffer9
    633 DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9)
    634 {
    635     /*** IUnknown methods ***/
    636     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    637     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    638     STDMETHOD_(ULONG,Release)(THIS) PURE;
    639     /*** IDirect3DResource9 methods ***/
    640     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    641     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
    642     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    643     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    644     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
    645     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
    646     STDMETHOD_(void, PreLoad)(THIS) PURE;
    647     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
    648     /*** IDirect3DIndexBuffer9 methods ***/
    649     STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
    650     STDMETHOD(Unlock)(THIS) PURE;
    651     STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC* pDesc) PURE;
    652 };
    653 #undef INTERFACE
    654 
    655 #if !defined(__cplusplus) || defined(CINTERFACE)
    656 /*** IUnknown methods ***/
    657 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
    658 #define IDirect3DIndexBuffer9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
    659 #define IDirect3DIndexBuffer9_Release(p)                   (p)->lpVtbl->Release(p)
    660 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
    661 #define IDirect3DIndexBuffer9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
    662 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
    663 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
    664 #define IDirect3DIndexBuffer9_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)
    665 #define IDirect3DIndexBuffer9_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a)
    666 #define IDirect3DIndexBuffer9_GetPriority(p)               (p)->lpVtbl->GetPriority(p)
    667 #define IDirect3DIndexBuffer9_PreLoad(p)                   (p)->lpVtbl->PreLoad(p)
    668 #define IDirect3DIndexBuffer9_GetType(p)                   (p)->lpVtbl->GetType(p)
    669 /*** IDirect3DIndexBuffer9 methods ***/
    670 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d)
    671 #define IDirect3DIndexBuffer9_Unlock(p)                    (p)->lpVtbl->Unlock(p)
    672 #define IDirect3DIndexBuffer9_GetDesc(p,a)                 (p)->lpVtbl->GetDesc(p,a)
    673 #else
    674 /*** IUnknown methods ***/
    675 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
    676 #define IDirect3DIndexBuffer9_AddRef(p)                    (p)->AddRef()
    677 #define IDirect3DIndexBuffer9_Release(p)                   (p)->Release()
    678 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
    679 #define IDirect3DIndexBuffer9_GetDevice(p,a)               (p)->GetDevice(a)
    680 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
    681 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
    682 #define IDirect3DIndexBuffer9_FreePrivateData(p,a)         (p)->FreePrivateData(a)
    683 #define IDirect3DIndexBuffer9_SetPriority(p,a)             (p)->SetPriority(a)
    684 #define IDirect3DIndexBuffer9_GetPriority(p)               (p)->GetPriority()
    685 #define IDirect3DIndexBuffer9_PreLoad(p)                   (p)->PreLoad()
    686 #define IDirect3DIndexBuffer9_GetType(p)                   (p)->GetType()
    687 /*** IDirect3DIndexBuffer9 methods ***/
    688 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d)
    689 #define IDirect3DIndexBuffer9_Unlock(p)                    (p)->Unlock()
    690 #define IDirect3DIndexBuffer9_GetDesc(p,a)                 (p)->GetDesc(a)
    691 #endif
    692 
    693 /*****************************************************************************
    694  * IDirect3DBaseTexture9 interface
    695  */
    696 #define INTERFACE IDirect3DBaseTexture9
    697 DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9)
    698 {
    699     /*** IUnknown methods ***/
    700     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    701     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    702     STDMETHOD_(ULONG,Release)(THIS) PURE;
    703     /*** IDirect3DResource9 methods ***/
    704     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    705     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
    706     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    707     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    708     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
    709     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
    710     STDMETHOD_(void, PreLoad)(THIS) PURE;
    711     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
    712     /*** IDirect3DBaseTexture9 methods ***/
    713     STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
    714     STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
    715     STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
    716     STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
    717     STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
    718     STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
    719 };
    720 #undef INTERFACE
    721 
    722 #if !defined(__cplusplus) || defined(CINTERFACE)
    723 /*** IUnknown methods ***/
    724 #define IDirect3DBaseTexture9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
    725 #define IDirect3DBaseTexture9_AddRef(p)              (p)->lpVtbl->AddRef(p)
    726 #define IDirect3DBaseTexture9_Release(p)             (p)->lpVtbl->Release(p)
    727 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
    728 #define IDirect3DBaseTexture9_GetDevice(p,a)             (p)->lpVtbl->GetDevice(p,a)
    729 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d)  (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
    730 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c)    (p)->lpVtbl->GetPrivateData(p,a,b,c)
    731 #define IDirect3DBaseTexture9_FreePrivateData(p,a)       (p)->lpVtbl->FreePrivateData(p,a)
    732 #define IDirect3DBaseTexture9_SetPriority(p,a)           (p)->lpVtbl->SetPriority(p,a)
    733 #define IDirect3DBaseTexture9_GetPriority(p)             (p)->lpVtbl->GetPriority(p)
    734 #define IDirect3DBaseTexture9_PreLoad(p)                 (p)->lpVtbl->PreLoad(p)
    735 #define IDirect3DBaseTexture9_GetType(p)                 (p)->lpVtbl->GetType(p)
    736 /*** IDirect3DBaseTexture9 methods ***/
    737 #define IDirect3DBaseTexture9_SetLOD(p,a)                (p)->lpVtbl->SetLOD(p,a)
    738 #define IDirect3DBaseTexture9_GetLOD(p)                  (p)->lpVtbl->GetLOD(p)
    739 #define IDirect3DBaseTexture9_GetLevelCount(p)           (p)->lpVtbl->GetLevelCount(p)
    740 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a)  (p)->lpVtbl->SetAutoGenFilterType(p,a)
    741 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p)    (p)->lpVtbl->GetAutoGenFilterType(p)
    742 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p)    (p)->lpVtbl->GenerateMipSubLevels(p)
    743 #else
    744 /*** IUnknown methods ***/
    745 #define IDirect3DBaseTexture9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
    746 #define IDirect3DBaseTexture9_AddRef(p)              (p)->AddRef()
    747 #define IDirect3DBaseTexture9_Release(p)             (p)->Release()
    748 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
    749 #define IDirect3DBaseTexture9_GetDevice(p,a)             (p)->GetDevice(a)
    750 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d)  (p)->SetPrivateData(a,b,c,d)
    751 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c)    (p)->GetPrivateData(a,b,c)
    752 #define IDirect3DBaseTexture9_FreePrivateData(p,a)       (p)->FreePrivateData(a)
    753 #define IDirect3DBaseTexture9_SetPriority(p,a)           (p)->SetPriority(a)
    754 #define IDirect3DBaseTexture9_GetPriority(p)             (p)->GetPriority()
    755 #define IDirect3DBaseTexture9_PreLoad(p)                 (p)->PreLoad()
    756 #define IDirect3DBaseTexture9_GetType(p)                 (p)->GetType()
    757 /*** IDirect3DBaseTexture9 methods ***/
    758 #define IDirect3DBaseTexture9_SetLOD(p,a)                (p)->SetLOD(a)
    759 #define IDirect3DBaseTexture9_GetLOD(p)                  (p)->GetLOD()
    760 #define IDirect3DBaseTexture9_GetLevelCount(p)           (p)->GetLevelCount()
    761 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a)  (p)->SetAutoGenFilterType(a)
    762 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p)    (p)->GetAutoGenFilterType()
    763 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p)    (p)->GenerateMipSubLevels()
    764 #endif
    765 
    766 /*****************************************************************************
    767  * IDirect3DCubeTexture9 interface
    768  */
    769 #define INTERFACE IDirect3DCubeTexture9
    770 DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9)
    771 {
    772     /*** IUnknown methods ***/
    773     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    774     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    775     STDMETHOD_(ULONG,Release)(THIS) PURE;
    776     /*** IDirect3DResource9 methods ***/
    777     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    778     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
    779     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    780     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    781     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
    782     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
    783     STDMETHOD_(void, PreLoad)(THIS) PURE;
    784     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
    785     /*** IDirect3DBaseTexture9 methods ***/
    786     STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
    787     STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
    788     STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
    789     STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
    790     STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
    791     STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
    792     /*** IDirect3DCubeTexture9 methods ***/
    793     STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC* pDesc) PURE;
    794     STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) PURE;
    795     STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE;
    796     STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level) PURE;
    797     STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES FaceType, CONST RECT* pDirtyRect) PURE;
    798 };
    799 #undef INTERFACE
    800 
    801 #if !defined(__cplusplus) || defined(CINTERFACE)
    802 /*** IUnknown methods ***/
    803 #define IDirect3DCubeTexture9_QueryInterface(p,a,b)       (p)->lpVtbl->QueryInterface(p,a,b)
    804 #define IDirect3DCubeTexture9_AddRef(p)                   (p)->lpVtbl->AddRef(p)
    805 #define IDirect3DCubeTexture9_Release(p)                  (p)->lpVtbl->Release(p)
    806 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
    807 #define IDirect3DCubeTexture9_GetDevice(p,a)              (p)->lpVtbl->GetDevice(p,a)
    808 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d)   (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
    809 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c)     (p)->lpVtbl->GetPrivateData(p,a,b,c)
    810 #define IDirect3DCubeTexture9_FreePrivateData(p,a)        (p)->lpVtbl->FreePrivateData(p,a)
    811 #define IDirect3DCubeTexture9_SetPriority(p,a)            (p)->lpVtbl->SetPriority(p,a)
    812 #define IDirect3DCubeTexture9_GetPriority(p)              (p)->lpVtbl->GetPriority(p)
    813 #define IDirect3DCubeTexture9_PreLoad(p)                  (p)->lpVtbl->PreLoad(p)
    814 #define IDirect3DCubeTexture9_GetType(p)                  (p)->lpVtbl->GetType(p)
    815 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
    816 #define IDirect3DCubeTexture9_SetLOD(p,a)                 (p)->lpVtbl->SetLOD(p,a)
    817 #define IDirect3DCubeTexture9_GetLOD(p)                   (p)->lpVtbl->GetLOD(p)
    818 #define IDirect3DCubeTexture9_GetLevelCount(p)            (p)->lpVtbl->GetLevelCount(p)
    819 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a)   (p)->lpVtbl->SetAutoGenFilterType(p,a)
    820 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p)     (p)->lpVtbl->GetAutoGenFilterType(p)
    821 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p)     (p)->lpVtbl->GenerateMipSubLevels(p)
    822 /*** IDirect3DCubeTexture9 methods ***/
    823 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b)         (p)->lpVtbl->GetLevelDesc(p,a,b)
    824 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c)  (p)->lpVtbl->GetCubeMapSurface(p,a,b,c)
    825 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e)       (p)->lpVtbl->LockRect(p,a,b,c,d,e)
    826 #define IDirect3DCubeTexture9_UnlockRect(p,a,b)           (p)->lpVtbl->UnlockRect(p,a,b)
    827 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b)         (p)->lpVtbl->AddDirtyRect(p,a,b)
    828 #else
    829 /*** IUnknown methods ***/
    830 #define IDirect3DCubeTexture9_QueryInterface(p,a,b)       (p)->QueryInterface(a,b)
    831 #define IDirect3DCubeTexture9_AddRef(p)                   (p)->AddRef()
    832 #define IDirect3DCubeTexture9_Release(p)                  (p)->Release()
    833 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
    834 #define IDirect3DCubeTexture9_GetDevice(p,a)              (p)->GetDevice(a)
    835 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d)   (p)->SetPrivateData(a,b,c,d)
    836 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c)     (p)->GetPrivateData(a,b,c)
    837 #define IDirect3DCubeTexture9_FreePrivateData(p,a)        (p)->FreePrivateData(a)
    838 #define IDirect3DCubeTexture9_SetPriority(p,a)            (p)->SetPriority(a)
    839 #define IDirect3DCubeTexture9_GetPriority(p)              (p)->GetPriority()
    840 #define IDirect3DCubeTexture9_PreLoad(p)                  (p)->PreLoad()
    841 #define IDirect3DCubeTexture9_GetType(p)                  (p)->GetType()
    842 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
    843 #define IDirect3DCubeTexture9_SetLOD(p,a)                 (p)->SetLOD(a)
    844 #define IDirect3DCubeTexture9_GetLOD(p)                   (p)->GetLOD()
    845 #define IDirect3DCubeTexture9_GetLevelCount(p)            (p)->GetLevelCount()
    846 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a)   (p)->SetAutoGenFilterType(a)
    847 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p)     (p)->GetAutoGenFilterType()
    848 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p)     (p)->GenerateMipSubLevels()
    849 /*** IDirect3DCubeTexture9 methods ***/
    850 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b)         (p)->GetLevelDesc(a,b)
    851 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c)  (p)->GetCubeMapSurface(a,b,c)
    852 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e)       (p)->LockRect(a,b,c,d,e)
    853 #define IDirect3DCubeTexture9_UnlockRect(p,a,b)           (p)->UnlockRect(a,b)
    854 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b)         (p)->AddDirtyRect(a,b)
    855 #endif
    856 
    857 /*****************************************************************************
    858  * IDirect3DTexture9 interface
    859  */
    860 #define INTERFACE IDirect3DTexture9
    861 DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9)
    862 {
    863     /*** IUnknown methods ***/
    864     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    865     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    866     STDMETHOD_(ULONG,Release)(THIS) PURE;
    867     /*** IDirect3DResource9 methods ***/
    868     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    869     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
    870     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    871     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    872     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
    873     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
    874     STDMETHOD_(void, PreLoad)(THIS) PURE;
    875     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
    876     /*** IDirect3DBaseTexture9 methods ***/
    877     STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
    878     STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
    879     STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
    880     STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
    881     STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
    882     STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
    883     /*** IDirect3DTexture9 methods ***/
    884     STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DSURFACE_DESC* pDesc) PURE;
    885     STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level, IDirect3DSurface9** ppSurfaceLevel) PURE;
    886     STDMETHOD(LockRect)(THIS_ UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE;
    887     STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE;
    888     STDMETHOD(AddDirtyRect)(THIS_ CONST RECT* pDirtyRect) PURE;
    889 };
    890 #undef INTERFACE
    891 
    892 #if !defined(__cplusplus) || defined(CINTERFACE)
    893 /*** IUnknown methods ***/
    894 #define IDirect3DTexture9_QueryInterface(p,a,b)      (p)->lpVtbl->QueryInterface(p,a,b)
    895 #define IDirect3DTexture9_AddRef(p)                  (p)->lpVtbl->AddRef(p)
    896 #define IDirect3DTexture9_Release(p)                 (p)->lpVtbl->Release(p)
    897 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
    898 #define IDirect3DTexture9_GetDevice(p,a)             (p)->lpVtbl->GetDevice(p,a)
    899 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d)  (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
    900 #define IDirect3DTexture9_GetPrivateData(p,a,b,c)    (p)->lpVtbl->GetPrivateData(p,a,b,c)
    901 #define IDirect3DTexture9_FreePrivateData(p,a)       (p)->lpVtbl->FreePrivateData(p,a)
    902 #define IDirect3DTexture9_SetPriority(p,a)           (p)->lpVtbl->SetPriority(p,a)
    903 #define IDirect3DTexture9_GetPriority(p)             (p)->lpVtbl->GetPriority(p)
    904 #define IDirect3DTexture9_PreLoad(p)                 (p)->lpVtbl->PreLoad(p)
    905 #define IDirect3DTexture9_GetType(p)                 (p)->lpVtbl->GetType(p)
    906 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
    907 #define IDirect3DTexture9_SetLOD(p,a)                (p)->lpVtbl->SetLOD(p,a)
    908 #define IDirect3DTexture9_GetLOD(p)                  (p)->lpVtbl->GetLOD(p)
    909 #define IDirect3DTexture9_GetLevelCount(p)           (p)->lpVtbl->GetLevelCount(p)
    910 #define IDirect3DTexture9_SetAutoGenFilterType(p,a)  (p)->lpVtbl->SetAutoGenFilterType(p,a)
    911 #define IDirect3DTexture9_GetAutoGenFilterType(p)    (p)->lpVtbl->GetAutoGenFilterType(p)
    912 #define IDirect3DTexture9_GenerateMipSubLevels(p)    (p)->lpVtbl->GenerateMipSubLevels(p)
    913 /*** IDirect3DTexture9 methods ***/
    914 #define IDirect3DTexture9_GetLevelDesc(p,a,b)        (p)->lpVtbl->GetLevelDesc(p,a,b)
    915 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b)     (p)->lpVtbl->GetSurfaceLevel(p,a,b)
    916 #define IDirect3DTexture9_LockRect(p,a,b,c,d)        (p)->lpVtbl->LockRect(p,a,b,c,d)
    917 #define IDirect3DTexture9_UnlockRect(p,a)            (p)->lpVtbl->UnlockRect(p,a)
    918 #define IDirect3DTexture9_AddDirtyRect(p,a)          (p)->lpVtbl->AddDirtyRect(p,a)
    919 #else
    920 /*** IUnknown methods ***/
    921 #define IDirect3DTexture9_QueryInterface(p,a,b)      (p)->QueryInterface(a,b)
    922 #define IDirect3DTexture9_AddRef(p)                  (p)->AddRef()
    923 #define IDirect3DTexture9_Release(p)                 (p)->Release()
    924 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
    925 #define IDirect3DTexture9_GetDevice(p,a)             (p)->GetDevice(a)
    926 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d)  (p)->SetPrivateData(a,b,c,d)
    927 #define IDirect3DTexture9_GetPrivateData(p,a,b,c)    (p)->GetPrivateData(a,b,c)
    928 #define IDirect3DTexture9_FreePrivateData(p,a)       (p)->FreePrivateData(a)
    929 #define IDirect3DTexture9_SetPriority(p,a)           (p)->SetPriority(a)
    930 #define IDirect3DTexture9_GetPriority(p)             (p)->GetPriority()
    931 #define IDirect3DTexture9_PreLoad(p)                 (p)->PreLoad()
    932 #define IDirect3DTexture9_GetType(p)                 (p)->GetType()
    933 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
    934 #define IDirect3DTexture9_SetLOD(p,a)                (p)->SetLOD(a)
    935 #define IDirect3DTexture9_GetLOD(p)                  (p)->GetLOD()
    936 #define IDirect3DTexture9_GetLevelCount(p)           (p)->GetLevelCount()
    937 #define IDirect3DTexture9_SetAutoGenFilterType(p,a)  (p)->SetAutoGenFilterType(a)
    938 #define IDirect3DTexture9_GetAutoGenFilterType(p)    (p)->GetAutoGenFilterType()
    939 #define IDirect3DTexture9_GenerateMipSubLevels(p)    (p)->GenerateMipSubLevels()
    940 /*** IDirect3DTexture9 methods ***/
    941 #define IDirect3DTexture9_GetLevelDesc(p,a,b)        (p)->GetLevelDesc(a,b)
    942 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b)     (p)->GetSurfaceLevel(a,b)
    943 #define IDirect3DTexture9_LockRect(p,a,b,c,d)        (p)->LockRect(a,b,c,d)
    944 #define IDirect3DTexture9_UnlockRect(p,a)            (p)->UnlockRect(a)
    945 #define IDirect3DTexture9_AddDirtyRect(p,a)          (p)->AddDirtyRect(a)
    946 #endif
    947 
    948 /*****************************************************************************
    949  * IDirect3DVolumeTexture9 interface
    950  */
    951 #define INTERFACE IDirect3DVolumeTexture9
    952 DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9)
    953 {
    954     /*** IUnknown methods ***/
    955     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    956     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    957     STDMETHOD_(ULONG,Release)(THIS) PURE;
    958     /*** IDirect3DResource9 methods ***/
    959     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    960     STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
    961     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    962     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    963     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
    964     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
    965     STDMETHOD_(void, PreLoad)(THIS) PURE;
    966     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
    967     /*** IDirect3DBaseTexture9 methods ***/
    968     STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
    969     STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
    970     STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
    971     STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
    972     STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
    973     STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
    974     /*** IDirect3DVolumeTexture9 methods ***/
    975     STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DVOLUME_DESC *pDesc) PURE;
    976     STDMETHOD(GetVolumeLevel)(THIS_ UINT Level, IDirect3DVolume9** ppVolumeLevel) PURE;
    977     STDMETHOD(LockBox)(THIS_ UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE;
    978     STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE;
    979     STDMETHOD(AddDirtyBox)(THIS_ CONST D3DBOX* pDirtyBox) PURE;
    980 };
    981 #undef INTERFACE
    982 
    983 #if !defined(__cplusplus) || defined(CINTERFACE)
    984 /*** IUnknown methods ***/
    985 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
    986 #define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
    987 #define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p)
    988 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
    989 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
    990 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
    991 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
    992 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
    993 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
    994 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
    995 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
    996 #define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
    997 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
    998 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
    999 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
   1000 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
   1001 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
   1002 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
   1003 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
   1004 /*** IDirect3DVolumeTexture9 methods ***/
   1005 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
   1006 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b)
   1007 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)
   1008 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a)
   1009 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a)
   1010 #else
   1011 /*** IUnknown methods ***/
   1012 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
   1013 #define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef()
   1014 #define IDirect3DVolumeTexture9_Release(p) (p)->Release()
   1015 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
   1016 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a)
   1017 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
   1018 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
   1019 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
   1020 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a)
   1021 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority()
   1022 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad()
   1023 #define IDirect3DVolumeTexture9_GetType(p) (p)->GetType()
   1024 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
   1025 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a)
   1026 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD()
   1027 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount()
   1028 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
   1029 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
   1030 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
   1031 /*** IDirect3DVolumeTexture9 methods ***/
   1032 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
   1033 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b)
   1034 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d)
   1035 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a)
   1036 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a)
   1037 #endif
   1038 
   1039 /*****************************************************************************
   1040  * IDirect3DVertexDeclaration9 interface
   1041  */
   1042 #define INTERFACE IDirect3DVertexDeclaration9
   1043 DECLARE_INTERFACE_(IDirect3DVertexDeclaration9,IUnknown)
   1044 {
   1045     /*** IUnknown methods ***/
   1046     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
   1047     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
   1048     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1049     /*** IDirect3DVertexDeclaration9 methods ***/
   1050     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
   1051     STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*, UINT* pNumElements) PURE;
   1052 };
   1053 #undef INTERFACE
   1054 
   1055 #if !defined(__cplusplus) || defined(CINTERFACE)
   1056 /*** IUnknown methods ***/
   1057 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
   1058 #define IDirect3DVertexDeclaration9_AddRef(p)              (p)->lpVtbl->AddRef(p)
   1059 #define IDirect3DVertexDeclaration9_Release(p)             (p)->lpVtbl->Release(p)
   1060 /*** IDirect3DVertexShader9 methods ***/
   1061 #define IDirect3DVertexDeclaration9_GetDevice(p,a)         (p)->lpVtbl->GetDevice(p,a)
   1062 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b)  (p)->lpVtbl->GetDeclaration(p,a,b)
   1063 #else
   1064 /*** IUnknown methods ***/
   1065 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
   1066 #define IDirect3DVertexDeclaration9_AddRef(p)              (p)->AddRef()
   1067 #define IDirect3DVertexDeclaration9_Release(p)             (p)->Release()
   1068 /*** IDirect3DVertexShader9 methods ***/
   1069 #define IDirect3DVertexDeclaration9_GetDevice(p,a)         (p)->GetDevice(a)
   1070 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b)  (p)->GetDeclaration(a,b)
   1071 #endif
   1072 
   1073 /*****************************************************************************
   1074  * IDirect3DVertexShader9 interface
   1075  */
   1076 #define INTERFACE IDirect3DVertexShader9
   1077 DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown)
   1078 {
   1079     /*** IUnknown methods ***/
   1080     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
   1081     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
   1082     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1083     /*** IDirect3DVertexShader9 methods ***/
   1084     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
   1085     STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
   1086 };
   1087 #undef INTERFACE
   1088 
   1089 #if !defined(__cplusplus) || defined(CINTERFACE)
   1090 /*** IUnknown methods ***/
   1091 #define IDirect3DVertexShader9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
   1092 #define IDirect3DVertexShader9_AddRef(p)              (p)->lpVtbl->AddRef(p)
   1093 #define IDirect3DVertexShader9_Release(p)             (p)->lpVtbl->Release(p)
   1094 /*** IDirect3DVertexShader9 methods ***/
   1095 #define IDirect3DVertexShader9_GetDevice(p,a)         (p)->lpVtbl->GetDevice(p,a)
   1096 #define IDirect3DVertexShader9_GetFunction(p,a,b)     (p)->lpVtbl->GetFunction(p,a,b)
   1097 #else
   1098 /*** IUnknown methods ***/
   1099 #define IDirect3DVertexShader9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
   1100 #define IDirect3DVertexShader9_AddRef(p)              (p)->AddRef()
   1101 #define IDirect3DVertexShader9_Release(p)             (p)->Release()
   1102 /*** IDirect3DVertexShader9 methods ***/
   1103 #define IDirect3DVertexShader9_GetDevice(p,a)         (p)->GetDevice(a)
   1104 #define IDirect3DVertexShader9_GetFunction(p,a,b)     (p)->GetFunction(a,b)
   1105 #endif
   1106 
   1107 /*****************************************************************************
   1108  * IDirect3DPixelShader9 interface
   1109  */
   1110 #define INTERFACE IDirect3DPixelShader9
   1111 DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown)
   1112 {
   1113     /*** IUnknown methods ***/
   1114     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
   1115     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
   1116     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1117     /*** IDirect3DPixelShader9 methods ***/
   1118     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
   1119     STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
   1120 };
   1121 #undef INTERFACE
   1122 
   1123 #if !defined(__cplusplus) || defined(CINTERFACE)
   1124 /*** IUnknown methods ***/
   1125 #define IDirect3DPixelShader9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
   1126 #define IDirect3DPixelShader9_AddRef(p)              (p)->lpVtbl->AddRef(p)
   1127 #define IDirect3DPixelShader9_Release(p)             (p)->lpVtbl->Release(p)
   1128 /*** IDirect3DPixelShader9 methods ***/
   1129 #define IDirect3DPixelShader9_GetDevice(p,a)         (p)->lpVtbl->GetDevice(p,a)
   1130 #define IDirect3DPixelShader9_GetFunction(p,a,b)     (p)->lpVtbl->GetFunction(p,a,b)
   1131 #else
   1132 /*** IUnknown methods ***/
   1133 #define IDirect3DPixelShader9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
   1134 #define IDirect3DPixelShader9_AddRef(p)              (p)->AddRef()
   1135 #define IDirect3DPixelShader9_Release(p)             (p)->Release()
   1136 /*** IDirect3DPixelShader9 methods ***/
   1137 #define IDirect3DPixelShader9_GetDevice(p,a)         (p)->GetDevice(a)
   1138 #define IDirect3DPixelShader9_GetFunction(p,a,b)     (p)->GetFunction(a,b)
   1139 #endif
   1140 
   1141 /*****************************************************************************
   1142  * IDirect3DStateBlock9 interface
   1143  */
   1144 #define INTERFACE IDirect3DStateBlock9
   1145 DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown)
   1146 {
   1147     /*** IUnknown methods ***/
   1148     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
   1149     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
   1150     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1151     /*** IDirect3DStateBlock9 methods ***/
   1152     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
   1153     STDMETHOD(Capture)(THIS) PURE;
   1154     STDMETHOD(Apply)(THIS) PURE;
   1155 };
   1156 #undef INTERFACE
   1157 
   1158 #if !defined(__cplusplus) || defined(CINTERFACE)
   1159 /*** IUnknown methods ***/
   1160 #define IDirect3DStateBlock9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
   1161 #define IDirect3DStateBlock9_AddRef(p)              (p)->lpVtbl->AddRef(p)
   1162 #define IDirect3DStateBlock9_Release(p)             (p)->lpVtbl->Release(p)
   1163 /*** IDirect3DStateBlock9 methods ***/
   1164 #define IDirect3DStateBlock9_GetDevice(p,a)         (p)->lpVtbl->GetDevice(p,a)
   1165 #define IDirect3DStateBlock9_Capture(p)             (p)->lpVtbl->Capture(p)
   1166 #define IDirect3DStateBlock9_Apply(p)               (p)->lpVtbl->Apply(p)
   1167 #else
   1168 /*** IUnknown methods ***/
   1169 #define IDirect3DStateBlock9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
   1170 #define IDirect3DStateBlock9_AddRef(p)              (p)->AddRef()
   1171 #define IDirect3DStateBlock9_Release(p)             (p)->Release()
   1172 /*** IDirect3DStateBlock9 methods ***/
   1173 #define IDirect3DStateBlock9_GetDevice(p,a)         (p)->GetDevice(a)
   1174 #define IDirect3DStateBlock9_Capture(p)             (p)->Capture()
   1175 #define IDirect3DStateBlock9_Apply(p)               (p)->Apply()
   1176 #endif
   1177 
   1178 /*****************************************************************************
   1179  * IDirect3DQuery9 interface
   1180  */
   1181 #define INTERFACE IDirect3DQuery9
   1182 DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown)
   1183 {
   1184     /*** IUnknown methods ***/
   1185     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
   1186     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
   1187     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1188     /*** IDirect3DQuery9 methods ***/
   1189     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
   1190     STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE;
   1191     STDMETHOD_(DWORD, GetDataSize)(THIS) PURE;
   1192     STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE;
   1193     STDMETHOD(GetData)(THIS_ void* pData, DWORD dwSize, DWORD dwGetDataFlags) PURE;
   1194 };
   1195 #undef INTERFACE
   1196 
   1197 #if !defined(__cplusplus) || defined(CINTERFACE)
   1198 /*** IUnknown methods ***/
   1199 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
   1200 #define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p)
   1201 #define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p)
   1202 /*** IDirect3DQuery9 ***/
   1203 #define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
   1204 #define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p)
   1205 #define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p)
   1206 #define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a)
   1207 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c)
   1208 #else
   1209 /*** IUnknown methods ***/
   1210 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
   1211 #define IDirect3DQuery9_AddRef(p) (p)->AddRef()
   1212 #define IDirect3DQuery9_Release(p) (p)->Release()
   1213 /*** IDirect3DQuery9 ***/
   1214 #define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a)
   1215 #define IDirect3DQuery9_GetType(p) (p)->GetType()
   1216 #define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize()
   1217 #define IDirect3DQuery9_Issue(p,a) (p)->Issue(a)
   1218 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c)
   1219 #endif
   1220 
   1221 /*****************************************************************************
   1222  * IDirect3DDevice9 interface
   1223  */
   1224 #define INTERFACE IDirect3DDevice9
   1225 DECLARE_INTERFACE_(IDirect3DDevice9,IUnknown)
   1226 {
   1227     /*** IUnknown methods ***/
   1228     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
   1229     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
   1230     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1231     /*** IDirect3DDevice9 methods ***/
   1232     STDMETHOD(TestCooperativeLevel)(THIS) PURE;
   1233     STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
   1234     STDMETHOD(EvictManagedResources)(THIS) PURE;
   1235     STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
   1236     STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
   1237     STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
   1238     STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
   1239     STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
   1240     STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
   1241     STDMETHOD_(WINBOOL, ShowCursor)(THIS_ WINBOOL bShow) PURE;
   1242     STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
   1243     STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
   1244     STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
   1245     STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
   1246     STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion) PURE;
   1247     STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
   1248     STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
   1249     STDMETHOD(SetDialogBoxMode)(THIS_ WINBOOL bEnableDialogs) PURE;
   1250     STDMETHOD_(void, SetGammaRamp)(THIS_ UINT iSwapChain, DWORD Flags, CONST D3DGAMMARAMP* pRamp) PURE;
   1251     STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
   1252     STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
   1253     STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
   1254     STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
   1255     STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
   1256     STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
   1257     STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
   1258     STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
   1259     STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestinationSurface, CONST POINT* pDestPoint) PURE;
   1260     STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
   1261     STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
   1262     STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
   1263     STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestSurface, CONST RECT* pDestRect, D3DTEXTUREFILTERTYPE Filter) PURE;
   1264     STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE;
   1265     STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
   1266     STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
   1267     STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
   1268     STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
   1269     STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
   1270     STDMETHOD(BeginScene)(THIS) PURE;
   1271     STDMETHOD(EndScene)(THIS) PURE;
   1272     STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE;
   1273     STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE;
   1274     STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
   1275     STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE, CONST D3DMATRIX*) PURE;
   1276     STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT9* pViewport) PURE;
   1277     STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
   1278     STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9* pMaterial) PURE;
   1279     STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
   1280     STDMETHOD(SetLight)(THIS_ DWORD Index, CONST D3DLIGHT9*) PURE;
   1281     STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
   1282     STDMETHOD(LightEnable)(THIS_ DWORD Index, WINBOOL Enable) PURE;
   1283     STDMETHOD(GetLightEnable)(THIS_ DWORD Index, WINBOOL* pEnable) PURE;
   1284     STDMETHOD(SetClipPlane)(THIS_ DWORD Index, CONST float* pPlane) PURE;
   1285     STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
   1286     STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
   1287     STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
   1288     STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
   1289     STDMETHOD(BeginStateBlock)(THIS) PURE;
   1290     STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
   1291     STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS9* pClipStatus) PURE;
   1292     STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
   1293     STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
   1294     STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
   1295     STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
   1296     STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
   1297     STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
   1298     STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
   1299     STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
   1300     STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber, CONST PALETTEENTRY* pEntries) PURE;
   1301     STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
   1302     STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
   1303     STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
   1304     STDMETHOD(SetScissorRect)(THIS_ CONST RECT* pRect) PURE;
   1305     STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
   1306     STDMETHOD(SetSoftwareVertexProcessing)(THIS_ WINBOOL bSoftware) PURE;
   1307     STDMETHOD_(WINBOOL, GetSoftwareVertexProcessing)(THIS) PURE;
   1308     STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
   1309     STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
   1310     STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
   1311     STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
   1312     STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
   1313     STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, CONST void* pIndexData, D3DFORMAT IndexDataFormat, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
   1314     STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
   1315     STDMETHOD(CreateVertexDeclaration)(THIS_ CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl) PURE;
   1316     STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
   1317     STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
   1318     STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
   1319     STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
   1320     STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pFunction, IDirect3DVertexShader9** ppShader) PURE;
   1321     STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
   1322     STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
   1323     STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
   1324     STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
   1325     STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
   1326     STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
   1327     STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT StartRegister, CONST WINBOOL* pConstantData, UINT  BoolCount) PURE;
   1328     STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE;
   1329     STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
   1330     STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
   1331     STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
   1332     STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
   1333     STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
   1334     STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
   1335     STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction, IDirect3DPixelShader9** ppShader) PURE;
   1336     STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
   1337     STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
   1338     STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
   1339     STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
   1340     STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
   1341     STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
   1342     STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT StartRegister, CONST WINBOOL* pConstantData, UINT  BoolCount) PURE;
   1343     STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE;
   1344     STDMETHOD(DrawRectPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DRECTPATCH_INFO* pRectPatchInfo) PURE;
   1345     STDMETHOD(DrawTriPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DTRIPATCH_INFO* pTriPatchInfo) PURE;
   1346     STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
   1347     STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
   1348 };
   1349 #undef INTERFACE
   1350 
   1351 #if !defined(__cplusplus) || defined(CINTERFACE)
   1352 /*** IUnknown methods ***/
   1353 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
   1354 #define IDirect3DDevice9_AddRef(p)             (p)->lpVtbl->AddRef(p)
   1355 #define IDirect3DDevice9_Release(p)            (p)->lpVtbl->Release(p)
   1356 /*** IDirect3DDevice9 methods ***/
   1357 #define IDirect3DDevice9_TestCooperativeLevel(p)                       (p)->lpVtbl->TestCooperativeLevel(p)
   1358 #define IDirect3DDevice9_GetAvailableTextureMem(p)                     (p)->lpVtbl->GetAvailableTextureMem(p)
   1359 #define IDirect3DDevice9_EvictManagedResources(p)                      (p)->lpVtbl->EvictManagedResources(p)
   1360 #define IDirect3DDevice9_GetDirect3D(p,a)                              (p)->lpVtbl->GetDirect3D(p,a)
   1361 #define IDirect3DDevice9_GetDeviceCaps(p,a)                            (p)->lpVtbl->GetDeviceCaps(p,a)
   1362 #define IDirect3DDevice9_GetDisplayMode(p,a,b)                         (p)->lpVtbl->GetDisplayMode(p,a,b)
   1363 #define IDirect3DDevice9_GetCreationParameters(p,a)                    (p)->lpVtbl->GetCreationParameters(p,a)
   1364 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c)                  (p)->lpVtbl->SetCursorProperties(p,a,b,c)
   1365 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c)                    (p)->lpVtbl->SetCursorPosition(p,a,b,c)
   1366 #define IDirect3DDevice9_ShowCursor(p,a)                               (p)->lpVtbl->ShowCursor(p,a)
   1367 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b)              (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
   1368 #define IDirect3DDevice9_GetSwapChain(p,a,b)                           (p)->lpVtbl->GetSwapChain(p,a,b)
   1369 #define IDirect3DDevice9_GetNumberOfSwapChains(p)                      (p)->lpVtbl->GetNumberOfSwapChains(p)
   1370 #define IDirect3DDevice9_Reset(p,a)                                    (p)->lpVtbl->Reset(p,a)
   1371 #define IDirect3DDevice9_Present(p,a,b,c,d)                            (p)->lpVtbl->Present(p,a,b,c,d)
   1372 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d)                      (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
   1373 #define IDirect3DDevice9_GetRasterStatus(p,a,b)                        (p)->lpVtbl->GetRasterStatus(p,a,b)
   1374 #define IDirect3DDevice9_SetDialogBoxMode(p,a)                         (p)->lpVtbl->SetDialogBoxMode(p,a)
   1375 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c)                         (p)->lpVtbl->SetGammaRamp(p,a,b,c)
   1376 #define IDirect3DDevice9_GetGammaRamp(p,a,b)                           (p)->lpVtbl->GetGammaRamp(p,a,b)
   1377 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h)              (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
   1378 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)      (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
   1379 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g)            (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
   1380 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f)             (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
   1381 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f)              (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
   1382 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h)         (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
   1383 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)  (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
   1384 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d)                      (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
   1385 #define IDirect3DDevice9_UpdateTexture(p,a,b)                          (p)->lpVtbl->UpdateTexture(p,a,b)
   1386 #define IDirect3DDevice9_GetRenderTargetData(p,a,b)                    (p)->lpVtbl->GetRenderTargetData(p,a,b)
   1387 #define IDirect3DDevice9_GetFrontBufferData(p,a,b)                     (p)->lpVtbl->GetFrontBufferData(p,a,b)
   1388 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e)                      (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
   1389 #define IDirect3DDevice9_ColorFill(p,a,b,c)                            (p)->lpVtbl->ColorFill(p,a,b,c)
   1390 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f)    (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
   1391 #define IDirect3DDevice9_SetRenderTarget(p,a,b)                        (p)->lpVtbl->SetRenderTarget(p,a,b)
   1392 #define IDirect3DDevice9_GetRenderTarget(p,a,b)                        (p)->lpVtbl->GetRenderTarget(p,a,b)
   1393 #define IDirect3DDevice9_SetDepthStencilSurface(p,a)                   (p)->lpVtbl->SetDepthStencilSurface(p,a)
   1394 #define IDirect3DDevice9_GetDepthStencilSurface(p,a)                   (p)->lpVtbl->GetDepthStencilSurface(p,a)
   1395 #define IDirect3DDevice9_BeginScene(p)                                 (p)->lpVtbl->BeginScene(p)
   1396 #define IDirect3DDevice9_EndScene(p)                                   (p)->lpVtbl->EndScene(p)
   1397 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f)                          (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
   1398 #define IDirect3DDevice9_SetTransform(p,a,b)                           (p)->lpVtbl->SetTransform(p,a,b)
   1399 #define IDirect3DDevice9_GetTransform(p,a,b)                           (p)->lpVtbl->GetTransform(p,a,b)
   1400 #define IDirect3DDevice9_MultiplyTransform(p,a,b)                      (p)->lpVtbl->MultiplyTransform(p,a,b)
   1401 #define IDirect3DDevice9_SetViewport(p,a)                              (p)->lpVtbl->SetViewport(p,a)
   1402 #define IDirect3DDevice9_GetViewport(p,a)                              (p)->lpVtbl->GetViewport(p,a)
   1403 #define IDirect3DDevice9_SetMaterial(p,a)                              (p)->lpVtbl->SetMaterial(p,a)
   1404 #define IDirect3DDevice9_GetMaterial(p,a)                              (p)->lpVtbl->GetMaterial(p,a)
   1405 #define IDirect3DDevice9_SetLight(p,a,b)                               (p)->lpVtbl->SetLight(p,a,b)
   1406 #define IDirect3DDevice9_GetLight(p,a,b)                               (p)->lpVtbl->GetLight(p,a,b)
   1407 #define IDirect3DDevice9_LightEnable(p,a,b)                            (p)->lpVtbl->LightEnable(p,a,b)
   1408 #define IDirect3DDevice9_GetLightEnable(p,a,b)                         (p)->lpVtbl->GetLightEnable(p,a,b)
   1409 #define IDirect3DDevice9_SetClipPlane(p,a,b)                           (p)->lpVtbl->SetClipPlane(p,a,b)
   1410 #define IDirect3DDevice9_GetClipPlane(p,a,b)                           (p)->lpVtbl->GetClipPlane(p,a,b)
   1411 #define IDirect3DDevice9_SetRenderState(p,a,b)                         (p)->lpVtbl->SetRenderState(p,a,b)
   1412 #define IDirect3DDevice9_GetRenderState(p,a,b)                         (p)->lpVtbl->GetRenderState(p,a,b)
   1413 #define IDirect3DDevice9_CreateStateBlock(p,a,b)                       (p)->lpVtbl->CreateStateBlock(p,a,b)
   1414 #define IDirect3DDevice9_BeginStateBlock(p)                            (p)->lpVtbl->BeginStateBlock(p)
   1415 #define IDirect3DDevice9_EndStateBlock(p,a)                            (p)->lpVtbl->EndStateBlock(p,a)
   1416 #define IDirect3DDevice9_SetClipStatus(p,a)                            (p)->lpVtbl->SetClipStatus(p,a)
   1417 #define IDirect3DDevice9_GetClipStatus(p,a)                            (p)->lpVtbl->GetClipStatus(p,a)
   1418 #define IDirect3DDevice9_GetTexture(p,a,b)                             (p)->lpVtbl->GetTexture(p,a,b)
   1419 #define IDirect3DDevice9_SetTexture(p,a,b)                             (p)->lpVtbl->SetTexture(p,a,b)
   1420 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c)                 (p)->lpVtbl->GetTextureStageState(p,a,b,c)
   1421 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c)                 (p)->lpVtbl->SetTextureStageState(p,a,b,c)
   1422 #define IDirect3DDevice9_GetSamplerState(p,a,b,c)                      (p)->lpVtbl->GetSamplerState(p,a,b,c)
   1423 #define IDirect3DDevice9_SetSamplerState(p,a,b,c)                      (p)->lpVtbl->SetSamplerState(p,a,b,c)
   1424 #define IDirect3DDevice9_ValidateDevice(p,a)                           (p)->lpVtbl->ValidateDevice(p,a)
   1425 #define IDirect3DDevice9_SetPaletteEntries(p,a,b)                      (p)->lpVtbl->SetPaletteEntries(p,a,b)
   1426 #define IDirect3DDevice9_GetPaletteEntries(p,a,b)                      (p)->lpVtbl->GetPaletteEntries(p,a,b)
   1427 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a)                 (p)->lpVtbl->SetCurrentTexturePalette(p,a)
   1428 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a)                 (p)->lpVtbl->GetCurrentTexturePalette(p,a)
   1429 #define IDirect3DDevice9_SetScissorRect(p,a)                           (p)->lpVtbl->SetScissorRect(p,a)
   1430 #define IDirect3DDevice9_GetScissorRect(p,a)                           (p)->lpVtbl->GetScissorRect(p,a)
   1431 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a)              (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
   1432 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p)                (p)->lpVtbl->GetSoftwareVertexProcessing(p)
   1433 #define IDirect3DDevice9_SetNPatchMode(p,a)                            (p)->lpVtbl->SetNPatchMode(p,a)
   1434 #define IDirect3DDevice9_GetNPatchMode(p)                              (p)->lpVtbl->GetNPatchMode(p)
   1435 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c)                        (p)->lpVtbl->DrawPrimitive(p,a,b,c)
   1436 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f)           (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
   1437 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d)                    (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
   1438 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)     (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
   1439 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f)                (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
   1440 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b)                (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
   1441 #define IDirect3DDevice9_SetVertexDeclaration(p,a)                     (p)->lpVtbl->SetVertexDeclaration(p,a)
   1442 #define IDirect3DDevice9_GetVertexDeclaration(p,a)                     (p)->lpVtbl->GetVertexDeclaration(p,a)
   1443 #define IDirect3DDevice9_SetFVF(p,a)                                   (p)->lpVtbl->SetFVF(p,a)
   1444 #define IDirect3DDevice9_GetFVF(p,a)                                   (p)->lpVtbl->GetFVF(p,a)
   1445 #define IDirect3DDevice9_CreateVertexShader(p,a,b)                     (p)->lpVtbl->CreateVertexShader(p,a,b)
   1446 #define IDirect3DDevice9_SetVertexShader(p,a)                          (p)->lpVtbl->SetVertexShader(p,a)
   1447 #define IDirect3DDevice9_GetVertexShader(p,a)                          (p)->lpVtbl->GetVertexShader(p,a)
   1448 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
   1449 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
   1450 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
   1451 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
   1452 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
   1453 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
   1454 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d)                    (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
   1455 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d)                    (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
   1456 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b)                    (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
   1457 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b)                    (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
   1458 #define IDirect3DDevice9_SetIndices(p,a)                               (p)->lpVtbl->SetIndices(p,a)
   1459 #define IDirect3DDevice9_GetIndices(p,a)                               (p)->lpVtbl->GetIndices(p,a)
   1460 #define IDirect3DDevice9_CreatePixelShader(p,a,b)                      (p)->lpVtbl->CreatePixelShader(p,a,b)
   1461 #define IDirect3DDevice9_SetPixelShader(p,a)                           (p)->lpVtbl->SetPixelShader(p,a)
   1462 #define IDirect3DDevice9_GetPixelShader(p,a)                           (p)->lpVtbl->GetPixelShader(p,a)
   1463 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
   1464 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
   1465 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
   1466 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
   1467 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
   1468 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
   1469 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c)                        (p)->lpVtbl->DrawRectPatch(p,a,b,c)
   1470 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c)                         (p)->lpVtbl->DrawTriPatch(p,a,b,c)
   1471 #define IDirect3DDevice9_DeletePatch(p,a)                              (p)->lpVtbl->DeletePatch(p,a)
   1472 #define IDirect3DDevice9_CreateQuery(p,a,b)                            (p)->lpVtbl->CreateQuery(p,a,b)
   1473 #else
   1474 /*** IUnknown methods ***/
   1475 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
   1476 #define IDirect3DDevice9_AddRef(p)             (p)->AddRef()
   1477 #define IDirect3DDevice9_Release(p)            (p)->Release()
   1478 /*** IDirect3DDevice9 methods ***/
   1479 #define IDirect3DDevice9_TestCooperativeLevel(p)                       (p)->TestCooperativeLevel()
   1480 #define IDirect3DDevice9_GetAvailableTextureMem(p)                     (p)->GetAvailableTextureMem()
   1481 #define IDirect3DDevice9_EvictManagedResources(p)                      (p)->EvictManagedResources()
   1482 #define IDirect3DDevice9_GetDirect3D(p,a)                              (p)->GetDirect3D(a)
   1483 #define IDirect3DDevice9_GetDeviceCaps(p,a)                            (p)->GetDeviceCaps(a)
   1484 #define IDirect3DDevice9_GetDisplayMode(p,a,b)                         (p)->GetDisplayMode(a,b)
   1485 #define IDirect3DDevice9_GetCreationParameters(p,a)                    (p)->GetCreationParameters(a)
   1486 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c)                  (p)->SetCursorProperties(a,b,c)
   1487 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c)                    (p)->SetCursorPosition(a,b,c)
   1488 #define IDirect3DDevice9_ShowCursor(p,a)                               (p)->ShowCursor(a)
   1489 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b)              (p)->CreateAdditionalSwapChain(a,b)
   1490 #define IDirect3DDevice9_GetSwapChain(p,a,b)                           (p)->GetSwapChain(a,b)
   1491 #define IDirect3DDevice9_GetNumberOfSwapChains(p)                      (p)->GetNumberOfSwapChains()
   1492 #define IDirect3DDevice9_Reset(p,a)                                    (p)->Reset(a)
   1493 #define IDirect3DDevice9_Present(p,a,b,c,d)                            (p)->Present(a,b,c,d)
   1494 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d)                      (p)->GetBackBuffer(a,b,c,d)
   1495 #define IDirect3DDevice9_GetRasterStatus(p,a,b)                        (p)->GetRasterStatus(a,b)
   1496 #define IDirect3DDevice9_SetDialogBoxMode(p,a)                         (p)->SetDialogBoxMode(a)
   1497 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c)                         (p)->SetGammaRamp(a,b,c)
   1498 #define IDirect3DDevice9_GetGammaRamp(p,a,b)                           (p)->GetGammaRamp(a,b)
   1499 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h)              (p)->CreateTexture(a,b,c,d,e,f,g,h)
   1500 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)      (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
   1501 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g)            (p)->CreateCubeTexture(a,b,c,d,e,f,g)
   1502 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f)             (p)->CreateVertexBuffer(a,b,c,d,e,f)
   1503 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f)              (p)->CreateIndexBuffer(a,b,c,d,e,f)
   1504 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h)         (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
   1505 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)  (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
   1506 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d)                      (p)->UpdateSurface(a,b,c,d)
   1507 #define IDirect3DDevice9_UpdateTexture(p,a,b)                          (p)->UpdateTexture(a,b)
   1508 #define IDirect3DDevice9_GetRenderTargetData(p,a,b)                    (p)->GetRenderTargetData(a,b)
   1509 #define IDirect3DDevice9_GetFrontBufferData(p,a,b)                     (p)->GetFrontBufferData(a,b)
   1510 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e)                      (p)->StretchRect(a,b,c,d,e)
   1511 #define IDirect3DDevice9_ColorFill(p,a,b,c)                            (p)->ColorFill(a,b,c)
   1512 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f)    (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
   1513 #define IDirect3DDevice9_SetRenderTarget(p,a,b)                        (p)->SetRenderTarget(a,b)
   1514 #define IDirect3DDevice9_GetRenderTarget(p,a,b)                        (p)->GetRenderTarget(a,b)
   1515 #define IDirect3DDevice9_SetDepthStencilSurface(p,a)                   (p)->SetDepthStencilSurface(a)
   1516 #define IDirect3DDevice9_GetDepthStencilSurface(p,a)                   (p)->GetDepthStencilSurface(a)
   1517 #define IDirect3DDevice9_BeginScene(p)                                 (p)->BeginScene()
   1518 #define IDirect3DDevice9_EndScene(p)                                   (p)->EndScene()
   1519 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f)                          (p)->Clear(a,b,c,d,e,f)
   1520 #define IDirect3DDevice9_SetTransform(p,a,b)                           (p)->SetTransform(a,b)
   1521 #define IDirect3DDevice9_GetTransform(p,a,b)                           (p)->GetTransform(a,b)
   1522 #define IDirect3DDevice9_MultiplyTransform(p,a,b)                      (p)->MultiplyTransform(a,b)
   1523 #define IDirect3DDevice9_SetViewport(p,a)                              (p)->SetViewport(a)
   1524 #define IDirect3DDevice9_GetViewport(p,a)                              (p)->GetViewport(a)
   1525 #define IDirect3DDevice9_SetMaterial(p,a)                              (p)->SetMaterial(a)
   1526 #define IDirect3DDevice9_GetMaterial(p,a)                              (p)->GetMaterial(a)
   1527 #define IDirect3DDevice9_SetLight(p,a,b)                               (p)->SetLight(a,b)
   1528 #define IDirect3DDevice9_GetLight(p,a,b)                               (p)->GetLight(a,b)
   1529 #define IDirect3DDevice9_LightEnable(p,a,b)                            (p)->LightEnable(a,b)
   1530 #define IDirect3DDevice9_GetLightEnable(p,a,b)                         (p)->GetLightEnable(a,b)
   1531 #define IDirect3DDevice9_SetClipPlane(p,a,b)                           (p)->SetClipPlane(a,b)
   1532 #define IDirect3DDevice9_GetClipPlane(p,a,b)                           (p)->GetClipPlane(a,b)
   1533 #define IDirect3DDevice9_SetRenderState(p,a,b)                         (p)->SetRenderState(a,b)
   1534 #define IDirect3DDevice9_GetRenderState(p,a,b)                         (p)->GetRenderState(a,b)
   1535 #define IDirect3DDevice9_CreateStateBlock(p,a,b)                       (p)->CreateStateBlock(a,b)
   1536 #define IDirect3DDevice9_BeginStateBlock(p)                            (p)->BeginStateBlock()
   1537 #define IDirect3DDevice9_EndStateBlock(p,a)                            (p)->EndStateBlock(a)
   1538 #define IDirect3DDevice9_SetClipStatus(p,a)                            (p)->SetClipStatus(a)
   1539 #define IDirect3DDevice9_GetClipStatus(p,a)                            (p)->GetClipStatus(a)
   1540 #define IDirect3DDevice9_GetTexture(p,a,b)                             (p)->GetTexture(a,b)
   1541 #define IDirect3DDevice9_SetTexture(p,a,b)                             (p)->SetTexture(a,b)
   1542 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c)                 (p)->GetTextureStageState(a,b,c)
   1543 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c)                 (p)->SetTextureStageState(a,b,c)
   1544 #define IDirect3DDevice9_GetSamplerState(p,a,b,c)                      (p)->GetSamplerState(a,b,c)
   1545 #define IDirect3DDevice9_SetSamplerState(p,a,b,c)                      (p)->SetSamplerState(a,b,c)
   1546 #define IDirect3DDevice9_ValidateDevice(p,a)                           (p)->ValidateDevice(a)
   1547 #define IDirect3DDevice9_SetPaletteEntries(p,a,b)                      (p)->SetPaletteEntries(a,b)
   1548 #define IDirect3DDevice9_GetPaletteEntries(p,a,b)                      (p)->GetPaletteEntries(a,b)
   1549 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a)                 (p)->SetCurrentTexturePalette(a)
   1550 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a)                 (p)->GetCurrentTexturePalette(a)
   1551 #define IDirect3DDevice9_SetScissorRect(p,a)                           (p)->SetScissorRect(a)
   1552 #define IDirect3DDevice9_GetScissorRect(p,a)                           (p)->GetScissorRect(a)
   1553 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a)              (p)->SetSoftwareVertexProcessing(a)
   1554 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p)                (p)->GetSoftwareVertexProcessing()
   1555 #define IDirect3DDevice9_SetNPatchMode(p,a)                            (p)->SetNPatchMode(a)
   1556 #define IDirect3DDevice9_GetNPatchMode(p)                              (p)->GetNPatchMode()
   1557 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c)                        (p)->DrawPrimitive(a,b,c)
   1558 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f)           (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
   1559 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d)                    (p)->DrawPrimitiveUP(a,b,c,d)
   1560 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)     (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
   1561 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f)                (p)->ProcessVertices(a,b,c,d,e,f)
   1562 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b)                (p)->CreateVertexDeclaration(a,b)
   1563 #define IDirect3DDevice9_SetVertexDeclaration(p,a)                     (p)->SetVertexDeclaration(a)
   1564 #define IDirect3DDevice9_GetVertexDeclaration(p,a)                     (p)->GetVertexDeclaration(a)
   1565 #define IDirect3DDevice9_SetFVF(p,a)                                   (p)->SetFVF(a)
   1566 #define IDirect3DDevice9_GetFVF(p,a)                                   (p)->GetFVF(a)
   1567 #define IDirect3DDevice9_CreateVertexShader(p,a,b)                     (p)->CreateVertexShader(a,b)
   1568 #define IDirect3DDevice9_SetVertexShader(p,a)                          (p)->SetVertexShader(a)
   1569 #define IDirect3DDevice9_GetVertexShader(p,a)                          (p)->GetVertexShader(a)
   1570 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c)             (p)->SetVertexShaderConstantF(a,b,c)
   1571 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c)             (p)->GetVertexShaderConstantF(a,b,c)
   1572 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c)             (p)->SetVertexShaderConstantI(a,b,c)
   1573 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c)             (p)->GetVertexShaderConstantI(a,b,c)
   1574 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c)             (p)->SetVertexShaderConstantB(a,b,c)
   1575 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c)             (p)->GetVertexShaderConstantB(a,b,c)
   1576 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d)                    (p)->SetStreamSource(a,b,c,d)
   1577 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d)                    (p)->GetStreamSource(a,b,c,d)
   1578 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b)                    (p)->SetStreamSourceFreq(a,b)
   1579 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b)                    (p)->GetStreamSourceFreq(a,b)
   1580 #define IDirect3DDevice9_SetIndices(p,a)                               (p)->SetIndices(a)
   1581 #define IDirect3DDevice9_GetIndices(p,a)                               (p)->GetIndices(a)
   1582 #define IDirect3DDevice9_CreatePixelShader(p,a,b)                      (p)->CreatePixelShader(a,b)
   1583 #define IDirect3DDevice9_SetPixelShader(p,a)                           (p)->SetPixelShader(a)
   1584 #define IDirect3DDevice9_GetPixelShader(p,a)                           (p)->GetPixelShader(a)
   1585 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c)              (p)->SetPixelShaderConstantF(a,b,c)
   1586 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c)              (p)->GetPixelShaderConstantF(a,b,c)
   1587 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c)              (p)->SetPixelShaderConstantI(a,b,c)
   1588 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c)              (p)->GetPixelShaderConstantI(a,b,c)
   1589 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c)              (p)->SetPixelShaderConstantB(a,b,c)
   1590 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c)              (p)->GetPixelShaderConstantB(a,b,c)
   1591 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c)                        (p)->DrawRectPatch(a,b,c)
   1592 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c)                         (p)->DrawTriPatch(a,b,c)
   1593 #define IDirect3DDevice9_DeletePatch(p,a)                              (p)->DeletePatch(a)
   1594 #define IDirect3DDevice9_CreateQuery(p,a,b)                            (p)->CreateQuery(a,b)
   1595 #endif
   1596 
   1597 
   1598 /*****************************************************************************
   1599  * IDirect3DDevice9Ex interface
   1600  */
   1601 #define INTERFACE IDirect3DDevice9Ex
   1602 DECLARE_INTERFACE_(IDirect3DDevice9Ex,IDirect3DDevice9)
   1603 {
   1604     /*** IUnknown methods ***/
   1605     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
   1606     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
   1607     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1608     /*** IDirect3DDevice9 methods ***/
   1609     STDMETHOD(TestCooperativeLevel)(THIS) PURE;
   1610     STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
   1611     STDMETHOD(EvictManagedResources)(THIS) PURE;
   1612     STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
   1613     STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
   1614     STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
   1615     STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
   1616     STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
   1617     STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
   1618     STDMETHOD_(WINBOOL, ShowCursor)(THIS_ WINBOOL bShow) PURE;
   1619     STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
   1620     STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
   1621     STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
   1622     STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
   1623     STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion) PURE;
   1624     STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
   1625     STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
   1626     STDMETHOD(SetDialogBoxMode)(THIS_ WINBOOL bEnableDialogs) PURE;
   1627     STDMETHOD_(void, SetGammaRamp)(THIS_ UINT iSwapChain, DWORD Flags, CONST D3DGAMMARAMP* pRamp) PURE;
   1628     STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
   1629     STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
   1630     STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
   1631     STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
   1632     STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
   1633     STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
   1634     STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
   1635     STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
   1636     STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestinationSurface, CONST POINT* pDestPoint) PURE;
   1637     STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
   1638     STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
   1639     STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
   1640     STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestSurface, CONST RECT* pDestRect, D3DTEXTUREFILTERTYPE Filter) PURE;
   1641     STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE;
   1642     STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
   1643     STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
   1644     STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
   1645     STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
   1646     STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
   1647     STDMETHOD(BeginScene)(THIS) PURE;
   1648     STDMETHOD(EndScene)(THIS) PURE;
   1649     STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE;
   1650     STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE;
   1651     STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
   1652     STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE, CONST D3DMATRIX*) PURE;
   1653     STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT9* pViewport) PURE;
   1654     STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
   1655     STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9* pMaterial) PURE;
   1656     STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
   1657     STDMETHOD(SetLight)(THIS_ DWORD Index, CONST D3DLIGHT9*) PURE;
   1658     STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
   1659     STDMETHOD(LightEnable)(THIS_ DWORD Index, WINBOOL Enable) PURE;
   1660     STDMETHOD(GetLightEnable)(THIS_ DWORD Index, WINBOOL* pEnable) PURE;
   1661     STDMETHOD(SetClipPlane)(THIS_ DWORD Index, CONST float* pPlane) PURE;
   1662     STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
   1663     STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
   1664     STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
   1665     STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
   1666     STDMETHOD(BeginStateBlock)(THIS) PURE;
   1667     STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
   1668     STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS9* pClipStatus) PURE;
   1669     STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
   1670     STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
   1671     STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
   1672     STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
   1673     STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
   1674     STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
   1675     STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
   1676     STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
   1677     STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber, CONST PALETTEENTRY* pEntries) PURE;
   1678     STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
   1679     STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
   1680     STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
   1681     STDMETHOD(SetScissorRect)(THIS_ CONST RECT* pRect) PURE;
   1682     STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
   1683     STDMETHOD(SetSoftwareVertexProcessing)(THIS_ WINBOOL bSoftware) PURE;
   1684     STDMETHOD_(WINBOOL, GetSoftwareVertexProcessing)(THIS) PURE;
   1685     STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
   1686     STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
   1687     STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
   1688     STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
   1689     STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
   1690     STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, CONST void* pIndexData, D3DFORMAT IndexDataFormat, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
   1691     STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
   1692     STDMETHOD(CreateVertexDeclaration)(THIS_ CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl) PURE;
   1693     STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
   1694     STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
   1695     STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
   1696     STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
   1697     STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pFunction, IDirect3DVertexShader9** ppShader) PURE;
   1698     STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
   1699     STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
   1700     STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
   1701     STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
   1702     STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
   1703     STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
   1704     STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT StartRegister, CONST WINBOOL* pConstantData, UINT  BoolCount) PURE;
   1705     STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE;
   1706     STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
   1707     STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
   1708     STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
   1709     STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
   1710     STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
   1711     STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
   1712     STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction, IDirect3DPixelShader9** ppShader) PURE;
   1713     STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
   1714     STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
   1715     STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
   1716     STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
   1717     STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
   1718     STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
   1719     STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT StartRegister, CONST WINBOOL* pConstantData, UINT  BoolCount) PURE;
   1720     STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE;
   1721     STDMETHOD(DrawRectPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DRECTPATCH_INFO* pRectPatchInfo) PURE;
   1722     STDMETHOD(DrawTriPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DTRIPATCH_INFO* pTriPatchInfo) PURE;
   1723     STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
   1724     STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
   1725     /* IDirect3DDevice9Ex methods */
   1726     STDMETHOD(SetConvolutionMonoKernel)(THIS_ UINT width, UINT height, float *rows, float *columns) PURE;
   1727     STDMETHOD(ComposeRects)(THIS_ IDirect3DSurface9 *src_surface, IDirect3DSurface9 *dst_surface,
   1728             IDirect3DVertexBuffer9 *src_descs, UINT rect_count, IDirect3DVertexBuffer9 *dst_descs,
   1729             D3DCOMPOSERECTSOP operation, INT offset_x, INT offset_y) PURE;
   1730     STDMETHOD(PresentEx)(THIS_ CONST RECT *pSourceRect, CONST RECT *pDestRect, HWND hDestWindowOverride, CONST RGNDATA *pDirtyRegion, DWORD dwFlags) PURE;
   1731     STDMETHOD(GetGPUThreadPriority)(THIS_ INT *pPriority) PURE;
   1732     STDMETHOD(SetGPUThreadPriority)(THIS_ INT Priority) PURE;
   1733     STDMETHOD(WaitForVBlank)(THIS_ UINT iSwapChain) PURE;
   1734     STDMETHOD(CheckResourceResidency)(THIS_ IDirect3DResource9 **resources, UINT32 resource_count) PURE;
   1735     STDMETHOD(SetMaximumFrameLatency)(THIS_ UINT MaxLatency) PURE;
   1736     STDMETHOD(GetMaximumFrameLatency)(THIS_ UINT *pMaxLatenxy) PURE;
   1737     STDMETHOD(CheckDeviceState)(THIS_ HWND dst_window) PURE;
   1738     STDMETHOD(CreateRenderTargetEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultiSampleQuality, WINBOOL Lockable, IDirect3DSurface9 ** ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE;
   1739     STDMETHOD(CreateOffscreenPlainSurfaceEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE;
   1740     STDMETHOD(CreateDepthStencilSurfaceEx)(THIS_ UINT width, UINT height, D3DFORMAT format,
   1741             D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, WINBOOL discard,
   1742             IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE;
   1743     STDMETHOD(ResetEx)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode) PURE;
   1744     STDMETHOD(GetDisplayModeEx)(THIS_ UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE;
   1745 };
   1746 #undef INTERFACE
   1747 
   1748 #if !defined(__cplusplus) || defined(CINTERFACE)
   1749 /*** IUnknown methods ***/
   1750 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
   1751 #define IDirect3DDevice9Ex_AddRef(p)             (p)->lpVtbl->AddRef(p)
   1752 #define IDirect3DDevice9Ex_Release(p)            (p)->lpVtbl->Release(p)
   1753 /*** IDirect3DDevice9 methods ***/
   1754 #define IDirect3DDevice9Ex_TestCooperativeLevel(p)                       (p)->lpVtbl->TestCooperativeLevel(p)
   1755 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p)                     (p)->lpVtbl->GetAvailableTextureMem(p)
   1756 #define IDirect3DDevice9Ex_EvictManagedResources(p)                      (p)->lpVtbl->EvictManagedResources(p)
   1757 #define IDirect3DDevice9Ex_GetDirect3D(p,a)                              (p)->lpVtbl->GetDirect3D(p,a)
   1758 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a)                            (p)->lpVtbl->GetDeviceCaps(p,a)
   1759 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b)                         (p)->lpVtbl->GetDisplayMode(p,a,b)
   1760 #define IDirect3DDevice9Ex_GetCreationParameters(p,a)                    (p)->lpVtbl->GetCreationParameters(p,a)
   1761 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c)                  (p)->lpVtbl->SetCursorProperties(p,a,b,c)
   1762 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c)                    (p)->lpVtbl->SetCursorPosition(p,a,b,c)
   1763 #define IDirect3DDevice9Ex_ShowCursor(p,a)                               (p)->lpVtbl->ShowCursor(p,a)
   1764 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b)              (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
   1765 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b)                           (p)->lpVtbl->GetSwapChain(p,a,b)
   1766 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p)                      (p)->lpVtbl->GetNumberOfSwapChains(p)
   1767 #define IDirect3DDevice9Ex_Reset(p,a)                                    (p)->lpVtbl->Reset(p,a)
   1768 #define IDirect3DDevice9Ex_Present(p,a,b,c,d)                            (p)->lpVtbl->Present(p,a,b,c,d)
   1769 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d)                      (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
   1770 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b)                        (p)->lpVtbl->GetRasterStatus(p,a,b)
   1771 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a)                         (p)->lpVtbl->SetDialogBoxMode(p,a)
   1772 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c)                         (p)->lpVtbl->SetGammaRamp(p,a,b,c)
   1773 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b)                           (p)->lpVtbl->GetGammaRamp(p,a,b)
   1774 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h)              (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
   1775 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)      (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
   1776 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g)            (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
   1777 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f)             (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
   1778 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f)              (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
   1779 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h)         (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
   1780 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)  (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
   1781 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d)                      (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
   1782 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b)                          (p)->lpVtbl->UpdateTexture(p,a,b)
   1783 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b)                    (p)->lpVtbl->GetRenderTargetData(p,a,b)
   1784 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b)                     (p)->lpVtbl->GetFrontBufferData(p,a,b)
   1785 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e)                      (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
   1786 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c)                            (p)->lpVtbl->ColorFill(p,a,b,c)
   1787 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f)    (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
   1788 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b)                        (p)->lpVtbl->SetRenderTarget(p,a,b)
   1789 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b)                        (p)->lpVtbl->GetRenderTarget(p,a,b)
   1790 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a)                   (p)->lpVtbl->SetDepthStencilSurface(p,a)
   1791 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a)                   (p)->lpVtbl->GetDepthStencilSurface(p,a)
   1792 #define IDirect3DDevice9Ex_BeginScene(p)                                 (p)->lpVtbl->BeginScene(p)
   1793 #define IDirect3DDevice9Ex_EndScene(p)                                   (p)->lpVtbl->EndScene(p)
   1794 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f)                          (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
   1795 #define IDirect3DDevice9Ex_SetTransform(p,a,b)                           (p)->lpVtbl->SetTransform(p,a,b)
   1796 #define IDirect3DDevice9Ex_GetTransform(p,a,b)                           (p)->lpVtbl->GetTransform(p,a,b)
   1797 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b)                      (p)->lpVtbl->MultiplyTransform(p,a,b)
   1798 #define IDirect3DDevice9Ex_SetViewport(p,a)                              (p)->lpVtbl->SetViewport(p,a)
   1799 #define IDirect3DDevice9Ex_GetViewport(p,a)                              (p)->lpVtbl->GetViewport(p,a)
   1800 #define IDirect3DDevice9Ex_SetMaterial(p,a)                              (p)->lpVtbl->SetMaterial(p,a)
   1801 #define IDirect3DDevice9Ex_GetMaterial(p,a)                              (p)->lpVtbl->GetMaterial(p,a)
   1802 #define IDirect3DDevice9Ex_SetLight(p,a,b)                               (p)->lpVtbl->SetLight(p,a,b)
   1803 #define IDirect3DDevice9Ex_GetLight(p,a,b)                               (p)->lpVtbl->GetLight(p,a,b)
   1804 #define IDirect3DDevice9Ex_LightEnable(p,a,b)                            (p)->lpVtbl->LightEnable(p,a,b)
   1805 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b)                         (p)->lpVtbl->GetLightEnable(p,a,b)
   1806 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b)                           (p)->lpVtbl->SetClipPlane(p,a,b)
   1807 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b)                           (p)->lpVtbl->GetClipPlane(p,a,b)
   1808 #define IDirect3DDevice9Ex_SetRenderState(p,a,b)                         (p)->lpVtbl->SetRenderState(p,a,b)
   1809 #define IDirect3DDevice9Ex_GetRenderState(p,a,b)                         (p)->lpVtbl->GetRenderState(p,a,b)
   1810 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b)                       (p)->lpVtbl->CreateStateBlock(p,a,b)
   1811 #define IDirect3DDevice9Ex_BeginStateBlock(p)                            (p)->lpVtbl->BeginStateBlock(p)
   1812 #define IDirect3DDevice9Ex_EndStateBlock(p,a)                            (p)->lpVtbl->EndStateBlock(p,a)
   1813 #define IDirect3DDevice9Ex_SetClipStatus(p,a)                            (p)->lpVtbl->SetClipStatus(p,a)
   1814 #define IDirect3DDevice9Ex_GetClipStatus(p,a)                            (p)->lpVtbl->GetClipStatus(p,a)
   1815 #define IDirect3DDevice9Ex_GetTexture(p,a,b)                             (p)->lpVtbl->GetTexture(p,a,b)
   1816 #define IDirect3DDevice9Ex_SetTexture(p,a,b)                             (p)->lpVtbl->SetTexture(p,a,b)
   1817 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c)                 (p)->lpVtbl->GetTextureStageState(p,a,b,c)
   1818 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c)                 (p)->lpVtbl->SetTextureStageState(p,a,b,c)
   1819 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c)                      (p)->lpVtbl->GetSamplerState(p,a,b,c)
   1820 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c)                      (p)->lpVtbl->SetSamplerState(p,a,b,c)
   1821 #define IDirect3DDevice9Ex_ValidateDevice(p,a)                           (p)->lpVtbl->ValidateDevice(p,a)
   1822 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b)                      (p)->lpVtbl->SetPaletteEntries(p,a,b)
   1823 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b)                      (p)->lpVtbl->GetPaletteEntries(p,a,b)
   1824 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a)                 (p)->lpVtbl->SetCurrentTexturePalette(p,a)
   1825 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a)                 (p)->lpVtbl->GetCurrentTexturePalette(p,a)
   1826 #define IDirect3DDevice9Ex_SetScissorRect(p,a)                           (p)->lpVtbl->SetScissorRect(p,a)
   1827 #define IDirect3DDevice9Ex_GetScissorRect(p,a)                           (p)->lpVtbl->GetScissorRect(p,a)
   1828 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a)              (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
   1829 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p)                (p)->lpVtbl->GetSoftwareVertexProcessing(p)
   1830 #define IDirect3DDevice9Ex_SetNPatchMode(p,a)                            (p)->lpVtbl->SetNPatchMode(p,a)
   1831 #define IDirect3DDevice9Ex_GetNPatchMode(p)                              (p)->lpVtbl->GetNPatchMode(p)
   1832 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c)                        (p)->lpVtbl->DrawPrimitive(p,a,b,c)
   1833 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f)           (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
   1834 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d)                    (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
   1835 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)     (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
   1836 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f)                (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
   1837 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b)                (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
   1838 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a)                     (p)->lpVtbl->SetVertexDeclaration(p,a)
   1839 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a)                     (p)->lpVtbl->GetVertexDeclaration(p,a)
   1840 #define IDirect3DDevice9Ex_SetFVF(p,a)                                   (p)->lpVtbl->SetFVF(p,a)
   1841 #define IDirect3DDevice9Ex_GetFVF(p,a)                                   (p)->lpVtbl->GetFVF(p,a)
   1842 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b)                     (p)->lpVtbl->CreateVertexShader(p,a,b)
   1843 #define IDirect3DDevice9Ex_SetVertexShader(p,a)                          (p)->lpVtbl->SetVertexShader(p,a)
   1844 #define IDirect3DDevice9Ex_GetVertexShader(p,a)                          (p)->lpVtbl->GetVertexShader(p,a)
   1845 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
   1846 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
   1847 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
   1848 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
   1849 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
   1850 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
   1851 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d)                    (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
   1852 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d)                    (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
   1853 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b)                    (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
   1854 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b)                    (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
   1855 #define IDirect3DDevice9Ex_SetIndices(p,a)                               (p)->lpVtbl->SetIndices(p,a)
   1856 #define IDirect3DDevice9Ex_GetIndices(p,a)                               (p)->lpVtbl->GetIndices(p,a)
   1857 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b)                      (p)->lpVtbl->CreatePixelShader(p,a,b)
   1858 #define IDirect3DDevice9Ex_SetPixelShader(p,a)                           (p)->lpVtbl->SetPixelShader(p,a)
   1859 #define IDirect3DDevice9Ex_GetPixelShader(p,a)                           (p)->lpVtbl->GetPixelShader(p,a)
   1860 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
   1861 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
   1862 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
   1863 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
   1864 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
   1865 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
   1866 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c)                        (p)->lpVtbl->DrawRectPatch(p,a,b,c)
   1867 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c)                         (p)->lpVtbl->DrawTriPatch(p,a,b,c)
   1868 #define IDirect3DDevice9Ex_DeletePatch(p,a)                              (p)->lpVtbl->DeletePatch(p,a)
   1869 #define IDirect3DDevice9Ex_CreateQuery(p,a,b)                            (p)->lpVtbl->CreateQuery(p,a,b)
   1870 /* IDirect3DDevice9Ex */
   1871 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d)           (p)->lpVtbl->SetConvolutionMonoKernel(p,a,b,c,d)
   1872 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h)               (p)->lpVtbl->ComposeRects(p,a,b,c,d,e,f,g,h)
   1873 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e)                        (p)->lpVtbl->PresentEx(p,a,b,c,d,e)
   1874 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a)                     (p)->lpVtbl->GetGPUThreadPriority(p,a)
   1875 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a)                     (p)->lpVtbl->SetGPUThreadPriority(p,a)
   1876 #define IDirect3DDevice9Ex_WaitForVBlank(p,a)                            (p)->lpVtbl->WaitForVBlank(p,a)
   1877 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b)                 (p)->lpVtbl->CheckResourceResidency(p,a,b)
   1878 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a)                   (p)->lpVtbl->SetMaximumFrameLatency(p,a)
   1879 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a)                   (p)->lpVtbl->GetMaximumFrameLatency(p,a)
   1880 #define IDirect3DDevice9Ex_CheckDeviceState(p,a)                         (p)->lpVtbl->CheckDeviceState(p,a)
   1881 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)     (p)->lpVtbl->CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)
   1882 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->lpVtbl->CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)
   1883 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->lpVtbl->CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)
   1884 #define IDirect3DDevice9Ex_ResetEx(p,a,b)                                 (p)->lpVtbl->ResetEx(p,a,b)
   1885 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c)                     (p)->lpVtbl->GetDisplayModeEx(p,a,b,c)
   1886 #else
   1887 /*** IUnknown methods ***/
   1888 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
   1889 #define IDirect3DDevice9Ex_AddRef(p)             (p)->AddRef()
   1890 #define IDirect3DDevice9Ex_Release(p)            (p)->Release()
   1891 /*** IDirect3DDevice9 methods ***/
   1892 #define IDirect3DDevice9Ex_TestCooperativeLevel(p)                       (p)->TestCooperativeLevel()
   1893 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p)                     (p)->GetAvailableTextureMem()
   1894 #define IDirect3DDevice9Ex_EvictManagedResources(p)                      (p)->EvictManagedResources()
   1895 #define IDirect3DDevice9Ex_GetDirect3D(p,a)                              (p)->GetDirect3D(a)
   1896 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a)                            (p)->GetDeviceCaps(a)
   1897 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b)                         (p)->GetDisplayMode(a,b)
   1898 #define IDirect3DDevice9Ex_GetCreationParameters(p,a)                    (p)->GetCreationParameters(a)
   1899 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c)                  (p)->SetCursorProperties(a,b,c)
   1900 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c)                    (p)->SetCursorPosition(a,b,c)
   1901 #define IDirect3DDevice9Ex_ShowCursor(p,a)                               (p)->ShowCursor(a)
   1902 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b)              (p)->CreateAdditionalSwapChain(a,b)
   1903 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b)                           (p)->GetSwapChain(a,b)
   1904 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p)                      (p)->GetNumberOfSwapChains()
   1905 #define IDirect3DDevice9Ex_Reset(p,a)                                    (p)->Reset(a)
   1906 #define IDirect3DDevice9Ex_Present(p,a,b,c,d)                            (p)->Present(a,b,c,d)
   1907 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d)                      (p)->GetBackBuffer(a,b,c,d)
   1908 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b)                        (p)->GetRasterStatus(a,b)
   1909 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a)                         (p)->SetDialogBoxMode(a)
   1910 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c)                         (p)->SetGammaRamp(a,b,c)
   1911 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b)                           (p)->GetGammaRamp(a,b)
   1912 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h)              (p)->CreateTexture(a,b,c,d,e,f,g,h)
   1913 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)      (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
   1914 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g)            (p)->CreateCubeTexture(a,b,c,d,e,f,g)
   1915 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f)             (p)->CreateVertexBuffer(a,b,c,d,e,f)
   1916 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f)              (p)->CreateIndexBuffer(a,b,c,d,e,f)
   1917 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h)         (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
   1918 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)  (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
   1919 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d)                      (p)->UpdateSurface(a,b,c,d)
   1920 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b)                          (p)->UpdateTexture(a,b)
   1921 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b)                    (p)->GetRenderTargetData(a,b)
   1922 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b)                     (p)->GetFrontBufferData(a,b)
   1923 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e)                      (p)->StretchRect(a,b,c,d,e)
   1924 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c)                            (p)->ColorFill(a,b,c)
   1925 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f)    (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
   1926 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b)                        (p)->SetRenderTarget(a,b)
   1927 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b)                        (p)->GetRenderTarget(a,b)
   1928 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a)                   (p)->SetDepthStencilSurface(a)
   1929 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a)                   (p)->GetDepthStencilSurface(a)
   1930 #define IDirect3DDevice9Ex_BeginScene(p)                                 (p)->BeginScene()
   1931 #define IDirect3DDevice9Ex_EndScene(p)                                   (p)->EndScene()
   1932 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f)                          (p)->Clear(a,b,c,d,e,f)
   1933 #define IDirect3DDevice9Ex_SetTransform(p,a,b)                           (p)->SetTransform(a,b)
   1934 #define IDirect3DDevice9Ex_GetTransform(p,a,b)                           (p)->GetTransform(a,b)
   1935 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b)                      (p)->MultiplyTransform(a,b)
   1936 #define IDirect3DDevice9Ex_SetViewport(p,a)                              (p)->SetViewport(a)
   1937 #define IDirect3DDevice9Ex_GetViewport(p,a)                              (p)->GetViewport(a)
   1938 #define IDirect3DDevice9Ex_SetMaterial(p,a)                              (p)->SetMaterial(a)
   1939 #define IDirect3DDevice9Ex_GetMaterial(p,a)                              (p)->GetMaterial(a)
   1940 #define IDirect3DDevice9Ex_SetLight(p,a,b)                               (p)->SetLight(a,b)
   1941 #define IDirect3DDevice9Ex_GetLight(p,a,b)                               (p)->GetLight(a,b)
   1942 #define IDirect3DDevice9Ex_LightEnable(p,a,b)                            (p)->LightEnable(a,b)
   1943 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b)                         (p)->GetLightEnable(a,b)
   1944 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b)                           (p)->SetClipPlane(a,b)
   1945 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b)                           (p)->GetClipPlane(a,b)
   1946 #define IDirect3DDevice9Ex_SetRenderState(p,a,b)                         (p)->SetRenderState(a,b)
   1947 #define IDirect3DDevice9Ex_GetRenderState(p,a,b)                         (p)->GetRenderState(a,b)
   1948 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b)                       (p)->CreateStateBlock(a,b)
   1949 #define IDirect3DDevice9Ex_BeginStateBlock(p)                            (p)->BeginStateBlock()
   1950 #define IDirect3DDevice9Ex_EndStateBlock(p,a)                            (p)->EndStateBlock(a)
   1951 #define IDirect3DDevice9Ex_SetClipStatus(p,a)                            (p)->SetClipStatus(a)
   1952 #define IDirect3DDevice9Ex_GetClipStatus(p,a)                            (p)->GetClipStatus(a)
   1953 #define IDirect3DDevice9Ex_GetTexture(p,a,b)                             (p)->GetTexture(a,b)
   1954 #define IDirect3DDevice9Ex_SetTexture(p,a,b)                             (p)->SetTexture(a,b)
   1955 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c)                 (p)->GetTextureStageState(a,b,c)
   1956 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c)                 (p)->SetTextureStageState(a,b,c)
   1957 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c)                      (p)->GetSamplerState(a,b,c)
   1958 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c)                      (p)->SetSamplerState(a,b,c)
   1959 #define IDirect3DDevice9Ex_ValidateDevice(p,a)                           (p)->ValidateDevice(a)
   1960 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b)                      (p)->SetPaletteEntries(a,b)
   1961 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b)                      (p)->GetPaletteEntries(a,b)
   1962 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a)                 (p)->SetCurrentTexturePalette(a)
   1963 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a)                 (p)->GetCurrentTexturePalette(a)
   1964 #define IDirect3DDevice9Ex_SetScissorRect(p,a)                           (p)->SetScissorRect(a)
   1965 #define IDirect3DDevice9Ex_GetScissorRect(p,a)                           (p)->GetScissorRect(a)
   1966 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a)              (p)->SetSoftwareVertexProcessing(a)
   1967 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p)                (p)->GetSoftwareVertexProcessing()
   1968 #define IDirect3DDevice9Ex_SetNPatchMode(p,a)                            (p)->SetNPatchMode(a)
   1969 #define IDirect3DDevice9Ex_GetNPatchMode(p)                              (p)->GetNPatchMode()
   1970 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c)                        (p)->DrawPrimitive(a,b,c)
   1971 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f)           (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
   1972 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d)                    (p)->DrawPrimitiveUP(a,b,c,d)
   1973 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)     (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
   1974 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f)                (p)->ProcessVertices(a,b,c,d,e,f)
   1975 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b)                (p)->CreateVertexDeclaration(a,b)
   1976 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a)                     (p)->SetVertexDeclaration(a)
   1977 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a)                     (p)->GetVertexDeclaration(a)
   1978 #define IDirect3DDevice9Ex_SetFVF(p,a)                                   (p)->SetFVF(a)
   1979 #define IDirect3DDevice9Ex_GetFVF(p,a)                                   (p)->GetFVF(a)
   1980 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b)                     (p)->CreateVertexShader(a,b)
   1981 #define IDirect3DDevice9Ex_SetVertexShader(p,a)                          (p)->SetVertexShader(a)
   1982 #define IDirect3DDevice9Ex_GetVertexShader(p,a)                          (p)->GetVertexShader(a)
   1983 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c)             (p)->SetVertexShaderConstantF(a,b,c)
   1984 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c)             (p)->GetVertexShaderConstantF(a,b,c)
   1985 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c)             (p)->SetVertexShaderConstantI(a,b,c)
   1986 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c)             (p)->GetVertexShaderConstantI(a,b,c)
   1987 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c)             (p)->SetVertexShaderConstantB(a,b,c)
   1988 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c)             (p)->GetVertexShaderConstantB(a,b,c)
   1989 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d)                    (p)->SetStreamSource(a,b,c,d)
   1990 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d)                    (p)->GetStreamSource(a,b,c,d)
   1991 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b)                    (p)->SetStreamSourceFreq(a,b)
   1992 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b)                    (p)->GetStreamSourceFreq(a,b)
   1993 #define IDirect3DDevice9Ex_SetIndices(p,a)                               (p)->SetIndices(a)
   1994 #define IDirect3DDevice9Ex_GetIndices(p,a)                               (p)->GetIndices(a)
   1995 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b)                      (p)->CreatePixelShader(a,b)
   1996 #define IDirect3DDevice9Ex_SetPixelShader(p,a)                           (p)->SetPixelShader(a)
   1997 #define IDirect3DDevice9Ex_GetPixelShader(p,a)                           (p)->GetPixelShader(a)
   1998 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c)              (p)->SetPixelShaderConstantF(a,b,c)
   1999 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c)              (p)->GetPixelShaderConstantF(a,b,c)
   2000 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c)              (p)->SetPixelShaderConstantI(a,b,c)
   2001 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c)              (p)->GetPixelShaderConstantI(a,b,c)
   2002 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c)              (p)->SetPixelShaderConstantB(a,b,c)
   2003 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c)              (p)->GetPixelShaderConstantB(a,b,c)
   2004 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c)                        (p)->DrawRectPatch(a,b,c)
   2005 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c)                         (p)->DrawTriPatch(a,b,c)
   2006 #define IDirect3DDevice9Ex_DeletePatch(p,a)                              (p)->DeletePatch(a)
   2007 #define IDirect3DDevice9Ex_CreateQuery(p,a,b)                            (p)->CreateQuery(a,b)
   2008 /* IDirect3DDevice9Ex */
   2009 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d)           (p)->SetConvolutionMonoKernel(a,b,c,d)
   2010 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h)               (p)->ComposeRects(a,b,c,d,e,f,g,h)
   2011 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e)                        (p)->PresentEx(a,b,c,d,e)
   2012 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a)                     (p)->GetGPUThreadPriority(a)
   2013 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a)                     (p)->SetGPUThreadPriority(a)
   2014 #define IDirect3DDevice9Ex_WaitForVBlank(p,a)                            (p)->WaitForVBlank(a)
   2015 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b)                 (p)->CheckResourceResidency(a,b)
   2016 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a)                   (p)->SetMaximumFrameLatency(a)
   2017 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a)                   (p)->GetMaximumFrameLatency(a)
   2018 #define IDirect3DDevice9Ex_CheckDeviceState(p,a)                         (p)->CheckDeviceState(a)
   2019 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)     (p)->CreateRenderTargetEx(a,b,c,d,e,f,g,h,i)
   2020 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->CreateOffscreenPlainSurfaceEx(a,b,c,d,e,f,g)
   2021 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->CreateDepthStencilSurfaceEx(a,b,c,d,e,f,g,h,i)
   2022 #define IDirect3DDevice9Ex_ResetEx(p,a,b)                                (p)->ResetEx(a,b)
   2023 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c)                     (p)->GetDisplayModeEx(a,b,c)
   2024 #endif
   2025 
   2026 #ifdef __cplusplus
   2027 extern "C" {
   2028 #endif  /* defined(__cplusplus) */
   2029 
   2030 int         WINAPI D3DPERF_BeginEvent(D3DCOLOR,LPCWSTR);
   2031 int         WINAPI D3DPERF_EndEvent(void);
   2032 DWORD       WINAPI D3DPERF_GetStatus(void);
   2033 WINBOOL     WINAPI D3DPERF_QueryRepeatFrame(void);
   2034 void        WINAPI D3DPERF_SetMarker(D3DCOLOR,LPCWSTR);
   2035 void        WINAPI D3DPERF_SetOptions(DWORD);
   2036 void        WINAPI D3DPERF_SetRegion(D3DCOLOR,LPCWSTR);
   2037 
   2038 /* Define the main entrypoint as well */
   2039 IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion);
   2040 
   2041 #ifdef __cplusplus
   2042 } /* extern "C" */
   2043 #endif /* defined(__cplusplus) */
   2044 
   2045 
   2046 #endif /* __WINE_D3D9_H */
   2047