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      1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef BASE_MEMORY_DISCARDABLE_MEMORY_H_
      6 #define BASE_MEMORY_DISCARDABLE_MEMORY_H_
      7 
      8 #include <string>
      9 #include <vector>
     10 
     11 #include "base/base_export.h"
     12 #include "base/basictypes.h"
     13 #include "base/compiler_specific.h"
     14 #include "base/memory/scoped_ptr.h"
     15 
     16 namespace base {
     17 
     18 enum DiscardableMemoryType {
     19   DISCARDABLE_MEMORY_TYPE_NONE,
     20   DISCARDABLE_MEMORY_TYPE_ASHMEM,
     21   DISCARDABLE_MEMORY_TYPE_MAC,
     22   DISCARDABLE_MEMORY_TYPE_EMULATED,
     23   DISCARDABLE_MEMORY_TYPE_MALLOC
     24 };
     25 
     26 enum DiscardableMemoryLockStatus {
     27   DISCARDABLE_MEMORY_LOCK_STATUS_FAILED,
     28   DISCARDABLE_MEMORY_LOCK_STATUS_PURGED,
     29   DISCARDABLE_MEMORY_LOCK_STATUS_SUCCESS
     30 };
     31 
     32 // Platform abstraction for discardable memory. DiscardableMemory is used to
     33 // cache large objects without worrying about blowing out memory, both on mobile
     34 // devices where there is no swap, and desktop devices where unused free memory
     35 // should be used to help the user experience. This is preferable to releasing
     36 // memory in response to an OOM signal because it is simpler, though it has less
     37 // flexibility as to which objects get discarded.
     38 //
     39 // Discardable memory has two states: locked and unlocked. While the memory is
     40 // locked, it will not be discarded. Unlocking the memory allows the OS to
     41 // reclaim it if needed. Locks do not nest.
     42 //
     43 // Notes:
     44 //   - The paging behavior of memory while it is locked is not specified. While
     45 //     mobile platforms will not swap it out, it may qualify for swapping
     46 //     on desktop platforms. It is not expected that this will matter, as the
     47 //     preferred pattern of usage for DiscardableMemory is to lock down the
     48 //     memory, use it as quickly as possible, and then unlock it.
     49 //   - Because of memory alignment, the amount of memory allocated can be
     50 //     larger than the requested memory size. It is not very efficient for
     51 //     small allocations.
     52 //   - A discardable memory instance is not thread safe. It is the
     53 //     responsibility of users of discardable memory to ensure there are no
     54 //     races.
     55 //
     56 // References:
     57 //   - Linux: http://lwn.net/Articles/452035/
     58 //   - Mac: http://trac.webkit.org/browser/trunk/Source/WebCore/platform/mac/PurgeableBufferMac.cpp
     59 //          the comment starting with "vm_object_purgable_control" at
     60 //            http://www.opensource.apple.com/source/xnu/xnu-792.13.8/osfmk/vm/vm_object.c
     61 //
     62 // Thread-safety: DiscardableMemory instances are not thread-safe.
     63 class BASE_EXPORT DiscardableMemory {
     64  public:
     65   virtual ~DiscardableMemory() {}
     66 
     67   // Gets the discardable memory type with a given name.
     68   static DiscardableMemoryType GetNamedType(const std::string& name);
     69 
     70   // Gets the name of a discardable memory type.
     71   static const char* GetTypeName(DiscardableMemoryType type);
     72 
     73   // Gets system supported discardable memory types. Default preferred type
     74   // at the front of vector.
     75   static void GetSupportedTypes(std::vector<DiscardableMemoryType>* types);
     76 
     77   // Sets the preferred discardable memory type. This overrides the default
     78   // preferred type. Can only be called once prior to GetPreferredType()
     79   // or CreateLockedMemory(). Caller is responsible for correct ordering.
     80   static void SetPreferredType(DiscardableMemoryType type);
     81 
     82   // Gets the preferred discardable memory type.
     83   static DiscardableMemoryType GetPreferredType();
     84 
     85   // Create a DiscardableMemory instance with specified |type| and |size|.
     86   static scoped_ptr<DiscardableMemory> CreateLockedMemoryWithType(
     87       DiscardableMemoryType type, size_t size);
     88 
     89   // Create a DiscardableMemory instance with preferred type and |size|.
     90   static scoped_ptr<DiscardableMemory> CreateLockedMemory(size_t size);
     91 
     92   // Discardable memory implementations might allow an elevated usage level
     93   // while in frequent use. Call this to have the usage reduced to the base
     94   // level. Returns true if there's no need to call this again until
     95   // memory instances have been used. This indicates that all discardable
     96   // memory implementations have reduced usage to the base level or below.
     97   // Note: calling this too often or while discardable memory is in frequent
     98   // use can hurt performance, whereas calling it too infrequently can result
     99   // in memory bloat.
    100   static bool ReduceMemoryUsage();
    101 
    102   // Locks the memory so that it will not be purged by the system. Returns
    103   // DISCARDABLE_MEMORY_LOCK_STATUS_SUCCESS on success. If the return value is
    104   // DISCARDABLE_MEMORY_LOCK_STATUS_FAILED then this object should be
    105   // discarded and a new one should be created. If the return value is
    106   // DISCARDABLE_MEMORY_LOCK_STATUS_PURGED then the memory is present but any
    107   // data that was in it is gone.
    108   virtual DiscardableMemoryLockStatus Lock() WARN_UNUSED_RESULT = 0;
    109 
    110   // Unlocks the memory so that it can be purged by the system. Must be called
    111   // after every successful lock call.
    112   virtual void Unlock() = 0;
    113 
    114   // Returns the memory address held by this object. The object must be locked
    115   // before calling this. Otherwise, this will cause a DCHECK error.
    116   virtual void* Memory() const = 0;
    117 
    118   // Testing utility calls.
    119 
    120   // Purge all discardable memory in the system. This call has global effects
    121   // across all running processes, so it should only be used for testing!
    122   static void PurgeForTesting();
    123 };
    124 
    125 }  // namespace base
    126 
    127 #endif  // BASE_MEMORY_DISCARDABLE_MEMORY_H_
    128