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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef NET_UDP_DATAGRAM_SERVER_SOCKET_H_
      6 #define NET_UDP_DATAGRAM_SERVER_SOCKET_H_
      7 
      8 #include "net/base/completion_callback.h"
      9 #include "net/base/net_util.h"
     10 #include "net/udp/datagram_socket.h"
     11 
     12 namespace net {
     13 
     14 class IPEndPoint;
     15 class IOBuffer;
     16 
     17 // A UDP Socket.
     18 class NET_EXPORT DatagramServerSocket : public DatagramSocket {
     19  public:
     20   virtual ~DatagramServerSocket() {}
     21 
     22   // Initialize this socket as a server socket listening at |address|.
     23   // Returns a network error code.
     24   virtual int Listen(const IPEndPoint& address) = 0;
     25 
     26   // Read from a socket and receive sender address information.
     27   // |buf| is the buffer to read data into.
     28   // |buf_len| is the maximum amount of data to read.
     29   // |address| is a buffer provided by the caller for receiving the sender
     30   //   address information about the received data.  This buffer must be kept
     31   //   alive by the caller until the callback is placed.
     32   // |address_length| is a ptr to the length of the |address| buffer.  This
     33   //   is an input parameter containing the maximum size |address| can hold
     34   //   and also an output parameter for the size of |address| upon completion.
     35   // |callback| is the callback on completion of the RecvFrom.
     36   // Returns a net error code, or ERR_IO_PENDING if the IO is in progress.
     37   // If ERR_IO_PENDING is returned, the caller must keep |buf|, |address|,
     38   // and |address_length| alive until the callback is called.
     39   virtual int RecvFrom(IOBuffer* buf,
     40                        int buf_len,
     41                        IPEndPoint* address,
     42                        const CompletionCallback& callback) = 0;
     43 
     44   // Send to a socket with a particular destination.
     45   // |buf| is the buffer to send
     46   // |buf_len| is the number of bytes to send
     47   // |address| is the recipient address.
     48   // |address_length| is the size of the recipient address
     49   // |callback| is the user callback function to call on complete.
     50   // Returns a net error code, or ERR_IO_PENDING if the IO is in progress.
     51   // If ERR_IO_PENDING is returned, the caller must keep |buf| and |address|
     52   // alive until the callback is called.
     53   virtual int SendTo(IOBuffer* buf,
     54                      int buf_len,
     55                      const IPEndPoint& address,
     56                      const CompletionCallback& callback) = 0;
     57 
     58   // Set the receive buffer size (in bytes) for the socket.
     59   // Returns a net error code.
     60   virtual int SetReceiveBufferSize(int32 size) = 0;
     61 
     62   // Set the send buffer size (in bytes) for the socket.
     63   // Returns a net error code.
     64   virtual int SetSendBufferSize(int32 size) = 0;
     65 
     66   // Allow the socket to share the local address to which the socket will
     67   // be bound with other processes. Should be called before Listen().
     68   virtual void AllowAddressReuse() = 0;
     69 
     70   // Allow sending and receiving packets to and from broadcast addresses.
     71   // Should be called before Listen().
     72   virtual void AllowBroadcast() = 0;
     73 
     74   // Join the multicast group with address |group_address|.
     75   // Returns a network error code.
     76   virtual int JoinGroup(const IPAddressNumber& group_address) const = 0;
     77 
     78   // Leave the multicast group with address |group_address|.
     79   // If the socket hasn't joined the group, it will be ignored.
     80   // It's optional to leave the multicast group before destroying
     81   // the socket. It will be done by the OS.
     82   // Returns a network error code.
     83   virtual int LeaveGroup(const IPAddressNumber& group_address) const = 0;
     84 
     85   // Set interface to use for multicast. If |interface_index| set to 0, default
     86   // interface is used.
     87   // Should be called before Bind().
     88   // Returns a network error code.
     89   virtual int SetMulticastInterface(uint32 interface_index) = 0;
     90 
     91   // Set the time-to-live option for UDP packets sent to the multicast
     92   // group address. The default value of this option is 1.
     93   // Cannot be negative or more than 255.
     94   // Should be called before Bind().
     95   // Returns a network error code.
     96   virtual int SetMulticastTimeToLive(int time_to_live) = 0;
     97 
     98   // Set the loopback flag for UDP socket. If this flag is true, the host
     99   // will receive packets sent to the joined group from itself.
    100   // The default value of this option is true.
    101   // Should be called before Bind().
    102   // Returns a network error code.
    103   virtual int SetMulticastLoopbackMode(bool loopback) = 0;
    104 
    105   // Set the Differentiated Services Code Point. May do nothing on
    106   // some platforms. Returns a network error code.
    107   virtual int SetDiffServCodePoint(DiffServCodePoint dscp) = 0;
    108 
    109   // Resets the thread to be used for thread-safety checks.
    110   virtual void DetachFromThread() = 0;
    111 };
    112 
    113 }  // namespace net
    114 
    115 #endif  // NET_UDP_DATAGRAM_SERVER_SOCKET_H_
    116