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      1 // Copyright 2014 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 // This file is auto-generated from
      6 // gpu/command_buffer/build_gles2_cmd_buffer.py
      7 // It's formatted by clang-format using chromium coding style:
      8 //    clang-format -i -style=chromium filename
      9 // DO NOT EDIT!
     10 
     11 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_AUTOGEN_H_
     12 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_AUTOGEN_H_
     13 
     14 #define GLES2_COMMAND_LIST(OP)                           \
     15   OP(ActiveTexture)                            /* 256 */ \
     16   OP(AttachShader)                             /* 257 */ \
     17   OP(BindAttribLocationBucket)                 /* 258 */ \
     18   OP(BindBuffer)                               /* 259 */ \
     19   OP(BindFramebuffer)                          /* 260 */ \
     20   OP(BindRenderbuffer)                         /* 261 */ \
     21   OP(BindTexture)                              /* 262 */ \
     22   OP(BlendColor)                               /* 263 */ \
     23   OP(BlendEquation)                            /* 264 */ \
     24   OP(BlendEquationSeparate)                    /* 265 */ \
     25   OP(BlendFunc)                                /* 266 */ \
     26   OP(BlendFuncSeparate)                        /* 267 */ \
     27   OP(BufferData)                               /* 268 */ \
     28   OP(BufferSubData)                            /* 269 */ \
     29   OP(CheckFramebufferStatus)                   /* 270 */ \
     30   OP(Clear)                                    /* 271 */ \
     31   OP(ClearColor)                               /* 272 */ \
     32   OP(ClearDepthf)                              /* 273 */ \
     33   OP(ClearStencil)                             /* 274 */ \
     34   OP(ColorMask)                                /* 275 */ \
     35   OP(CompileShader)                            /* 276 */ \
     36   OP(CompressedTexImage2DBucket)               /* 277 */ \
     37   OP(CompressedTexImage2D)                     /* 278 */ \
     38   OP(CompressedTexSubImage2DBucket)            /* 279 */ \
     39   OP(CompressedTexSubImage2D)                  /* 280 */ \
     40   OP(CopyTexImage2D)                           /* 281 */ \
     41   OP(CopyTexSubImage2D)                        /* 282 */ \
     42   OP(CreateProgram)                            /* 283 */ \
     43   OP(CreateShader)                             /* 284 */ \
     44   OP(CullFace)                                 /* 285 */ \
     45   OP(DeleteBuffersImmediate)                   /* 286 */ \
     46   OP(DeleteFramebuffersImmediate)              /* 287 */ \
     47   OP(DeleteProgram)                            /* 288 */ \
     48   OP(DeleteRenderbuffersImmediate)             /* 289 */ \
     49   OP(DeleteShader)                             /* 290 */ \
     50   OP(DeleteTexturesImmediate)                  /* 291 */ \
     51   OP(DepthFunc)                                /* 292 */ \
     52   OP(DepthMask)                                /* 293 */ \
     53   OP(DepthRangef)                              /* 294 */ \
     54   OP(DetachShader)                             /* 295 */ \
     55   OP(Disable)                                  /* 296 */ \
     56   OP(DisableVertexAttribArray)                 /* 297 */ \
     57   OP(DrawArrays)                               /* 298 */ \
     58   OP(DrawElements)                             /* 299 */ \
     59   OP(Enable)                                   /* 300 */ \
     60   OP(EnableVertexAttribArray)                  /* 301 */ \
     61   OP(Finish)                                   /* 302 */ \
     62   OP(Flush)                                    /* 303 */ \
     63   OP(FramebufferRenderbuffer)                  /* 304 */ \
     64   OP(FramebufferTexture2D)                     /* 305 */ \
     65   OP(FrontFace)                                /* 306 */ \
     66   OP(GenBuffersImmediate)                      /* 307 */ \
     67   OP(GenerateMipmap)                           /* 308 */ \
     68   OP(GenFramebuffersImmediate)                 /* 309 */ \
     69   OP(GenRenderbuffersImmediate)                /* 310 */ \
     70   OP(GenTexturesImmediate)                     /* 311 */ \
     71   OP(GetActiveAttrib)                          /* 312 */ \
     72   OP(GetActiveUniform)                         /* 313 */ \
     73   OP(GetAttachedShaders)                       /* 314 */ \
     74   OP(GetAttribLocation)                        /* 315 */ \
     75   OP(GetBooleanv)                              /* 316 */ \
     76   OP(GetBufferParameteriv)                     /* 317 */ \
     77   OP(GetError)                                 /* 318 */ \
     78   OP(GetFloatv)                                /* 319 */ \
     79   OP(GetFramebufferAttachmentParameteriv)      /* 320 */ \
     80   OP(GetIntegerv)                              /* 321 */ \
     81   OP(GetProgramiv)                             /* 322 */ \
     82   OP(GetProgramInfoLog)                        /* 323 */ \
     83   OP(GetRenderbufferParameteriv)               /* 324 */ \
     84   OP(GetShaderiv)                              /* 325 */ \
     85   OP(GetShaderInfoLog)                         /* 326 */ \
     86   OP(GetShaderPrecisionFormat)                 /* 327 */ \
     87   OP(GetShaderSource)                          /* 328 */ \
     88   OP(GetString)                                /* 329 */ \
     89   OP(GetTexParameterfv)                        /* 330 */ \
     90   OP(GetTexParameteriv)                        /* 331 */ \
     91   OP(GetUniformfv)                             /* 332 */ \
     92   OP(GetUniformiv)                             /* 333 */ \
     93   OP(GetUniformLocation)                       /* 334 */ \
     94   OP(GetVertexAttribfv)                        /* 335 */ \
     95   OP(GetVertexAttribiv)                        /* 336 */ \
     96   OP(GetVertexAttribPointerv)                  /* 337 */ \
     97   OP(Hint)                                     /* 338 */ \
     98   OP(IsBuffer)                                 /* 339 */ \
     99   OP(IsEnabled)                                /* 340 */ \
    100   OP(IsFramebuffer)                            /* 341 */ \
    101   OP(IsProgram)                                /* 342 */ \
    102   OP(IsRenderbuffer)                           /* 343 */ \
    103   OP(IsShader)                                 /* 344 */ \
    104   OP(IsTexture)                                /* 345 */ \
    105   OP(LineWidth)                                /* 346 */ \
    106   OP(LinkProgram)                              /* 347 */ \
    107   OP(PixelStorei)                              /* 348 */ \
    108   OP(PolygonOffset)                            /* 349 */ \
    109   OP(ReadPixels)                               /* 350 */ \
    110   OP(ReleaseShaderCompiler)                    /* 351 */ \
    111   OP(RenderbufferStorage)                      /* 352 */ \
    112   OP(SampleCoverage)                           /* 353 */ \
    113   OP(Scissor)                                  /* 354 */ \
    114   OP(ShaderBinary)                             /* 355 */ \
    115   OP(ShaderSourceBucket)                       /* 356 */ \
    116   OP(StencilFunc)                              /* 357 */ \
    117   OP(StencilFuncSeparate)                      /* 358 */ \
    118   OP(StencilMask)                              /* 359 */ \
    119   OP(StencilMaskSeparate)                      /* 360 */ \
    120   OP(StencilOp)                                /* 361 */ \
    121   OP(StencilOpSeparate)                        /* 362 */ \
    122   OP(TexImage2D)                               /* 363 */ \
    123   OP(TexParameterf)                            /* 364 */ \
    124   OP(TexParameterfvImmediate)                  /* 365 */ \
    125   OP(TexParameteri)                            /* 366 */ \
    126   OP(TexParameterivImmediate)                  /* 367 */ \
    127   OP(TexSubImage2D)                            /* 368 */ \
    128   OP(Uniform1f)                                /* 369 */ \
    129   OP(Uniform1fvImmediate)                      /* 370 */ \
    130   OP(Uniform1i)                                /* 371 */ \
    131   OP(Uniform1ivImmediate)                      /* 372 */ \
    132   OP(Uniform2f)                                /* 373 */ \
    133   OP(Uniform2fvImmediate)                      /* 374 */ \
    134   OP(Uniform2i)                                /* 375 */ \
    135   OP(Uniform2ivImmediate)                      /* 376 */ \
    136   OP(Uniform3f)                                /* 377 */ \
    137   OP(Uniform3fvImmediate)                      /* 378 */ \
    138   OP(Uniform3i)                                /* 379 */ \
    139   OP(Uniform3ivImmediate)                      /* 380 */ \
    140   OP(Uniform4f)                                /* 381 */ \
    141   OP(Uniform4fvImmediate)                      /* 382 */ \
    142   OP(Uniform4i)                                /* 383 */ \
    143   OP(Uniform4ivImmediate)                      /* 384 */ \
    144   OP(UniformMatrix2fvImmediate)                /* 385 */ \
    145   OP(UniformMatrix3fvImmediate)                /* 386 */ \
    146   OP(UniformMatrix4fvImmediate)                /* 387 */ \
    147   OP(UseProgram)                               /* 388 */ \
    148   OP(ValidateProgram)                          /* 389 */ \
    149   OP(VertexAttrib1f)                           /* 390 */ \
    150   OP(VertexAttrib1fvImmediate)                 /* 391 */ \
    151   OP(VertexAttrib2f)                           /* 392 */ \
    152   OP(VertexAttrib2fvImmediate)                 /* 393 */ \
    153   OP(VertexAttrib3f)                           /* 394 */ \
    154   OP(VertexAttrib3fvImmediate)                 /* 395 */ \
    155   OP(VertexAttrib4f)                           /* 396 */ \
    156   OP(VertexAttrib4fvImmediate)                 /* 397 */ \
    157   OP(VertexAttribPointer)                      /* 398 */ \
    158   OP(Viewport)                                 /* 399 */ \
    159   OP(BlitFramebufferCHROMIUM)                  /* 400 */ \
    160   OP(RenderbufferStorageMultisampleCHROMIUM)   /* 401 */ \
    161   OP(RenderbufferStorageMultisampleEXT)        /* 402 */ \
    162   OP(FramebufferTexture2DMultisampleEXT)       /* 403 */ \
    163   OP(TexStorage2DEXT)                          /* 404 */ \
    164   OP(GenQueriesEXTImmediate)                   /* 405 */ \
    165   OP(DeleteQueriesEXTImmediate)                /* 406 */ \
    166   OP(BeginQueryEXT)                            /* 407 */ \
    167   OP(EndQueryEXT)                              /* 408 */ \
    168   OP(InsertEventMarkerEXT)                     /* 409 */ \
    169   OP(PushGroupMarkerEXT)                       /* 410 */ \
    170   OP(PopGroupMarkerEXT)                        /* 411 */ \
    171   OP(GenVertexArraysOESImmediate)              /* 412 */ \
    172   OP(DeleteVertexArraysOESImmediate)           /* 413 */ \
    173   OP(IsVertexArrayOES)                         /* 414 */ \
    174   OP(BindVertexArrayOES)                       /* 415 */ \
    175   OP(SwapBuffers)                              /* 416 */ \
    176   OP(GetMaxValueInBufferCHROMIUM)              /* 417 */ \
    177   OP(GenSharedIdsCHROMIUM)                     /* 418 */ \
    178   OP(DeleteSharedIdsCHROMIUM)                  /* 419 */ \
    179   OP(RegisterSharedIdsCHROMIUM)                /* 420 */ \
    180   OP(EnableFeatureCHROMIUM)                    /* 421 */ \
    181   OP(ResizeCHROMIUM)                           /* 422 */ \
    182   OP(GetRequestableExtensionsCHROMIUM)         /* 423 */ \
    183   OP(RequestExtensionCHROMIUM)                 /* 424 */ \
    184   OP(GetMultipleIntegervCHROMIUM)              /* 425 */ \
    185   OP(GetProgramInfoCHROMIUM)                   /* 426 */ \
    186   OP(GetTranslatedShaderSourceANGLE)           /* 427 */ \
    187   OP(PostSubBufferCHROMIUM)                    /* 428 */ \
    188   OP(TexImageIOSurface2DCHROMIUM)              /* 429 */ \
    189   OP(CopyTextureCHROMIUM)                      /* 430 */ \
    190   OP(DrawArraysInstancedANGLE)                 /* 431 */ \
    191   OP(DrawElementsInstancedANGLE)               /* 432 */ \
    192   OP(VertexAttribDivisorANGLE)                 /* 433 */ \
    193   OP(GenMailboxCHROMIUM)                       /* 434 */ \
    194   OP(ProduceTextureCHROMIUMImmediate)          /* 435 */ \
    195   OP(ProduceTextureDirectCHROMIUMImmediate)    /* 436 */ \
    196   OP(ConsumeTextureCHROMIUMImmediate)          /* 437 */ \
    197   OP(CreateAndConsumeTextureCHROMIUMImmediate) /* 438 */ \
    198   OP(BindUniformLocationCHROMIUMBucket)        /* 439 */ \
    199   OP(BindTexImage2DCHROMIUM)                   /* 440 */ \
    200   OP(ReleaseTexImage2DCHROMIUM)                /* 441 */ \
    201   OP(TraceBeginCHROMIUM)                       /* 442 */ \
    202   OP(TraceEndCHROMIUM)                         /* 443 */ \
    203   OP(AsyncTexSubImage2DCHROMIUM)               /* 444 */ \
    204   OP(AsyncTexImage2DCHROMIUM)                  /* 445 */ \
    205   OP(WaitAsyncTexImage2DCHROMIUM)              /* 446 */ \
    206   OP(WaitAllAsyncTexImage2DCHROMIUM)           /* 447 */ \
    207   OP(DiscardFramebufferEXTImmediate)           /* 448 */ \
    208   OP(LoseContextCHROMIUM)                      /* 449 */ \
    209   OP(InsertSyncPointCHROMIUM)                  /* 450 */ \
    210   OP(WaitSyncPointCHROMIUM)                    /* 451 */ \
    211   OP(DrawBuffersEXTImmediate)                  /* 452 */ \
    212   OP(DiscardBackbufferCHROMIUM)                /* 453 */ \
    213   OP(ScheduleOverlayPlaneCHROMIUM)             /* 454 */ \
    214   OP(MatrixLoadfCHROMIUMImmediate)             /* 455 */ \
    215   OP(MatrixLoadIdentityCHROMIUM)               /* 456 */
    216 
    217 enum CommandId {
    218   kStartPoint = cmd::kLastCommonId,  // All GLES2 commands start after this.
    219 #define GLES2_CMD_OP(name) k##name,
    220   GLES2_COMMAND_LIST(GLES2_CMD_OP)
    221 #undef GLES2_CMD_OP
    222   kNumCommands
    223 };
    224 
    225 #endif  // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_AUTOGEN_H_
    226