/external/chromium_org/gpu/tools/compositor_model_bench/ |
shaders.h | 16 typedef unsigned int GLuint; 50 void DrawTileQuad(GLuint texID, int x, int y);
|
/external/chromium_org/ui/surface/ |
accelerated_surface_mac.h | 25 typedef unsigned int GLuint; 140 GLuint texture_; 143 GLuint fbo_;
|
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/ |
gl_base_types.h | 40 typedef unsigned int GLuint;
|
/sdk/emulator/opengl/shared/OpenglCodecCommon/ |
gl_base_types.h | 40 typedef unsigned int GLuint;
|
/external/chromium_org/content/common/gpu/client/ |
gl_helper.h | 39 typedef void (gpu::gles2::GLES2Interface::*GenFunc)(GLsizei n, GLuint* ids); 41 const GLuint* ids); 49 operator GLuint() const { return id_; } 51 GLuint id() const { return id_; } 61 GLuint id_; 95 GLuint id); 96 ScopedBinder(gpu::gles2::GLES2Interface* gl, GLuint id, BindFunc bind_func) 113 ScopedBufferBinder(gpu::gles2::GLES2Interface* gl, GLuint id) 120 ScopedFramebufferBinder(gpu::gles2::GLES2Interface* gl, GLuint id) 129 ScopedTextureBinder(gpu::gles2::GLES2Interface* gl, GLuint id [all...] |
/external/chromium_org/gpu/command_buffer/common/ |
gles2_cmd_format.h | 28 typedef unsigned int GLuint;
|
/external/chromium_org/ppapi/c/ |
ppb_opengles2.h | 74 typedef unsigned int GLuint; 93 void (*AttachShader)(PP_Resource context, GLuint program, GLuint shader); 95 GLuint program, 96 GLuint index, 98 void (*BindBuffer)(PP_Resource context, GLenum target, GLuint buffer); 101 GLuint framebuffer); 104 GLuint renderbuffer); 105 void (*BindTexture)(PP_Resource context, GLenum target, GLuint texture); 145 void (*CompileShader)(PP_Resource context, GLuint shader) [all...] |
/development/ndk/platforms/android-5/include/GLES2/ |
gl2.h | 32 typedef unsigned int GLuint; 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/external/chromium_org/third_party/angle/include/GLES2/ |
gl2.h | 32 typedef unsigned int GLuint; 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 493 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/external/chromium_org/third_party/khronos/GLES2/ |
gl2.h | 67 typedef unsigned int GLuint; 379 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 380 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 381 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 382 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 383 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 384 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 398 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/external/chromium_org/third_party/mesa/src/include/GLES2/ |
gl2.h | 32 typedef unsigned int GLuint; 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/external/mesa3d/include/GLES2/ |
gl2.h | 32 typedef unsigned int GLuint; 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/frameworks/native/opengl/include/GLES2/ |
gl2.h | 66 typedef unsigned int GLuint; 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 379 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 380 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 381 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 382 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 383 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/frameworks/native/opengl/tests/angeles/include/GLES/ |
gl.h | 63 typedef unsigned int GLuint; 476 GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 514 GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures); 563 GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); 564 GLAPI void APIENTRY glStencilMask (GLuint mask);
|
/prebuilts/ndk/4/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 31 typedef unsigned int GLuint; 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 493 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/4/platforms/android-5/arch-x86/usr/include/GLES2/ |
gl2.h | 31 typedef unsigned int GLuint; 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 493 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/4/platforms/android-8/arch-arm/usr/include/GLES2/ |
gl2.h | 31 typedef unsigned int GLuint; 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 493 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/4/platforms/android-8/arch-x86/usr/include/GLES2/ |
gl2.h | 31 typedef unsigned int GLuint; 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 493 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/5/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 31 typedef unsigned int GLuint; 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 493 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/6/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 31 typedef unsigned int GLuint; 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 493 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/6/platforms/android-5/arch-x86/usr/include/GLES2/ |
gl2.h | 31 typedef unsigned int GLuint; 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 493 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/7/platforms/android-14/arch-arm/usr/include/GLES2/ |
gl2.h | 32 typedef unsigned int GLuint; 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/7/platforms/android-14/arch-x86/usr/include/GLES2/ |
gl2.h | 32 typedef unsigned int GLuint; 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/7/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 32 typedef unsigned int GLuint; 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/7/platforms/android-5/arch-x86/usr/include/GLES2/ |
gl2.h | 32 typedef unsigned int GLuint; 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |