1 /* 2 * Copyright (C) 2012 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 */ 24 25 #ifndef ContentLayerDelegate_h 26 #define ContentLayerDelegate_h 27 28 #include "platform/PlatformExport.h" 29 #include "public/platform/WebContentLayerClient.h" 30 #include "wtf/Noncopyable.h" 31 #include "wtf/PassOwnPtr.h" 32 33 class SkCanvas; 34 35 namespace blink { 36 37 class GraphicsContext; 38 class IntRect; 39 40 class PLATFORM_EXPORT GraphicsContextPainter { 41 public: 42 virtual void paint(GraphicsContext&, const IntRect& clip) = 0; 43 44 protected: 45 virtual ~GraphicsContextPainter() { } 46 }; 47 48 class PLATFORM_EXPORT ContentLayerDelegate : public WebContentLayerClient { 49 WTF_MAKE_NONCOPYABLE(ContentLayerDelegate); 50 51 public: 52 explicit ContentLayerDelegate(GraphicsContextPainter*); 53 virtual ~ContentLayerDelegate(); 54 55 // When we know everything painted through this delegate will be opaque, allow for optimizations to take place. 56 void setOpaque(bool opaque) 57 { 58 m_opaque = opaque; 59 } 60 61 // WebContentLayerClient implementation. 62 virtual void paintContents(SkCanvas*, const WebRect& clip, bool canPaintLCDText, WebContentLayerClient::GraphicsContextStatus = GraphicsContextEnabled) OVERRIDE; 63 64 private: 65 GraphicsContextPainter* m_painter; 66 bool m_opaque; 67 }; 68 69 } // namespace blink 70 71 #endif // ContentLayerDelegate_h 72