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      1 /*
      2  * Copyright (C) 1999 Lars Knoll (knoll (at) kde.org)
      3  *           (C) 1999 Antti Koivisto (koivisto (at) kde.org)
      4  * Copyright (C) 2003, 2006, 2007, 2009 Apple Inc. All rights reserved.
      5  * Copyright (C) 2010, 2012 Google Inc. All rights reserved.
      6  *
      7  * This library is free software; you can redistribute it and/or
      8  * modify it under the terms of the GNU Library General Public
      9  * License as published by the Free Software Foundation; either
     10  * version 2 of the License, or (at your option) any later version.
     11  *
     12  * This library is distributed in the hope that it will be useful,
     13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     15  * Library General Public License for more details.
     16  *
     17  * You should have received a copy of the GNU Library General Public License
     18  * along with this library; see the file COPYING.LIB.  If not, write to
     19  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     20  * Boston, MA 02110-1301, USA.
     21  */
     22 
     23 #ifndef RenderLayerModelObject_h
     24 #define RenderLayerModelObject_h
     25 
     26 #include "core/rendering/RenderObject.h"
     27 
     28 namespace blink {
     29 
     30 class RenderLayer;
     31 class ScrollableArea;
     32 
     33 enum LayerType {
     34     NoLayer,
     35     NormalLayer,
     36     // A forced or overflow clip layer is required for bookkeeping purposes,
     37     // but does not force a layer to be self painting.
     38     OverflowClipLayer,
     39     ForcedLayer
     40 };
     41 
     42 class RenderLayerModelObject : public RenderObject {
     43 public:
     44     explicit RenderLayerModelObject(ContainerNode*);
     45     virtual ~RenderLayerModelObject();
     46 
     47     // This is the only way layers should ever be destroyed.
     48     void destroyLayer();
     49 
     50     bool hasSelfPaintingLayer() const;
     51     RenderLayer* layer() const { return m_layer.get(); }
     52     ScrollableArea* scrollableArea() const;
     53 
     54     virtual void styleWillChange(StyleDifference, const RenderStyle& newStyle) OVERRIDE;
     55     virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE;
     56     virtual void updateFromStyle() { }
     57 
     58     virtual LayerType layerTypeRequired() const = 0;
     59 
     60     // Returns true if the background is painted opaque in the given rect.
     61     // The query rect is given in local coordinate system.
     62     virtual bool backgroundIsKnownToBeOpaqueInRect(const LayoutRect&) const { return false; }
     63 
     64     // This is null for anonymous renderers.
     65     ContainerNode* node() const { return toContainerNode(RenderObject::node()); }
     66 
     67     virtual void invalidateTreeIfNeeded(const PaintInvalidationState&) OVERRIDE;
     68 
     69     // Indicate that the contents of this renderer need to be repainted. Only has an effect if compositing is being used,
     70     void setBackingNeedsPaintInvalidationInRect(const LayoutRect&) const; // r is in the coordinate space of this render object
     71 
     72 protected:
     73     void createLayer(LayerType);
     74 
     75     virtual void willBeDestroyed() OVERRIDE;
     76 
     77     virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer*, const LayoutPoint&, const LayoutRect&) const OVERRIDE;
     78 
     79 private:
     80     virtual bool isLayerModelObject() const OVERRIDE FINAL { return true; }
     81 
     82     OwnPtr<RenderLayer> m_layer;
     83 
     84     // Used to store state between styleWillChange and styleDidChange
     85     static bool s_wasFloating;
     86 };
     87 
     88 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderLayerModelObject, isLayerModelObject());
     89 
     90 } // namespace blink
     91 
     92 #endif // RenderLayerModelObject_h
     93