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      1 /*
      2  *  Copyright 2004 The WebRTC Project Authors. All rights reserved.
      3  *
      4  *  Use of this source code is governed by a BSD-style license
      5  *  that can be found in the LICENSE file in the root of the source
      6  *  tree. An additional intellectual property rights grant can be found
      7  *  in the file PATENTS.  All contributing project authors may
      8  *  be found in the AUTHORS file in the root of the source tree.
      9  */
     10 
     11 #ifndef WEBRTC_BASE_ASYNCPACKETSOCKET_H_
     12 #define WEBRTC_BASE_ASYNCPACKETSOCKET_H_
     13 
     14 #include "webrtc/base/dscp.h"
     15 #include "webrtc/base/sigslot.h"
     16 #include "webrtc/base/socket.h"
     17 #include "webrtc/base/timeutils.h"
     18 
     19 namespace rtc {
     20 
     21 // This structure holds the info needed to update the packet send time header
     22 // extension, including the information needed to update the authentication tag
     23 // after changing the value.
     24 struct PacketTimeUpdateParams {
     25   PacketTimeUpdateParams()
     26       : rtp_sendtime_extension_id(-1), srtp_auth_tag_len(-1),
     27         srtp_packet_index(-1) {
     28   }
     29 
     30   int rtp_sendtime_extension_id;    // extension header id present in packet.
     31   std::vector<char> srtp_auth_key;  // Authentication key.
     32   int srtp_auth_tag_len;            // Authentication tag length.
     33   int64 srtp_packet_index;          // Required for Rtp Packet authentication.
     34 };
     35 
     36 // This structure holds meta information for the packet which is about to send
     37 // over network.
     38 struct PacketOptions {
     39   PacketOptions() : dscp(DSCP_NO_CHANGE) {}
     40   explicit PacketOptions(DiffServCodePoint dscp) : dscp(dscp) {}
     41 
     42   DiffServCodePoint dscp;
     43   PacketTimeUpdateParams packet_time_params;
     44 };
     45 
     46 // This structure will have the information about when packet is actually
     47 // received by socket.
     48 struct PacketTime {
     49   PacketTime() : timestamp(-1), not_before(-1) {}
     50   PacketTime(int64 timestamp, int64 not_before)
     51       : timestamp(timestamp), not_before(not_before) {
     52   }
     53 
     54   int64 timestamp;  // Receive time after socket delivers the data.
     55   int64 not_before; // Earliest possible time the data could have arrived,
     56                     // indicating the potential error in the |timestamp| value,
     57                     // in case the system, is busy. For example, the time of
     58                     // the last select() call.
     59                     // If unknown, this value will be set to zero.
     60 };
     61 
     62 inline PacketTime CreatePacketTime(int64 not_before) {
     63   return PacketTime(TimeMicros(), not_before);
     64 }
     65 
     66 // Provides the ability to receive packets asynchronously. Sends are not
     67 // buffered since it is acceptable to drop packets under high load.
     68 class AsyncPacketSocket : public sigslot::has_slots<> {
     69  public:
     70   enum State {
     71     STATE_CLOSED,
     72     STATE_BINDING,
     73     STATE_BOUND,
     74     STATE_CONNECTING,
     75     STATE_CONNECTED
     76   };
     77 
     78   AsyncPacketSocket() { }
     79   virtual ~AsyncPacketSocket() { }
     80 
     81   // Returns current local address. Address may be set to NULL if the
     82   // socket is not bound yet (GetState() returns STATE_BINDING).
     83   virtual SocketAddress GetLocalAddress() const = 0;
     84 
     85   // Returns remote address. Returns zeroes if this is not a client TCP socket.
     86   virtual SocketAddress GetRemoteAddress() const = 0;
     87 
     88   // Send a packet.
     89   virtual int Send(const void *pv, size_t cb, const PacketOptions& options) = 0;
     90   virtual int SendTo(const void *pv, size_t cb, const SocketAddress& addr,
     91                      const PacketOptions& options) = 0;
     92 
     93   // Close the socket.
     94   virtual int Close() = 0;
     95 
     96   // Returns current state of the socket.
     97   virtual State GetState() const = 0;
     98 
     99   // Get/set options.
    100   virtual int GetOption(Socket::Option opt, int* value) = 0;
    101   virtual int SetOption(Socket::Option opt, int value) = 0;
    102 
    103   // Get/Set current error.
    104   // TODO: Remove SetError().
    105   virtual int GetError() const = 0;
    106   virtual void SetError(int error) = 0;
    107 
    108   // Emitted each time a packet is read. Used only for UDP and
    109   // connected TCP sockets.
    110   sigslot::signal5<AsyncPacketSocket*, const char*, size_t,
    111                    const SocketAddress&,
    112                    const PacketTime&> SignalReadPacket;
    113 
    114   // Emitted when the socket is currently able to send.
    115   sigslot::signal1<AsyncPacketSocket*> SignalReadyToSend;
    116 
    117   // Emitted after address for the socket is allocated, i.e. binding
    118   // is finished. State of the socket is changed from BINDING to BOUND
    119   // (for UDP and server TCP sockets) or CONNECTING (for client TCP
    120   // sockets).
    121   sigslot::signal2<AsyncPacketSocket*, const SocketAddress&> SignalAddressReady;
    122 
    123   // Emitted for client TCP sockets when state is changed from
    124   // CONNECTING to CONNECTED.
    125   sigslot::signal1<AsyncPacketSocket*> SignalConnect;
    126 
    127   // Emitted for client TCP sockets when state is changed from
    128   // CONNECTED to CLOSED.
    129   sigslot::signal2<AsyncPacketSocket*, int> SignalClose;
    130 
    131   // Used only for listening TCP sockets.
    132   sigslot::signal2<AsyncPacketSocket*, AsyncPacketSocket*> SignalNewConnection;
    133 
    134  private:
    135   DISALLOW_EVIL_CONSTRUCTORS(AsyncPacketSocket);
    136 };
    137 
    138 }  // namespace rtc
    139 
    140 #endif  // WEBRTC_BASE_ASYNCPACKETSOCKET_H_
    141