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      1 /*
      2  * Copyright (C) 2006 Alexander Kellett <lypanov (at) kde.org>
      3  * Copyright (C) 2006 Apple Computer, Inc.
      4  * Copyright (C) 2007 Nikolas Zimmermann <zimmermann (at) kde.org>
      5  * Copyright (C) 2007, 2008, 2009 Rob Buis <buis (at) kde.org>
      6  * Copyright (C) 2009 Google, Inc.
      7  * Copyright (C) 2009 Dirk Schulze <krit (at) webkit.org>
      8  * Copyright (C) 2010 Patrick Gansterer <paroga (at) paroga.com>
      9  *
     10  * This library is free software; you can redistribute it and/or
     11  * modify it under the terms of the GNU Library General Public
     12  * License as published by the Free Software Foundation; either
     13  * version 2 of the License, or (at your option) any later version.
     14  *
     15  * This library is distributed in the hope that it will be useful,
     16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     18  * Library General Public License for more details.
     19  *
     20  * You should have received a copy of the GNU Library General Public License
     21  * along with this library; see the file COPYING.LIB.  If not, write to
     22  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     23  * Boston, MA 02110-1301, USA.
     24  */
     25 
     26 #include "config.h"
     27 
     28 #include "core/rendering/svg/RenderSVGImage.h"
     29 
     30 #include "core/paint/SVGImagePainter.h"
     31 #include "core/rendering/ImageQualityController.h"
     32 #include "core/rendering/PointerEventsHitRules.h"
     33 #include "core/rendering/RenderImageResource.h"
     34 #include "core/rendering/svg/RenderSVGResource.h"
     35 #include "core/rendering/svg/SVGRenderSupport.h"
     36 #include "core/rendering/svg/SVGResources.h"
     37 #include "core/rendering/svg/SVGResourcesCache.h"
     38 #include "core/svg/SVGImageElement.h"
     39 #include "platform/LengthFunctions.h"
     40 
     41 namespace blink {
     42 
     43 RenderSVGImage::RenderSVGImage(SVGImageElement* impl)
     44     : RenderSVGModelObject(impl)
     45     , m_needsBoundariesUpdate(true)
     46     , m_needsTransformUpdate(true)
     47     , m_imageResource(RenderImageResource::create())
     48 {
     49     m_imageResource->initialize(this);
     50 }
     51 
     52 RenderSVGImage::~RenderSVGImage()
     53 {
     54 }
     55 
     56 void RenderSVGImage::destroy()
     57 {
     58     ImageQualityController::remove(this);
     59     m_imageResource->shutdown();
     60     RenderSVGModelObject::destroy();
     61 }
     62 
     63 bool RenderSVGImage::forceNonUniformScaling(SVGImageElement* image) const
     64 {
     65     // Images with preserveAspectRatio=none should force non-uniform
     66     // scaling. This can be achieved by setting the image's container size to
     67     // its intrinsic size. If the image does not have an intrinsic size - or
     68     // the intrinsic size is degenerate - set the container size to the bounds
     69     // as in pAR!=none cases.
     70     // See: http://www.w3.org/TR/SVG/single-page.html, 7.8 The preserveAspectRatio attribute.
     71     if (image->preserveAspectRatio()->currentValue()->align() != SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_NONE)
     72         return false;
     73     ImageResource* cachedImage = m_imageResource->cachedImage();
     74     if (!cachedImage)
     75         return false;
     76     Length intrinsicWidth;
     77     Length intrinsicHeight;
     78     FloatSize intrinsicRatio;
     79     cachedImage->computeIntrinsicDimensions(intrinsicWidth, intrinsicHeight, intrinsicRatio);
     80     if (!intrinsicWidth.isFixed() || !intrinsicHeight.isFixed())
     81         return false;
     82     // If the viewport defined by the referenced image is zero in either
     83     // dimension, then SVGImage will have computed an intrinsic size of 300x150.
     84     if (!floatValueForLength(intrinsicWidth, 0) || !floatValueForLength(intrinsicHeight, 0))
     85         return false;
     86     return true;
     87 }
     88 
     89 bool RenderSVGImage::updateImageViewport()
     90 {
     91     SVGImageElement* image = toSVGImageElement(element());
     92     FloatRect oldBoundaries = m_objectBoundingBox;
     93     bool updatedViewport = false;
     94 
     95     SVGLengthContext lengthContext(image);
     96     m_objectBoundingBox = FloatRect(image->x()->currentValue()->value(lengthContext), image->y()->currentValue()->value(lengthContext), image->width()->currentValue()->value(lengthContext), image->height()->currentValue()->value(lengthContext));
     97 
     98     bool boundsChanged = oldBoundaries != m_objectBoundingBox;
     99 
    100     IntSize newViewportSize;
    101     if (forceNonUniformScaling(image)) {
    102         LayoutSize intrinsicSize = m_imageResource->intrinsicSize(style()->effectiveZoom());
    103         if (intrinsicSize != m_imageResource->imageSize(style()->effectiveZoom())) {
    104             newViewportSize = roundedIntSize(intrinsicSize);
    105             updatedViewport = true;
    106         }
    107     } else if (boundsChanged) {
    108         newViewportSize = enclosingIntRect(m_objectBoundingBox).size();
    109         updatedViewport = true;
    110     }
    111     if (updatedViewport)
    112         m_imageResource->setContainerSizeForRenderer(newViewportSize);
    113     m_needsBoundariesUpdate |= boundsChanged;
    114     return updatedViewport;
    115 }
    116 
    117 void RenderSVGImage::layout()
    118 {
    119     ASSERT(needsLayout());
    120 
    121     updateImageViewport();
    122 
    123     bool transformOrBoundariesUpdate = m_needsTransformUpdate || m_needsBoundariesUpdate;
    124     if (m_needsTransformUpdate) {
    125         m_localTransform = toSVGImageElement(element())->animatedLocalTransform();
    126         m_needsTransformUpdate = false;
    127     }
    128 
    129     if (m_needsBoundariesUpdate) {
    130         m_paintInvalidationBoundingBox = m_objectBoundingBox;
    131         SVGRenderSupport::intersectPaintInvalidationRectWithResources(this, m_paintInvalidationBoundingBox);
    132 
    133         m_needsBoundariesUpdate = false;
    134     }
    135 
    136     // Invalidate all resources of this client if our layout changed.
    137     if (everHadLayout() && selfNeedsLayout())
    138         SVGResourcesCache::clientLayoutChanged(this);
    139 
    140     // If our bounds changed, notify the parents.
    141     if (transformOrBoundariesUpdate)
    142         RenderSVGModelObject::setNeedsBoundariesUpdate();
    143 
    144     clearNeedsLayout();
    145 }
    146 
    147 void RenderSVGImage::paint(PaintInfo& paintInfo, const LayoutPoint&)
    148 {
    149     SVGImagePainter(*this).paint(paintInfo);
    150 }
    151 
    152 void RenderSVGImage::invalidateBufferedForeground()
    153 {
    154     m_bufferedForeground.clear();
    155 }
    156 
    157 bool RenderSVGImage::nodeAtFloatPoint(const HitTestRequest& request, HitTestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction)
    158 {
    159     // We only draw in the forground phase, so we only hit-test then.
    160     if (hitTestAction != HitTestForeground)
    161         return false;
    162 
    163     PointerEventsHitRules hitRules(PointerEventsHitRules::SVG_IMAGE_HITTESTING, request, style()->pointerEvents());
    164     bool isVisible = (style()->visibility() == VISIBLE);
    165     if (isVisible || !hitRules.requireVisible) {
    166         FloatPoint localPoint;
    167         if (!SVGRenderSupport::transformToUserSpaceAndCheckClipping(this, localToParentTransform(), pointInParent, localPoint))
    168             return false;
    169 
    170         if (hitRules.canHitFill || hitRules.canHitBoundingBox) {
    171             if (m_objectBoundingBox.contains(localPoint)) {
    172                 updateHitTestResult(result, roundedLayoutPoint(localPoint));
    173                 return true;
    174             }
    175         }
    176     }
    177 
    178     return false;
    179 }
    180 
    181 void RenderSVGImage::imageChanged(WrappedImagePtr, const IntRect*)
    182 {
    183     // The image resource defaults to nullImage until the resource arrives.
    184     // This empty image may be cached by SVG resources which must be invalidated.
    185     if (SVGResources* resources = SVGResourcesCache::cachedResourcesForRenderObject(this))
    186         resources->removeClientFromCache(this);
    187 
    188     // Eventually notify parent resources, that we've changed.
    189     RenderSVGResource::markForLayoutAndParentResourceInvalidation(this, false);
    190 
    191     // Update the SVGImageCache sizeAndScales entry in case image loading finished after layout.
    192     // (https://bugs.webkit.org/show_bug.cgi?id=99489)
    193     m_objectBoundingBox = FloatRect();
    194     updateImageViewport();
    195 
    196     invalidateBufferedForeground();
    197 
    198     setShouldDoFullPaintInvalidation(true);
    199 }
    200 
    201 void RenderSVGImage::addFocusRingRects(Vector<LayoutRect>& rects, const LayoutPoint&, const RenderLayerModelObject*) const
    202 {
    203     // this is called from paint() after the localTransform has already been applied
    204     LayoutRect contentRect = LayoutRect(paintInvalidationRectInLocalCoordinates());
    205     if (!contentRect.isEmpty())
    206         rects.append(contentRect);
    207 }
    208 
    209 } // namespace blink
    210